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Konstantinidis, Angelos – Knowledge Management & E-Learning, 2022
Despite popular myths related to the design and development of an online course, the endeavor is rather complicated. Universal Course Shell Templates (UCSTs) can alleviate teachers' workload, support teachers in taking pedagogically sound decisions, and assist students in their engagement with the course. The study begins with a review of the…
Descriptors: Online Courses, Universities, Misconceptions, Design
Ivan Jaramillo; Geovanny Brito; Anthony Pachay; Duval Carvajal – Journal of Technology and Science Education, 2023
Data repositories currently constitute essential programs within institutions. In fact, universities are the primary institutions that promote the creation, management and storage for the safekeeping of a variety of documents, data and/or projects. This work is carried out within the framework of institutional need and the application of knowledge…
Descriptors: Archives, Information Storage, Universities, Algorithms
Alves, Gustavo R.; Marques, Maria A.; Fidalgo, André V.; García-Zubía, Javier; Castro, Manuel; Hernández-Jayo, Unai; García-Loro, Felix; Kreiter, Christian – European Journal of Engineering Education, 2023
This article proposes a roadmap for the VISIR remote laboratory based on a SWOT analysis performed by fifteen experts, with large experience on VISIR deployment, and their perceptions in three categories: Technical, Pedagogical and Educational. The resulting VISIR roadmap was obtained considering an underlying strategy based on a RAKID model. The…
Descriptors: Laboratories, Engineering Education, Expertise, Attitudes
García, José de Jesús Ramírez; Villanueva, Rita Guadalupe Angulo – Journal of Educators Online, 2023
Learning Management Systems (LMSs) in education are necessary, especially since the COVID-19 pandemic. A good user experience (UX) in these systems has become increasingly important. However, there are limited resources that could guide implementing both the hedonic and pragmatic qualities of UX. The objective of the present study is to identify…
Descriptors: Learning Management Systems, Design, Psychological Patterns, Rhetoric
Dania Bilal; Li-Min Cassandra Huang – Information and Learning Sciences, 2025
Purpose: This paper aims to investigate user voice-switching behavior in voice assistants (VAs), embodiments and perceived trust in information accuracy, usefulness and intelligence. The authors addressed four research questions: RQ1. What is the nature of users' voice-switching behavior in VAs? RQ2: What are user preferences for embodied voice…
Descriptors: Undergraduate Students, Artificial Intelligence, Natural Language Processing, Information Retrieval
Miftachul Huda – Higher Education, Skills and Work-based Learning, 2024
Purpose: The massive expansion of digital platform has been responsible for the widespread progressive engagement created amongst learners and educators. The practice of requiring student feedback on online learning services ensures that teacher education continues to advance its strategic approach to online learning. This paper aims to examine…
Descriptors: Foreign Countries, College Students, Accessibility (for Disabled), Access to Computers
Brian Alvin Hananto – International Journal of Designs for Learning, 2024
Project-based learning is an effective method for students' learning design. For the "Graphic Design for Interactive Entertainment" elective course, the author uses project-based learning to teach UI and UX design to Universitas Pelita Harapan's Visual Communication Design Department students. For the project, the author designed a game…
Descriptors: Foreign Countries, Communications, Design, Active Learning
Ma, Boxuan; Lu, Min; Taniguchi, Yuta; Konomi, Shin'ichi – Research and Practice in Technology Enhanced Learning, 2021
The abundance of courses available in a university often overwhelms students as they must select courses that are relevant to their academic interests and satisfy their requirements. A large number of existing studies in course recommendation systems focus on the accuracy of prediction to show students the most relevant courses with little…
Descriptors: Universities, College Students, Course Selection (Students), Visualization
Korhan Kayisli; Ruhi Zafer Caglayan; Ilhami Colak – IEEE Transactions on Education, 2024
This article aims to present the design of a GUI application that serves as an educational and analytical tool. The GUI application is intended for educational purposes, allowing users to learn about the linear and renewable energy sources. This GUI has been designed to explain, teach, and implement maximum power point tracking (MPPT) techniques…
Descriptors: Engineering Education, Energy, Scientific Concepts, Teaching Methods
Hernández-Pérez, Manuel; Pérez-Sirvent, Carmen; Martínez Sánchez, María-José; Jordán González, Esteban – Applied Environmental Education and Communication, 2023
LIFE-AMDRYC4 (2021) is a VR application designed for mobile phones combining informational design and gamification to stimulate critical reflection and awareness about agricultural practices and their effects on the environment. Agile production frameworks and researchers' input in the design are discussed. A Likert-based questionnaire was…
Descriptors: Visualization, Climate, Environmental Education, Educational Games
Lim, Siet Fah; Kamin, Yusri – International Journal of Learning Technology, 2023
This study aims to design and develop a framework for designing a metacognitive-supported augmented reality application for teaching and learning basic pneumatic systems. This multi-method study with the fuzzy delphi method (FDM) and interpretive structural modelling (ISM) approach involved 12 experts in multidisciplinary fields. The data was…
Descriptors: Computer System Design, Computer Simulation, Expertise, Multimedia Instruction
Susnjak, Teo; Ramaswami, Gomathy Suganya; Mathrani, Anuradha – International Journal of Educational Technology in Higher Education, 2022
This study investigates current approaches to learning analytics (LA) dashboarding while highlighting challenges faced by education providers in their operationalization. We analyze recent dashboards for their ability to provide actionable insights which promote informed responses by learners in making adjustments to their learning habits. Our…
Descriptors: Learning Analytics, Computer Interfaces, Artificial Intelligence, Prediction
Sokratis Tselegkaridis; Theodosios Sapounidis; Christos Tokatlidis; Dimitrios Papakostas – IEEE Transactions on Education, 2025
Contribution: This study focuses on microcontroller circuits and aims to: 1) investigate the impact of formal reasoning on students' post-knowledge using catastrophe theory; 2) compare the different combination sequences of tangible user interface (TUI) and graphical user interface (GUI); and 3) assess the usability of both interfaces and explore…
Descriptors: College Students, Electronics, Electronic Equipment, Engineering Education
Li Jin; Dawei Shang – Interactive Learning Environments, 2024
Massive open online courses (MOOC) have become important in the learning process and have been adopted in higher education, especially during the COVID-19 pandemic. However, few studies investigated MOOC continuance intention (CI) for arts disciplines. Thus, an integrated framework was proposed based on the expectation-confirmation model (ECM) and…
Descriptors: Art Education, MOOCs, Computer System Design, Continuing Education
Nurdayana Mohamad Noor – Asian Association of Open Universities Journal, 2024
Purpose: The purpose of this paper is to articulate how the user experience (UX) approach was initiated and integrated into the centre's scope of operations with the objective of improving the e-learning layout on the D2L learning management system (LMS). One of the most effective ways to collect user feedback has historically been to evaluate…
Descriptors: Learning Management Systems, Usability, Computer Interfaces, Electronic Learning