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Showing 1 to 15 of 17 results Save | Export
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Uzun, Ceyhun; Uygun, Kamil – International Journal of Contemporary Educational Research, 2022
The study aims to reveal the effect of simulation-based experiential learning applications on gaining problem-solving skills in the Social Studies curriculum. The research was carried out in an experimental model, and the data were obtained according to the controlled pre-test and post-test approach. Social process simulation, as a type of social…
Descriptors: Simulation, Experiential Learning, Problem Solving, Social Studies
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Marianthi Grizioti – Educational Technology Research and Development, 2025
Recently scientists have underscored a significant mismatch between the latest theoretical Computational Thinking conceptualizations as an upcoming literacy that goes beyond computer science, and its operationalizations in current empirical research and designs, which are limited to coding-centred and domain-specific tools and approaches. To…
Descriptors: Computation, Thinking Skills, Coding, Play
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Jang, Deok-Jin; Kong, Ha-Sung – Journal of Education and e-Learning Research, 2023
Safety education aims to promote safe habits through experience-oriented education that combines knowledge, skills and attitudes. However, in situations where experience-oriented safety education is challenging, realistic content created through technological advancements can indirectly function as an excellent safety education tool that allows…
Descriptors: Safety Education, Curriculum Development, Simulation, Fire Protection
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Ke, Fengfeng; M. Clark, Kathleen – International Journal of Science and Mathematics Education, 2020
This mixed-method study aims to explore the feasibility of using the game-based, multimodal representation of mathematical problems to support middle school students' practice and performance of math problem representation and solving. A three-dimensional architectural simulation game, called E-Rebuild, was developed to engage students in…
Descriptors: Middle School Students, Mathematics Education, Educational Games, Problem Solving
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Cui, Ying; Guo, Qi; Leighton, Jacqueline P.; Chu, Man-Wai – International Journal of Testing, 2020
This study explores the use of the Adaptive Neuro-Fuzzy Inference System (ANFIS), a neuro-fuzzy approach, to analyze the log data of technology-based assessments to extract relevant features of student problem-solving processes, and develop and refine a set of fuzzy logic rules that could be used to interpret student performance. The log data that…
Descriptors: Inferences, Artificial Intelligence, Data Analysis, Computer Assisted Testing
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Prihar, Ethan; Heffernan, Neil – International Educational Data Mining Society, 2021
Similar content has tremendous utility in classroom and online learning environments. For example, similar content can be used to combat cheating, track students' learning over time, and model students' latent knowledge. These different use cases for similar content all rely on different notions of similarity, which make it difficult to determine…
Descriptors: Computer Software, Middle School Teachers, Mathematics Teachers, College Students
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McGuire, Margit E.; Nicholson, Karen; Rand, Allan – Social Studies and the Young Learner, 2019
How do we preserve our civil society and dynamic political system and prepare students to be active citizens in a democratic society? The need for civic education is more essential now than ever before, and students deserve access to powerful civic lessons that actively engage them in learning about our democracy. The ultimate goal would be for…
Descriptors: Elections, Teaching Methods, Political Attitudes, Citizen Participation
Saunders, Alicia F.; Spooner, Fred; Ley Davis, Luann – Remedial and Special Education, 2018
Mathematical problem solving is necessary in many facets of everyday life, yet little research exists on how to teach students with more severe disabilities higher order mathematics like problem solving. Using a multiple probe across participants design, three middle school students with moderate intellectual disability (ID) were taught to solve…
Descriptors: Mathematics Instruction, Video Technology, Prompting, Simulation
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Yu, Kuang-Chao; Fan, Szu-Chun; Lin, Kuen-Yi – International Journal of Science and Mathematics Education, 2015
Problem solving is often challenging for students because they do not understand the problem-solving process (PSP). This study presents a three-stage, context-based, problem-solving, learning activity that involves watching detective films, constructing a context-simulation activity, and introducing a project design to enable students to construct…
Descriptors: Problem Solving, Skill Development, Context Effect, Learning Activities
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Cohen, Joel I. – American Biology Teacher, 2014
A standard part of biology curricula is a project-based assessment of cell structure and function. However, these are often individual assignments that promote little problem-solving or group learning and avoid the subject of organelle chemical interactions. I evaluate a model-based cell project designed to foster group and individual guided…
Descriptors: Biology, Science Instruction, Cytology, Models
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Horiguchi, Tomoya; Imai, Isao; Toumoto, Takahito; Hirashima, Tsukasa – Educational Technology & Society, 2014
Error-based simulation (EBS) has been developed to generate phenomena by using students' erroneous ideas and also offers promise for promoting students' awareness of errors. In this paper, we report the evaluation of EBS used in learning "normal reaction" in a junior high school. An EBS class, where students learned the concept…
Descriptors: Simulation, Error Correction, Learning Processes, Misconceptions
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Erath, Stephen A.; Bub, Kristen L.; Tu, Kelly M. – Journal of Early Adolescence, 2016
This study examined physiological and coping responses to peer-evaluative challenges in early adolescence as predictors of academic outcomes. The sample included 123 young adolescents (X-bar[subscript age]) = 12.03 years) who participated in the summer before (T1) and the spring after (T2) the transition to middle school. At T1, respiratory sinus…
Descriptors: Early Adolescents, Coping, Physiology, Predictor Variables
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Rosen, Yigel, Ed.; Ferrara, Steve, Ed.; Mosharraf, Maryam, Ed. – IGI Global, 2016
Education is expanding to include a stronger focus on the practical application of classroom lessons in an effort to prepare the next generation of scholars for a changing world economy centered on collaborative and problem-solving skills for the digital age. "The Handbook of Research on Technology Tools for Real-World Skill Development"…
Descriptors: Technological Literacy, Technology Uses in Education, Problem Solving, Skill Development
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Ioannou, Andri; Brown, Scott W.; Hannafin, Robert D.; Boyer, Mark A. – Computers in the Schools, 2009
This study investigated whether using multimedia-based instructional material in a problem-based social studies simulation enhances student learning about world issues, increases interest in social studies, and generates positive attitudes toward the instruction. The GlobalEd Project, a Web-based international negotiation simulation embedded in…
Descriptors: Quasiexperimental Design, Problem Based Learning, Instructional Materials, Internet
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Frazier, Wendy M.; Sterling, Donna R. – Science Scope, 2007
Problem-based learning experiences that extend at least two weeks provide an opportunity for students to investigate a real-world problem while learning science content and skills in an exciting way. In this article, students are challenged by the president of the United States to serve as employees of the Federal Emergency Management Agency to…
Descriptors: Teaching Methods, Presidents, Public Service, Problem Based Learning
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