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Peer reviewedDevika Venugopalan; Ziwen Yan; Conrad Borchers; Jionghao Lin; Vincent Aleven – Grantee Submission, 2025
Caregivers (i.e., parents and members of a child's caring community) are underappreciated stakeholders in learning analytics. Although caregiver involvement can enhance student academic outcomes, many obstacles hinder involvement, most notably knowledge gaps with respect to modern school curricula. An emerging topic of interest in learning…
Descriptors: Homework, Computational Linguistics, Teaching Methods, Learning Analytics
Hai Li; Wanli Xing; Chenglu Li; Wangda Zhu; Simon Woodhead – Journal of Learning Analytics, 2025
Knowledge tracing (KT) is a method to evaluate a student's knowledge state (KS) based on their historical problem-solving records by predicting the next answer's binary correctness. Although widely applied to closed-ended questions, it lacks a detailed option tracing (OT) method for assessing multiple-choice questions (MCQs). This paper introduces…
Descriptors: Mathematics Tests, Multiple Choice Tests, Computer Assisted Testing, Problem Solving
Owen Henkel; Hannah Horne-Robinson; Maria Dyshel; Greg Thompson; Ralph Abboud; Nabil Al Nahin Ch; Baptiste Moreau-Pernet; Kirk Vanacore – Journal of Learning Analytics, 2025
This paper introduces AMMORE, a new dataset of 53,000 math open-response question-answer pairs from Rori, a mathematics learning platform used by middle and high school students in several African countries. Using this dataset, we conducted two experiments to evaluate the use of large language models (LLM) for grading particularly challenging…
Descriptors: Learning Analytics, Learning Management Systems, Mathematics Instruction, Middle School Students
Kholod Moed-Abu Raya; Shai Olsher – Digital Experiences in Mathematics Education, 2024
This study explores how the use of learning analytics (LA) visualizations to eliciting examples tasks (EET) on the topic of functions can shape middle school mathematics teachers' formative assessment (FA) practices. Teachers' practices were examined when provided with LA visualizations, offering them an interactive analysis of their students'…
Descriptors: Formative Evaluation, Mathematics Teachers, Mathematics Instruction, Learning Analytics
Luz, Yael; Yerushalmy, Michal – Journal for Research in Mathematics Education, 2023
We report on an innovative design of algorithmic analysis that supports automatic online assessment of students' exploration of geometry propositions in a dynamic geometry environment. We hypothesized that difficulties with and misuse of terms or logic in conjectures are rooted in the early exploration stages of inquiry. We developed a generic…
Descriptors: Algorithms, Computer Assisted Testing, Geometry, Mathematics Instruction
Mingyu Feng; Natalie Brezack; Megan Schneider; Kelly Collins; Wynnie Chan; Melissa Lee – Grantee Submission, 2024
Many U.S. districts are investing in education technologies to improve student learning. Yet, when technologies with established promise of evidence are deployed at scale, they frequently encounter challenges that compromise their efficacy. MathSpring is a technology-based math learning platform that offers personalized content, remedial tutoring,…
Descriptors: Mathematics Instruction, Teaching Methods, Learning Management Systems, Barriers
Rodríguez-Martínez, José Antonio; González-Calero, José Antonio; Olmo-Muñoz, Javier; Arnau, David; Tirado-Olivares, Sergio – British Journal of Educational Technology, 2023
This study analyses the potential of a learning analytics (LA) based formative assessment to construct personalised teaching sequences in Mathematics for 5th-grade primary school students. A total of 127 students from Spanish public schools participated in the study. The quasi-experimental study was conducted over the course of six sessions, in…
Descriptors: Foreign Countries, Elementary School Students, Grade 5, Mathematics Instruction
Ji-Eun Lee; Amisha Jindal; Sanika Nitin Patki; Ashish Gurung; Reilly Norum; Erin Ottmar – Interactive Learning Environments, 2024
