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Corey Schimpf; Ruby Castellani; Molly H. Goldstein – International Journal of Technology and Design Education, 2025
Worldwide, engineering design is seeing an increase in pre-college settings due to changing educational policies and standards. Additionally, these projects can help students develop critical skills for a broad range of problem settings, such as design thinking and reflection. In design and other contexts, reflection is a mental process where…
Descriptors: Engineering Education, Reflection, Educational Technology, Learning Analytics
Bull, Glen; Garofalo, Joe; Watts, Jo; Littman, Michael; Sherman, Roger – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2022
This paper describes use of a linear motor as a starting point for introducing related electricity and magnetism concepts. The Linear Motor Laboratory consists of a series of mechanisms and student learning activities centered around a reconstruction of the Charles Page Electromagnetic Engine patented in 1854. This work was undertaken in the Make…
Descriptors: Engines, Energy, Laboratories, Learning Activities
Magana, Alejandra J.; Elluri, Sindhura; Dasgupta, Chandan; Seah, Ying Ying; Madamanchi, Aasakiran; Boutin, Mireille – Journal of Science Education and Technology, 2019
In science and engineering education, the use of heuristics has been introduced as a way of understanding the world, and as a way to approach problem-solving and design. However, important consequences for the use of heuristics are that they do not always guarantee a correct solution. Learning by Design has been identified as a pedagogical…
Descriptors: Role, Computer Simulation, Learning Experience, Middle School Students
Vieira, Camilo; Goldstein, Molly Hathaway; Purzer, Senay; Magana, Alejandra J. – Journal of Learning Analytics, 2016
Engineering design is a complex process both for students to participate in and for instructors to assess. Informed designers use the key strategy of conducting experiments as they test ideas to inform next steps. Conversely, beginning designers experiment less, often with confounding variables. These behaviours are not easy to assess in…
Descriptors: Engineering, Design, Experiments, Student Behavior

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