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Yallihep, Mirac; Kutlu, Birgul – Education and Information Technologies, 2020
The purpose of this study was to measure the impacts of mobile serious games on fifth grade students' attitudes towards "Information Technology and Software" course and understanding of programming concepts. For this purpose, a five weeks long study was conducted in a private primary school in Turkey with randomly selected 36 fifth grade…
Descriptors: Computer Games, Computer Software, Student Attitudes, Programming
Efecan, Can Fatih; Sendag, Serkan; Gedik, Nuray – Journal of Educational Computing Research, 2021
Learning programming is a painful process for most students, especially those learning text- based programming languages. In this study, based on the principle of Bandura's social learning theory, the vicarious real-life experiences of several pioneers in the field of IT and programming were presented as 15-minutes stories to a group of 9th…
Descriptors: Programming, Computer Science Education, Academic Achievement, Comparative Analysis
Cîineanu, Mariana-Doina – Romanian Review of Geographical Education, 2019
This paper analyses the tasks allotted to students, featuring two thematic units in the 6th grade Geography textbook published in 2018 by the Didactic and Pedagogic Publishing House Ltd., Bucharest and used in the schools in Romania during the 2018-2019 school year. After a brief analysis of the textbook and its lesson structure, we studied the…
Descriptors: Geography Instruction, Foreign Countries, Units of Study, Grade 6
Bartan, Özgür Sen – Reading Matrix: An International Online Journal, 2017
This study is an inquiry into the effects of reading short stories in improving foreign language writing skills through Read for Writing model, which is the adaptation of the approach called Talk for Writing (Corbett, 2013). It is a quasi-experimental 13-week field study which was implemented in a primary school. The purpose of this study is to…
Descriptors: Second Language Learning, Second Language Instruction, Story Reading, Writing Improvement
Hernthaisong, Preeyanan; Sitti, Somsong; Sonsupap, Kanyarat – Educational Research and Reviews, 2015
The objectives of this research were to study the development of a curriculum for enhancing grade 9 students' cognitive skills using a curriculum based on Systems Thinking Process. There were 3 phases: 1) studying of the problem; 2) development of tentative curriculum; and 3) implementation of the curriculum in a pilot study. The samples were 32…
Descriptors: Curriculum Development, Grade 9, Systems Approach, Pretests Posttests

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