This paper demonstrated how to apply Machine Learning (ML) techniques to analyze student interaction data collected in an online mathematics game. Using a data-driven approach, we examined 1) how different ML algorithms influenced the precision of middle-school students' (N = 359) performance (i.e. posttest math knowledge scores) prediction and 2)…
Descriptors: Teaching Methods, Algorithms, Mathematics Tests, Computer Games
Zhang, Jiayi; Andres, Juliana Ma. Alexandra L.; Hutt, Stephen; Baker, Ryan S.; Ocumpaugh, Jaclyn; Mills, Caitlin; Brooks, Jamiella; Sethuraman, Sheela; Young, Tyron – International Educational Data Mining Society, 2022
Self-regulated learning (SRL) is a critical component of mathematics problem solving. Students skilled in SRL are more likely to effectively set goals, search for information, and direct their attention and cognitive process so that they align their efforts with their objectives. An influential framework for SRL, the SMART model, proposes that…
Descriptors: Mathematics Instruction, Teaching Methods, Problem Solving, Metacognition
Natalie Brezack; Wynnie Chan; Mingyu Feng – Grantee Submission, 2024
This paper explores how learning analytics data provided by a math problem-solving educational technology platform informed 5th and 6th grade teachers' instructional decisions around socioemotional learning (SEL). MathSpring is an educational technology tool that provides teachers with data on students' effort, progress, and emotions while…
Descriptors: Social Emotional Learning, Mathematics Instruction, Teacher Attitudes, Comparative Analysis
Lee, Ji-Eun; Chan, Jenny Yun-Chen; Botelho, Anthony; Ottmar, Erin – Educational Technology Research and Development, 2022
Online educational games have been widely used to support students' mathematics learning. However, their effects largely depend on student-related factors, the most prominent being their behavioral characteristics as they play the games. In this study, we applied a set of learning analytics methods (k-means clustering, data visualization) to…
Descriptors: Computer Games, Educational Games, Mathematics Instruction, Learning Processes
Lee, Ji-Eun; Chan, Jenny Yun-Chen; Botelho, Anthony; Ottmar, Erin – Grantee Submission, 2022
Online educational games have been widely used to support students' mathematics learning. However, their effects largely depend on student-related factors, the most prominent being their behavioral characteristics as they play the games. In this study, we applied a set of learning analytics methods ("k"-means clustering, data…
Descriptors: Computer Games, Educational Games, Mathematics Instruction, Learning Processes
Ji-Eun Lee; Amisha Jindal; Sanika Nitin Patki; Ashish Gurung; Reilly Norum; Erin Ottmar – Grantee Submission, 2023
This paper demonstrated how to apply Machine Learning (ML) techniques to analyze student interaction data collected in an online mathematics game. Using a data-driven approach, we examined: (1) how different ML algorithms influenced the precision of middle-school students' (N = 359) performance (i.e. posttest math knowledge scores) prediction; and…
Descriptors: Teaching Methods, Algorithms, Mathematics Tests, Computer Games
Zhang, Jiayi; Andres, Juliana Ma. Alexandra L.; Hutt, Stephen; Baker, Ryan S.; Ocumpaugh, Jaclyn; Nasiar, Nidhi; Mills, Caitlin; Brooks, Jamiella; Sethuaman, Sheela; Young, Tyron – Journal of Educational Data Mining, 2022
Self-regulated learning (SRL) is a critical component of mathematics problem-solving. Students skilled in SRL are more likely to effectively set goals, search for information, and direct their attention and cognitive process so that they align their efforts with their objectives. An influential framework for SRL, the SMART model (Winne, 2017),…
Descriptors: Problem Solving, Mathematics Instruction, Learning Management Systems, Learning Analytics
Ji-Eun Lee; Amisha Jindal; Sanika Nitin Patki; Ashish Gurung; Reilly Norum; Erin Ottmar – Grantee Submission, 2022
This paper demonstrates how to apply Machine Learning (ML) techniques to analyze student interaction data collected in an online mathematics game. We examined: (1) how different ML algorithms influenced the precision of middle-school students' (N = 359) performance prediction; and (2) what types of in-game features were associated with student…
Descriptors: Teaching Methods, Algorithms, Mathematics Tests, Computer Games
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