Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 1 |
| Since 2017 (last 10 years) | 1 |
| Since 2007 (last 20 years) | 2 |
Descriptor
Source
| ProQuest LLC | 1 |
| Simulation & Gaming | 1 |
Author
| Baranowski, Janice | 1 |
| Baranowski, Tom | 1 |
| Buday, Richard | 1 |
| Griffith, Melissa Juliano | 1 |
| Jago, Russell | 1 |
| Tanya M. Price | 1 |
| Thompson, Debbe | 1 |
| Thompson, Victoria | 1 |
Publication Type
| Dissertations/Theses -… | 1 |
| Journal Articles | 1 |
| Reports - Descriptive | 1 |
Education Level
| Middle Schools | 2 |
| Elementary Education | 1 |
| Elementary Secondary Education | 1 |
| Grade 5 | 1 |
| Intermediate Grades | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Tanya M. Price – ProQuest LLC, 2024
This dissertation developed the Teach program, a psychoeducation program for teachers. Teach is based on research demonstrating a positive correlation between teacher depression literacy and the mental health and academic success of their students, in addition to improved teacher-student relationships. Studies also found that stress management…
Descriptors: Elementary School Teachers, Well Being, Depression (Psychology), Knowledge Level
Thompson, Debbe; Baranowski, Tom; Buday, Richard; Baranowski, Janice; Thompson, Victoria; Jago, Russell; Griffith, Melissa Juliano – Simulation & Gaming, 2010
Serious video games for health are designed to entertain players while attempting to modify some aspect of their health behavior. Behavior is a complex process influenced by multiple factors, often making it difficult to change. Behavioral science provides insight into factors that influence specific actions that can be used to guide key game…
Descriptors: Obesity, Health Behavior, Behavior Modification, Behavior Change

Direct link
Peer reviewed
