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Showing 1 to 15 of 66 results Save | Export
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Aadarsh Padiyath – ACM Transactions on Computing Education, 2024
As computing educators begin to recognize that their students need strong ethical foundations, there is a growing interest to integrate meaningful ethics education into undergraduate computing curricula. To achieve this, it is crucial to understand how students respond to ethical interventions in the classroom. This review examines the acceptance…
Descriptors: Undergraduate Students, Student Attitudes, Ethics, Intervention
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Luka Doric; Nikola Luburic; Jelena Slivka; Simona Prokic; Anica Ðukic – ACM Transactions on Computing Education, 2025
Teamwork is crucial in software engineering. However, recent literature concludes that software engineering graduates have underdeveloped teamwork skills. Instructors wishing to develop teamwork skills are faced with many teamwork models and a lack of empirical studies that examine their utility in higher education. We conducted an exploratory…
Descriptors: Teamwork, Cooperative Learning, Computer Software, Undergraduate Students
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Cristina Cachero; David Tomás; Francisco A. Pujol – ACM Transactions on Computing Education, 2025
Objectives: This study investigates gender biases in AI perceptions among university students. It focuses on assessing self-perceptions regarding knowledge, impact, and support, with a specific emphasis on identifying any significant gender differences. The main hypotheses are focused on the existence of gender disparities in AI awareness,…
Descriptors: Artificial Intelligence, Gender Bias, Self Concept, Knowledge Level
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Anshul Shah; Thomas Rexin; Fatimah Alhumrani; William G. Griswold; Leo Porter; Gerald Soosai Raj – ACM Transactions on Computing Education, 2025
Objectives: The traditional, instructor-led form of live coding has been extensively studied, with findings showing that this form of live coding imparts similar learning to static-code examples. However, a concern with Traditional Live Coding is that it can turn into a passive learning activity for students as they simply observe the instructor…
Descriptors: Computer Science Education, Advanced Courses, Active Learning, Programming
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Angeles Lopez; M. Asunción Castaño; M. Victoria Ibáñez; Ismael Sanz; Lledó Museros; Reyes Grangel – ACM Transactions on Computing Education, 2025
The Bachelor's Degree in Computer Engineering at University Jaume I has a capstone project in which the student develops, during a 300-hour internship in an enterprise, a real-world project. We collected data for five academic years to analyze the assessment process to propose a new hybrid model, which combines analytic and holistic assessment and…
Descriptors: Capstone Experiences, Internship Programs, Student Projects, Undergraduate Students
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Jonathan Liu; Seth Poulsen; Erica Goodwin; Hongxuan Chen; Grace Williams; Yael Gertner; Diana Franklin – ACM Transactions on Computing Education, 2025
Algorithm design is a vital skill developed in most undergraduate Computer Science (CS) programs, but few research studies focus on pedagogy related to algorithms coursework. To understand the work that has been done in the area, we present a systematic survey and literature review of CS Education studies. We search for research that is both…
Descriptors: Teaching Methods, Algorithms, Design, Computer Science Education
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Abraham E. Flanigan; Markeya S. Peteranetz; Duane F. Shell; Leen-Kiat Soh – ACM Transactions on Computing Education, 2023
Objectives: Although prior research has uncovered shifts in computer science (CS) students' implicit beliefs about the nature of their intelligence across time, little research has investigated the factors contributing to these changes. To address this gap, two studies were conducted in which the relationship between ineffective self-regulation of…
Descriptors: Computer Science Education, Self Concept, Intelligence, Self Management
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Sharmin, Sadia – ACM Transactions on Computing Education, 2022
Computer science is a fast-growing field in today's digitized age, and working in this industry often requires creativity and innovative thought. An issue within computer science education, however, is that large introductory programming courses often involve little opportunity for creative thinking within coursework. The undergraduate…
Descriptors: Creativity, Computer Science Education, Literature Reviews, Introductory Courses
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Toni Taipalus; Hilkka Grahn; Saima Ritonummi; Valtteri Siitonen; Tero Vartiainen; Denis Zhidkikh – ACM Transactions on Computing Education, 2025
SQL compiler error messages are the primary way users receive feedback when they encounter syntax errors or other issues in their SQL queries. Effective error messages can enhance the user experience by providing clear, informative, and actionable feedback. Despite the age of SQL compilers, it still remains largely unclear what contributes to an…
Descriptors: Computer Science Education, Novices, Information Systems, Programming Languages
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Kaitlin N. S. Newhouse; Kathleen J. Lehman; Annie M. Wofford; Michelle Sendowski – ACM Transactions on Computing Education, 2024
Interdisciplinarity has been touted as a means to recruit more racially and gender-diverse students to computing. In this explanatory sequential mixed-methods study, we investigated demographic characteristics among a sample of undergraduate students pursuing interdisciplinary computing major and minor combinations at 15 institutions in the United…
Descriptors: Computer Science Education, Interdisciplinary Approach, Undergraduate Students, Introductory Courses
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Danyelle Tauryce Willis; Kimberley Edelin Freeman – ACM Transactions on Computing Education, 2024
Objectives: We aim to understand, from a motivational perspective, how Black undergraduate women in computing make sense of their intersectional computing experiences. We examine their motivation to major in computing, their experiences as Black women in computing, and how these vary across institutional contexts. Participants: A sample of 77…
Descriptors: Undergraduate Students, African American Students, Student Motivation, Student Experience
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Paul Mayer; Rich Baraniuk – ACM Transactions on Computing Education, 2025
It is argued that logic, and in particular mathematical logic, should play a key role in the undergraduate curriculum for students in the computing fields, which include electrical engineering (EE), computer engineering (CE), and computer science (CS). This is based on (1) the history of the field of computing and its close ties with logic, (2)…
Descriptors: Teaching Methods, Logical Thinking, Computer Science Education, Engineering Education
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Olaperi Okuboyejo; Sigrid Ewert; Ian Sanders – ACM Transactions on Computing Education, 2025
Regular expressions (REs) are often taught to undergraduate computer science majors in the Formal Languages and Automata (FLA) course; they are widely used to implement different software functionalities such as search mechanisms and data validation in diverse fields. Despite their importance, the difficulty of REs has been asserted many times in…
Descriptors: Automation, Feedback (Response), Error Patterns, Error Correction
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Dorian Stoilescu; Andreea Molnar – ACM Transactions on Computing Education, 2025
This article explores differences between women's and men's views on teaching and learning in undergraduate computer science studies at a Canadian university. The research focuses on perceptions and experiences about learning activities and teaching computer science and how students and teachers view these aspects as valuable for these activities.…
Descriptors: Foreign Countries, Undergraduate Students, Computer Science Education, Preferences
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Deepti Reddy Patil; Sridhar Iyer; Sasikumar – ACM Transactions on Computing Education, 2025
Design problems are often ill-structured as the requirements are broadly defined and have multiple correct solutions. Experts solve such problems by applying various cognitive and metacognitive skills before the formal specifications and solution designs are documented. Novices often need help solving ill-structured design problems as they lack…
Descriptors: Educational Environment, Problem Solving, Design, Technology Uses in Education
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