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Showing 1 to 15 of 18 results Save | Export
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Arici, Faruk; Yilmaz, Mehmet – Journal of Computer Assisted Learning, 2023
Background: Augmented reality (AR) is a widely used technology in science education today. Problem-based learning (PBL) is one of the teaching methods employed in science education for a long time. Studies where AR and PBL are used together are new and rare. PBL and AR technology are used together in the study because it is believed that…
Descriptors: Computer Simulation, Problem Based Learning, Science Education, Educational Technology
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Chevalère, Johann; Cazenave, Loreleï; Berthon, Mickaël; Martinez, Ruben; Mazenod, Vincent; Borion, Marie-Claude; Pailler, Delphine; Rocher, Nicolas; Cadet, Rémi; Lenne, Catherine; Maïonchi-Pino, Norbert; Huguet, Pascal – Journal of Computer Assisted Learning, 2022
Background: As educational digital technologies are increasingly being used in schools, past research left unanswered the question of these technologies' impact on the socioeconomic achievement gap even when equal access is guaranteed. Objectives: The objectives of the present study are to examine whether and how the socioeconomic achievement gap…
Descriptors: Computer Assisted Instruction, Socioeconomic Status, Achievement Gap, Conventional Instruction
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Shute, Valerie; Rahimi, Seyedahmad; Smith, Ginny; Ke, Fengfeng; Almond, Russell; Dai, Chih-Pu; Kuba, Renata; Liu, Zhichun; Yang, Xiaotong; Sun, Chen – Journal of Computer Assisted Learning, 2021
In this study, we investigated the validity of a stealth assessment of physics understanding in an educational game, as well as the effectiveness of different game-level delivery methods and various in-game supports on learning. Using a game called "Physics Playground," we randomly assigned 263 ninth- to eleventh-grade students into four…
Descriptors: Student Evaluation, Educational Games, Physics, Instructional Effectiveness
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Koskinen, Antti; McMullen, Jake; Ninaus, Manuel; Kiili, Kristian – Journal of Computer Assisted Learning, 2023
Background: In recent years, the importance of emotions in learning has been increasingly recognized. Applying emotional design to induce positive emotions has been considered a means to enhance the instructional effectiveness of digital learning environments. However, only a few studies have examined the specific effects of emotional design in…
Descriptors: Psychological Patterns, Scaffolding (Teaching Technique), Student Motivation, Academic Achievement
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Jon-Chao Hong; Kai-Hsin Tai; Tzu-Yu Tai – Journal of Computer Assisted Learning, 2024
Background: This study was motivated by the need to enhance Mandarin learning through embodied interactions and physical engagement methods. While most studies confirm the positive effects of touchscreen devices on learning, mixed findings suggest a need for more engaging methods. This research addresses these gaps by exploring the benefits of…
Descriptors: Electronic Learning, Computer Oriented Programs, Audience Response Systems, Second Language Learning
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Jenny Yun-Chen Chan; Avery H. Closser; Vy Ngo; Hannah Smith; Allison S. Liu; Erin Ottmar – Journal of Computer Assisted Learning, 2023
Background: Prior work has shown that middle school students struggle with algebra and that game-based educational technologies, such as DragonBox and From Here to There!, are effective at improving students' algebraic performance. However, it remains unclear which aspects of algebraic knowledge shift as a result of playing these games and what…
Descriptors: Teaching Methods, Game Based Learning, Middle School Students, Algebra
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Birgin, Osman; Uzun Yazici, Kübra – Journal of Computer Assisted Learning, 2021
The aim of this study was to investigate the effect of using dynamic geometry software (GeoGebra) on the eighth-grade students' conceptual understanding and the retention of learning regarding linear equations and slope. In this study, a quasi-experimental design with pre-test, post-test and delayed post-test was employed. This study was conducted…
Descriptors: Geometry, Mathematics Instruction, Computer Software, Teaching Methods
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Liu, Qingtang; Yu, Shufan; Chen, Wenli; Wang, Qiyun; Xu, Suxiao – Journal of Computer Assisted Learning, 2021
