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Carlson, Shawn M. – ProQuest LLC, 2016
The purpose of this dissertation is to describe and understand how teachers describe the changes in their practices as a result of ten years participation in a one-to-one environment. This research study focuses on one successful middle school's adoption of laptops to support teaching and learning. A qualitative study using interviews of key…
Descriptors: Technology Integration, Educational Technology, Teaching Methods, Middle Schools
Lee, June; Lee, Yunoug; Kim, Mi Hwa – Turkish Online Journal of Educational Technology - TOJET, 2015
SNS use by youth is a growing trend. However, there is a lack of studies on how the application of SNS can contribute to learning and public education for youth. As SNS was not originally developed for educational purposes, there is a possibility that it can be used for meaningful educational activity or that its application can lead to the…
Descriptors: Middle School Teachers, Middle School Students, Social Media, Teacher Attitudes
Henry, Nancy L. – ProQuest LLC, 2016
Technology and a variety of resources play an important role in students' educational lives. Vygotsky's (1987) theory of tool mediation suggests that cultural tools, such as computer software influence individuals' thinking and action. However, it is not completely understood how technology and other resources influence student action. Middle…
Descriptors: Grade 8, Middle School Students, Student Research, Earth Science
Peterson, Lana; Scharber, Cassandra – Computers in the Schools, 2017
The purpose of this study was to document the process one district used to design, develop, and implement a one-to-one pilot at its high school as part of its broader commitment to contemporary learning. Specifically, this qualitative case study (a) outlines the process of the laptop pilot, (b) describes the pilot implementation experience for…
Descriptors: Educational Technology, Laptop Computers, Computer Uses in Education, Qualitative Research
Evmenova, Anya S.; Regan, Kelley; Boykin, Andrea; Good, Kevin; Hughes, Melissa; MacVittie, Nichole; Sacco, Donna; Ahn, Soo Y.; Chirinos, David – Exceptional Children, 2016
The authors conducted a multiple-baseline study to investigate the effects of a computer-based graphic organizer (CBGO) with embedded self-regulated learning strategies on the quantity and quality of persuasive essay writing by students with high-incidence disabilities. Ten seventh- and eighth-grade students with learning disabilities, emotional…
Descriptors: Instructional Materials, Essays, Writing Instruction, Computer Uses in Education
Gerard, Libby F.; Ryoo, Kihyun; McElhaney, Kevin W.; Liu, Ou Lydia; Rafferty, Anna N.; Linn, Marcia C. – Journal of Educational Psychology, 2016
In 4 classroom experiments we investigated uses for technologies that automatically score student generated essays, concept diagrams, and drawings in inquiry curricula. We used the automatic scores to assign typical and research-based guidance and studied the impact of the guidance on student progress. Seven teachers and their 897 students…
Descriptors: Automation, Scoring, Guidance, Inquiry
Léger, Michel T.; Freiman, Viktor – Journal of Research on Technology in Education, 2016
Although there is a common result in recent research and practice that digital skills are important for every educated citizen, little is known of how these skills are evolving over a long period of time. Our study looks into the development and use of digital skills in former middle school students who had an individual access to the laptops a…
Descriptors: Skill Development, Middle School Students, Access to Computers, Laptop Computers
Foster, Aroutis; Shah, Mamta – Journal of Educational Computing Research, 2015
There is a need for game-based learning frameworks that provide a lens for understanding learning experiences afforded in digital games. These frameworks should aim to facilitate game analyses, identification of learning opportunities, and support for learner experiences. This article uses the inquiry, communication, construction, and expression…
Descriptors: Educational Games, Computer Games, Computer Uses in Education, Learning Experience
Downes, John M.; Bishop, Penny A. – RMLE Online: Research in Middle Level Education, 2015
The number of middle level schools adopting 1:1 laptop programs has increased considerably during the past decade (e.g., Lowther, Strahl, Inan, & Bates, 2007; Storz & Hoffman, 2013; Texas Center for Educational Research, 2009). The cornerstone practices of the middle school concept (National Middle School Association, 2010), therefore,…
Descriptors: Middle School Students, Middle Schools, Laptop Computers, Access to Computers
Hegedus, Stephen J.; Dalton, Sara; Roschelle, Jeremy; Penuel, William; Dickey-Kurdziolek, Margaret; Tatar, Deborah – Mathematical Thinking and Learning: An International Journal, 2014
We investigated prospects for reported sustainable adoption and sharing of an educational innovation through survey research including online questionnaires and telephone interviews. This investigation is part of the Scaling-Up SimCalc experimental program, which combines dynamic representational algebra software (SimCalc MathWorlds) with…
Descriptors: Educational Innovation, Online Surveys, Questionnaires, Interviews
Begoray, Deborah L.; Banister, Elizabeth M.; Wharf Higgins, Joan; Wilmot, Robin – Journal of Media Literacy Education, 2015
This article presents qualitative research on young adolescents' abilities in communicating and evaluating health messages in advertising especially how they understand and create gendered identities. A group of grade 6-8 students learned about media techniques and movie making. In groups divided by gender, they created iMovie advertisements for…
Descriptors: Gender Differences, Health, Media Literacy, Critical Literacy
Hansard, Stephen C. – ProQuest LLC, 2013
As social studies teachers integrate emerging technologies into instruction, there is a need to determine their perceptions of how emerging computer devices impact their instruction. A clearer picture of how teachers' perceptions relate to their instructional use of technology can be gained by analyzing their responses through the lens of…
Descriptors: Computer Uses in Education, Educational Technology, Handheld Devices, Telecommunications
Morris-Bryant, Edye Darlene – ProQuest LLC, 2012
The purpose of this single case study is to describe and document the implementation of a 1:1 laptop program for a middle school with a unique school-university partnership. The goal of this study is two-fold; one being to describe the implementation of a 1:1 laptop program and to document the lessons learned in leading a 1:1 laptop program. This…
Descriptors: Case Studies, Laptop Computers, Middle School Students, Early Adolescents
Jett, Janice Rowe – ProQuest LLC, 2013
With the steady increase of ubiquitous computing initiatives across the country in the last decade, there is a pressing need for specific research looking at content area instruction in 1:1 settings. This qualitative multiple case study examines writing instruction at two middle schools as it is delivered by experienced teachers in five English…
Descriptors: Educational Technology, Laptop Computers, Computer Uses in Education, Qualitative Research
Cowley, Billie Jo – ProQuest LLC, 2013
Technology has become increasingly prominent in schools. The purpose of this study was to examine the integration of technology with students with disabilities, particularly the use of one-to-one computing when used in inclusive classrooms. This study took a qualitative approach exploring how one teacher integrated one-to-one computing into her…
Descriptors: Educational Technology, Computer Uses in Education, Individualized Instruction, Disabilities
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