Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 0 |
| Since 2007 (last 20 years) | 2 |
Descriptor
| Definitions | 2 |
| Educational Technology | 2 |
| Systems Approach | 2 |
| Creativity | 1 |
| Data Analysis | 1 |
| Data Collection | 1 |
| Design | 1 |
| Educational Assessment | 1 |
| Educational Change | 1 |
| Educational Games | 1 |
| Educational Policy | 1 |
| More ▼ | |
Author
| Fisser, Petra | 1 |
| Henriksen, Danah | 1 |
| Mishra, Punya | 1 |
| Nordby, Anders | 1 |
| Sverdrup, Harald | 1 |
| Sverdrup, Ulrik | 1 |
| Øygardslia, Kristine | 1 |
Publication Type
| Journal Articles | 2 |
| Reports - Evaluative | 1 |
| Reports - Research | 1 |
Education Level
| Elementary Education | 2 |
| Intermediate Grades | 2 |
| Grade 5 | 1 |
| Grade 7 | 1 |
| Higher Education | 1 |
| Junior High Schools | 1 |
| Middle Schools | 1 |
| Postsecondary Education | 1 |
| Secondary Education | 1 |
Audience
Location
| Norway | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Henriksen, Danah; Mishra, Punya; Fisser, Petra – Educational Technology & Society, 2016
In this article, we explore creativity alongside educational technology, as fundamental constructs of 21st century education. Creativity has become increasingly important, as one of the most important and noted skills for success in the 21st century. We offer a definition of creativity; and draw upon a systems model of creativity, to suggest…
Descriptors: Creativity, Educational Technology, Educational Change, Definitions
Nordby, Anders; Øygardslia, Kristine; Sverdrup, Ulrik; Sverdrup, Harald – Electronic Journal of e-Learning, 2016
In 2013 Hedmark University College conducted a research project where students from a game development project/study program developed and tested a Pervasive Game for learning as part of a class in System Thinking. The overall game goal was to teach Sustainability through System Thinking, and to give the students a real world experience with their…
Descriptors: Foreign Countries, Undergraduate Students, Educational Games, Sustainability

Peer reviewed
Direct link
