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Kachroo, Upasana; Vinod, Elizabeth; Balasubramanian, Sivakumar; W., Jesi; Prince, Neetu – Advances in Physiology Education, 2018
A good understanding of red cell indexes can aid medical students in a considerable manner, serving as a basis to unravel both concepts in red cell physiology and abnormalities associated with the same. In this study, we tried to assess whether an interactive animation was helpful in improving student comprehension and understanding of red cell…
Descriptors: Animation, Medical Students, Cytology, Medical Education
Faber, Myrthe; Gennari, Silvia P. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2017
The field of psychology of time has typically distinguished between prospective timing and retrospective duration estimation: in prospective timing, participants attend to and encode time, whereas in retrospective estimation, estimates are based on the memory of what happened. Prior research on prospective timing has primarily focused on…
Descriptors: Memory, Psychology, Statistical Analysis, Time Management
Végh, Ladislav; Stoffová, Veronika – Informatics in Education, 2017
Algorithms are hard to understand for novice computer science students because they dynamically modify values of elements of abstract data structures. Animations can help to understand algorithms, since they connect abstract concepts to real life objects and situations. In the past 30-35 years, there have been conducted many experiments in the…
Descriptors: Teaching Methods, Animation, College Freshmen, Pretests Posttests
Cetin-Dindar, Ayla; Boz, Yezdan; Sonmez, Demet Yildiran; Celep, Nilgun Demirci – Chemistry Education Research and Practice, 2018
In this study, a mixed-method design was employed to investigate pre-service chemistry teachers' Technological Pedagogical Content Knowledge (TPACK) development. For effective technology integration in instruction, knowledge about technology is not enough; teachers should have different knowledge types which are content, pedagogical, and…
Descriptors: Pedagogical Content Knowledge, Science Teachers, Chemistry, Technological Literacy
Kühl, Tim; Stebner, Ferdinand; Navratil, Sabrina C.; Fehringer, Benedict C. O. F.; Münzer, Stefan – Journal of Educational Psychology, 2018
This research examined whether the informational advantage of an animation over a static picture (and over no visualizations as a control condition) can be compensated by presenting the information in the text that constitutes this informational advantage. In addition, it was investigated whether learners' spatial abilities acted as a compensator…
Descriptors: Animation, Visual Stimuli, Pictorial Stimuli, Spatial Ability
Klees, Guido; Piepenbring, Meike – Journal of Biological Education, 2018
The conveyance of knowledge of the life cycles performed by fungi and plants with spores is a challenge for teaching in university education. The life cycles of fungi, in particular, can be very complex and difficult to understand. This paper presents the development and implementation of a German and English educational software program,…
Descriptors: Plants (Botany), Biological Sciences, Courseware, Computer Simulation
Xinogalos, Stelios; Satratzemi, Maya; Malliarakis, Christos – Education and Information Technologies, 2017
Teaching and learning programming constitutes a challenge. Although several teaching approaches and programming tools have been proposed, it seems that they have limited impact on classroom practice. This article investigates students' perceptions on five educational programming environments that are widely used and the features that any…
Descriptors: Computer Science Education, Programming, Introductory Courses, Student Attitudes
Sanna, Andrea; Valpreda, Fabrizio – International Journal of Information and Communication Technology Education, 2017
The purpose of this study was to compare different students' backgrounds and two different didactic methodologies to profitably teach computer animation in Italian schools of design and engineering. Teachers and instructors have long been engaged in discussions to define effective curricula for teaching computer animation. Various…
Descriptors: Computer Simulation, Animation, Student Characteristics, Design
Donovan, Paul – European Journal of Training and Development, 2015
Purpose: The purpose of this study is to compare learner experiences of recorded instructional videos (DVDs) with Machinima. Design/methodology/approach: In this exploratory study, sets of learning sequences in management skills training were delivered to 32 learners using both methods, and learner reactions were gathered using post-event…
Descriptors: Foreign Countries, Video Technology, Film Production, Films
Harbusch, Karin; Hausdörfer, Annette – Research-publishing.net, 2016
COMPASS is an e-learning system that can visualize grammar errors during sentence production in German as a first or second language. Via drag-and-drop dialogues, it allows users to freely select word forms from a lexicon and to combine them into phrases and sentences. The system's core component is a natural-language generator that, for every new…
Descriptors: Feedback (Response), German, Electronic Learning, Grammar
Mohamad Ali, Ahmad Zamzuri; Hamdan, Mohd Najib – Journal of Educational Computing Research, 2017
The aim of this study was to evaluate the effects of various realistic levels of talking-head on students' emotions in pronunciation learning. Four talking-head characters with varying levels of realism were developed and tested: a nonrealistic three-dimensional character, a realistic three-dimensional character, a two-dimensional character, and…
Descriptors: Emotional Response, Questionnaires, Quasiexperimental Design, Statistical Analysis
Schroeder, Noah L.; Adesope, Olusola O. – Educational Technology & Society, 2015
Advances in information technologies have resulted in the use of pedagogical agents to facilitate learning. Although several studies have been conducted to examine the effects of pedagogical agents on learning, little is known about gender stereotypes of agents and how those stereotypes influence student learning and attitudes. This study…
Descriptors: Academic Achievement, Student Attitudes, Pacing, Animation
Weng, Ting-Sheng; Yang, Der-Ching – EURASIA Journal of Mathematics, Science & Technology Education, 2017
Most students thinking mathematics is a difficult subject. This study aims to enhance students' motivation and efficiency in learning mathematics. This study developed 3D animation on the binomial theorem with historical stories of mathematics as the plot. It also examined the effect of animation on students' learning willingness and…
Descriptors: Animation, Mathematics, Student Motivation, Comprehension
Nwosu, Jonathan Chinaka; John, Henry Chukwudi; Akorede, O. J. – Educational Research and Reviews, 2018
This study assessed the availability and use of ICT-based Instructional tools in selected medical colleges in Ogun State, Nigeria. This study adopted a descriptive survey research design. The population to be studied is medical lecturers (328), clinical instructors (42) and laboratory technologist (92) from Ben Carson Snr. Medical School, Babcock…
Descriptors: Information Technology, Medical Education, Medical Students, Sampling
Magdin, Martin; Turcáni, Milan – Turkish Online Journal of Educational Technology - TOJET, 2015
Individualization of learning through ICT [Information and Communication Technology] allows to students not only the possibility choose the time and place to study, but especially pace adoption of new knowledge on the basis of preferred learning styles. Analysis of learning processes should give the answer to difficult questions from pedagogical…
Descriptors: Management Systems, Information Technology, Electronic Learning, Cognitive Style

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