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Marios Pittalis; Ute Sproesser; Eleni Demosthenous – International Journal of Mathematical Education in Science and Technology, 2025
The aim of this study is to investigate how students graphically represent qualitative and quantitative aspects of co-varying quantities in an embodied digital learning environment that provides feedback in the form of an animation showing what kind of motion their graph represents and how this feedback helped them to overcome typical graphing…
Descriptors: Graphs, Electronic Learning, Animation, Mathematics Instruction
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Beatty, Ruth; Bruce, Catherine D. – PNA, 2012
The study of linear relationships is foundational for mathematics teaching and learning. However, students' abilities to connect different representations of linear relationships have proven to be challenging. In response, a computer-based instructional sequence was designed to support students' understanding of the connections among…
Descriptors: Learning Disabilities, Electronic Learning, Mathematics Education, Algebra
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She, Hsiao-Ching; Chen, Yi-Zen – Computers & Education, 2009
This study examined how middle school students constructed their understanding of the mitosis and meiosis processes at a molecular level through multimedia learning materials presented in different interaction and sensory modality modes. A two (interaction modes: animation/simulation) by two (sensory modality modes: narration/on-screen text)…
Descriptors: Animation, Eye Movements, Attention, Interaction
Panettieri, Joseph C. – Campus Technology, 2007
Across the globe, progressive universities are embracing any number of MUVEs (multi-user virtual environments), 3D environments, and "immersive" virtual reality tools. And within the next few months, several universities are expected to test so-called "telepresence" videoconferencing systems from Cisco Systems and other leading…
Descriptors: Distance Education, Computer Simulation, Educational Change, Virtual Classrooms