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Basawapatna, Ashok – Educational Technology & Society, 2016
Simulation and modeling activities, a key point of computational thinking, are currently not being integrated into the science classroom. This paper describes a new visual programming tool entitled the Simulation Creation Toolkit. The Simulation Creation Toolkit is a high level pattern-based phenomenological approach to bringing rapid simulation…
Descriptors: Phenomenology, Computer Simulation, Thinking Skills, Programming
Basawapatna, Ashok Ram – ProQuest LLC, 2012
Computational thinking aims to outline fundamental skills from computer science that everyone should learn. As currently defined, with help from the National Science Foundation (NSF), these skills include problem formulation, logically organizing data, automating solutions through algorithmic thinking, and representing data through abstraction.…
Descriptors: Computer Science Education, Computation, Thinking Skills, Logical Thinking
Lee, Hollylynne Stohl; Angotti, Robin L.; Tarr, James E. – Statistics Education Research Journal, 2010
We examined how middle school students reason about results from a computer-simulated die-tossing experiment, including various representations of data, to support or refute an assumption that the outcomes on a die are equiprobable. We used students' actions with the software and their social interactions to infer their expectations and whether or…
Descriptors: Middle School Students, Grade 6, Comparative Analysis, Hypothesis Testing
Sadler, Troy D.; Barab, Sasha A.; Scott, Brianna – Research in Science Education, 2007
The question of what students gain by engaging in socioscientific inquiry is addressed in two ways. First, relevant literature is surveyed to build the case that socioscientific issues (SSI) can serve as useful contexts for teaching and learning science content. Studies are reviewed which document student gains in discipline specific content…
Descriptors: Citizenship Education, Citizenship, Interdisciplinary Approach, Science and Society

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