Publication Date
In 2025 | 1 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 2 |
Descriptor
College Students | 1 |
Computer Assisted Testing | 1 |
Computer Peripherals | 1 |
Data Analysis | 1 |
Data Collection | 1 |
Data Science | 1 |
Educational Games | 1 |
Electronic Publishing | 1 |
Foreign Countries | 1 |
Gamification | 1 |
Grade 8 | 1 |
More ▼ |
Source
Technology, Knowledge and… | 2 |
Publication Type
Journal Articles | 2 |
Reports - Research | 2 |
Education Level
Junior High Schools | 2 |
Middle Schools | 2 |
Secondary Education | 2 |
Elementary Education | 1 |
Grade 8 | 1 |
Higher Education | 1 |
Postsecondary Education | 1 |
Audience
Location
Japan | 1 |
Laws, Policies, & Programs
Assessments and Surveys
National Assessment of… | 1 |
What Works Clearinghouse Rating
Toshiya Arakawa; Haruki Miyakawa – Technology, Knowledge and Learning, 2025
Data science education in Japan extends from elementary to high school students. However, some studies show that this has not enhanced interest or curiosity in data science. Therefore, gamification appears to be an efficient method for encouraging high school students' interest in data science, with research indicating that video games are…
Descriptors: Data Science, Educational Games, Statistics Education, Foreign Countries
Tate, Tamara P.; Warschauer, Mark – Technology, Knowledge and Learning, 2019
The quality of students' writing skills continues to concern educators. Because writing is essential to success in both college and career, poor writing can have lifelong consequences. Writing is now primarily done digitally, but students receive limited explicit instruction in digital writing. This lack of instruction means that students fail to…
Descriptors: Writing Tests, Computer Assisted Testing, Writing Skills, Writing Processes