Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 1 |
| Since 2007 (last 20 years) | 2 |
Descriptor
| Problem Solving | 2 |
| Visual Aids | 2 |
| Architecture | 1 |
| Computer Games | 1 |
| Computer Simulation | 1 |
| Control Groups | 1 |
| Cooperative Learning | 1 |
| Educational Games | 1 |
| Elementary School Science | 1 |
| Epistemology | 1 |
| Experimental Groups | 1 |
| More ▼ | |
Source
| Educational Technology… | 2 |
Publication Type
| Journal Articles | 2 |
| Reports - Research | 2 |
Education Level
| Elementary Education | 2 |
| Intermediate Grades | 2 |
| Middle Schools | 2 |
| Grade 5 | 1 |
| Grade 6 | 1 |
| Junior High Schools | 1 |
| Secondary Education | 1 |
Audience
Location
| China | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Ke, Fengfeng – Educational Technology Research and Development, 2019
This mixed methods study is aimed to examine the feasibility of integrating mathematical problem solving with architectural design via a 3D epistemic simulation game to promote active mathematics learning for middle-school students. The experimental-control pretest/posttest group design was adopted to examine whether the experience of interacting…
Descriptors: Educational Games, Computer Games, Computer Simulation, Game Based Learning
Cai, Huiying; Lin, Lin; Gu, Xiaoqing – Educational Technology Research and Development, 2016
This study provides an in-depth look into the implementation process of visualization-based tools for structuring collaborative problem solving (CPS) in the classroom. A visualization-based learning platform--the semantic diagram for structuring CPS in a real classroom was designed and implemented. Metafora, the preliminary vehicle of the semantic…
Descriptors: Semantics, Visual Aids, Cooperative Learning, Problem Solving

Peer reviewed
Direct link
