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No Child Left Behind Act 20011
Showing 1 to 15 of 254 results Save | Export
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Arici, Faruk; Yilmaz, Mehmet – Journal of Computer Assisted Learning, 2023
Background: Augmented reality (AR) is a widely used technology in science education today. Problem-based learning (PBL) is one of the teaching methods employed in science education for a long time. Studies where AR and PBL are used together are new and rare. PBL and AR technology are used together in the study because it is believed that…
Descriptors: Computer Simulation, Problem Based Learning, Science Education, Educational Technology
Kathy L. S. Garneau – ProQuest LLC, 2023
A theoretical framework grounded in constructionism and pragmatism theories supported research on learning by doing. This framework underpinned the purpose of this qualitative case study to explore how K-8 STEM teachers facilitated projects utilizing innovative technologies to solve community-based problems. The problem was a lack of connection…
Descriptors: Kindergarten, Grade 1, Grade 2, Grade 3
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Hyo-Jeong So; Matthew Gaydos – Pedagogies: An International Journal, 2024
As digital games become more integrated into education, striking a balance between technology and pedagogy is essential. This study investigates digital games as contexts for problem-based learning (PBL) to actively involve students in problem-solving in a Korean middle school. This study examined two cases (Social Studies and Science) where…
Descriptors: Video Games, Educational Technology, Technology Uses in Education, Problem Based Learning
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Janet Jahudin; Nyet Moi Siew – Problems of Education in the 21st Century, 2024
There is a dearth of empirical data to support the positive effects of problem solving (PS) combined with digital technology in the classroom, despite claims that these activities improve students' algebraic thinking abilities. Therefore, the purpose of this study was to evaluate how the teaching method known as Polya's problem solving with…
Descriptors: Problem Solving, Foreign Countries, Educational Technology, Teaching Methods
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Ng, Oi-Lam; Liu, Minnie; Cui, Zhihao – Journal of Research on Technology in Education, 2023
We report on a case study of eight grade 5 to 6 students (ages 12-14) involved in a three-day "digital-making summer camp" focused on mathematical problem-solving through block-based programming combined with programmable electronics. Data analysis focused on the computational thinking (CT), mathematics, and problem-solving challenges…
Descriptors: Grade 5, Grade 6, Summer Programs, Camps
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Jiang, Yang; Cayton-Hodges, Gabrielle A. – Journal for Research in Mathematics Education, 2023
This exploratory study investigated the behaviors and content of onscreen calculator usage by a nationally representative sample of eighth-grade students who responded to items from the 2017 National Assessment of Educational Progress mathematics assessment. Meaningful features were generated from the process data to infer whether students…
Descriptors: Grade 8, Problem Solving, Calculators, Mathematics Instruction
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Ozge Ersan; Burcu Parlak – International Journal of Assessment Tools in Education, 2023
In this study, the effect of using on-screen calculators on eighth grade students' performance on two TIMSS 2019 Problem Solving and Inquiry Tasks items considered as examples of technology-enhanced items administered on computers was examined. For this purpose, three logistic regression models were run where the dependent variables were giving a…
Descriptors: Calculators, Educational Technology, Grade 8, Technology Uses in Education
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Jun Moriyama; Toshikazu Yamamoto; Hiroyuki Muramatsu; Hirotsugu Taguchi; Tadashi Ohtani; Ping Yang; Akira Kikuchi; Koushi Ueno; Yoichi Miyagawa; Shigekazu Watanabe – Design and Technology Education, 2024
It is considered important to clarify the role of technology and engineering education for evolving STEM/STEAM education in each country. However, in Japan, unlike in other countries, the focus on STEAM education began after 2018, so the relevance of STEAM education to technology and engineering education has not yet been fully discussed.…
Descriptors: Foreign Countries, Educational Technology, Technological Literacy, Engineering Education
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Ahu Canogullari; Ayhan Kursat Erbas – Interactive Learning Environments, 2024
Technological mediums such as dynamic environments with drag-and-drop features have been considered promising agents in helping students explore and generate conjectures about mathematical concepts. This study investigated the dragging modalities sixth and seventh-grade students use in solving proportional problems in a dynamic geometry…
Descriptors: Problem Solving, Interaction, Computer Simulation, Grade 6
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Jessica Thomas; Sara Bicard; Kate D. Simmons – Journal of Special Education Technology, 2025
An alternating treatments design was used to analyze the effects of concrete and virtual manipulatives on the duration and number of correctly solved linear equations by three middle school students with cognitive disabilities. Participants physically manipulated algebra tiles to solve an equation during the concrete manipulative condition. During…
Descriptors: Students with Disabilities, Algebra, Problem Solving, Manipulative Materials
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Parameshvaran Varaman; Jeya Amantha Kumar; Siti Nazleen Abdul Rabu; Sharifah Osman – Journal of Educators Online, 2024
Educational robotics (ER) is a constructivist approach to education that promotes experiential learning through actual activities for teaching and learning science, technology, engineering, and mathematics (STEM) subjects. Empirical findings have indicated that primary school students have limited interest in learning mathematics due to the…
Descriptors: Robotics, Elementary School Students, Mathematics Instruction, Student Interests
Jenny Yun-Chen Chan; Avery Harrison Closser; Hannah Smith; Ji-Eun Lee; Kathryn C. Drzewiecki; Erin Ottmar – Grantee Submission, 2023
Prior work has established that cognitive and perceptual processes influence students' attention to notational structures in mathematical expressions, which in turn affects their problem-solving approaches and performance. Advances in educational technology provide opportunities to further investigate these processes, improve student learning, and…
Descriptors: Algebra, Educational Technology, Mathematics Instruction, Mathematics Education
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Carolien A. N. Knoop-van Campen; Joep van der Graaf; Anne Horvers; Rianne Kooi; Rick Dijkstra; Inge Molenaar – Journal of Computer Assisted Learning, 2024
Background: Even though monitoring and control enactment are key aspects of self-regulated learning (SRL), Adaptive learning technologies (ALTs) may reduce the need for learners to monitor and control their learning. Personalized dashboards are effective in supporting learners' monitoring and can potentially support control behaviour. Allowing…
Descriptors: Elementary School Students, Grade 5, Educational Technology, Technology Uses in Education
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Sirin Küçük-Avci; Özcan Erkan Akgün; Fatime Balkan-Kiyici – Education and Information Technologies, 2024
This study aimed to juxtapose the impacts of the Problem-Based Learning (PBL) methodology implemented within a three-dimensional (3D) virtual environment against PBL in a conventional face-to-face setting, along with a control group, on students' learning performance, conceptual comprehension, and spatial aptitude. The investigation concentrated…
Descriptors: Problem Based Learning, Educational Technology, Electronic Learning, In Person Learning
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Kohen, Zehavit; Amram, Meirav; Dagan, Miriam; Miranda, Tali – Interactive Learning Environments, 2022
This study explores the self-efficacy and problem-solving skills of middle school mathematics students. The students -- 111 9th graders who were studying a unit for the analysis of function -- were given mathematics instruction that was based on either dynamic or static visualization. Findings revealed a positive impact of instruction that was…
Descriptors: Self Efficacy, Problem Solving, Mathematics Instruction, Visual Aids
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