While the use of experiments is important for developing students' scientific knowledge and skills, challenges may arise when teachers and students are conducting experiments in class, such as non-reusable experimental resources, safety issues and difficulties simulating some specific effects. Augmented reality (AR) technology affords an…
Descriptors: Science Experiments, Computer Simulation, Magnets, Junior High School Students
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Munshi, Anabil; Biswas, Gautam; Baker, Ryan; Ocumpaugh, Jaclyn; Hutt, Stephen; Paquette, Luc – Journal of Computer Assisted Learning, 2023
Background: Providing adaptive scaffolds to help learners develop effective self-regulated learning (SRL) behaviours has been an important goal for intelligent learning environments. Adaptive scaffolding is especially important in open-ended learning environments (OELE), where novice learners often face difficulties in completing their learning…
Descriptors: Scaffolding (Teaching Technique), Metacognition, Independent Study, Intelligent Tutoring Systems
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Almasseri, Mohammed; AlHojailan, Mohammed I. – Journal of Computer Assisted Learning, 2019
The study aims to identify the effect of a flipped classroom approach designed according to the cognitive theory of multimedia learning on the academic achievements of eighth-grade students (aged 14 years) in Saudi Arabia in computer science. To this end, a quasi-experimental design was used, with a sample of 67 students; 33 students were assigned…
Descriptors: Foreign Countries, Blended Learning, Instructional Effectiveness, Academic Achievement
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Erbas, Cagdas; Demirer, Veysel – Journal of Computer Assisted Learning, 2019
This study aimed to investigate the effects of augmented reality (AR) activities on students' academic achievement and motivation in a biology course. For this purpose, a mixed study was conducted, and a pretest and posttest control group model was used. In addition, the opinions of the experimental group students and the teacher about the AR…
Descriptors: Biology, Science Instruction, Teaching Methods, Science Achievement
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Ghanaat Pisheh, Etrat AlZahra; NejatyJahromy, Yaser; Gargari, Rahim Badri; Hashemi, Touraj; Fathi-Azar, Eskandar – Journal of Computer Assisted Learning, 2019
The effect of the implementation of student response systems (SRSs) in teaching on the critical thinking (CT) of young students was investigated. The study benefited from a quasi-experimental design and a pretest/posttest set-up. Subjects consisted of 156 K-8 students in Tehran during 2016-2017, selected through a multistage cluster sampling, and…
Descriptors: Audience Response Systems, Handheld Devices, Educational Technology, Elementary Education
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van der Meij, H.; van der Meij, J. – Journal of Computer Assisted Learning, 2016
This study investigates how well a video tutorial for software training that is based on Demonstration-Based Teaching supports user motivation and performance. In addition, it is studied whether reviews significantly contribute to these measures. The Control condition employs a tutorial with instructional features added to a dynamic task…
Descriptors: Grade 7, Video Technology, Tutorial Programs, Computer Software
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Johnson, A. M.; Ozogul, G.; Reisslein, M. – Journal of Computer Assisted Learning, 2015
An experiment examined the effects of visual signalling to relevant information in multiple external representations and the visual presence of an animated pedagogical agent (APA). Students learned electric circuit analysis using a computer-based learning environment that included Cartesian graphs, equations and electric circuit diagrams. The…
Descriptors: Animation, Multimedia Instruction, Computer Assisted Instruction, Prior Learning
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Chen, C.-H.; Chou, M.-H. – Journal of Computer Assisted Learning, 2015
Facing students' decreasing motivation to pursue scientific study, schools and educators need to coordinate new technologies with pedagogical agents to effectively sustain or promote students' scientific learning and motivation to learn. Although the provision of pedagogical agents in student learning has been studied previously, it is not clear…
Descriptors: Middle School Students, Learning, Student Motivation, Science Instruction
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