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Showing 1 to 15 of 116 results Save | Export
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Yurniwati; Soleh, Dudung Amir – International Journal of Instruction, 2020
Computer-Based Problem Solving is a combination of problem-based learning and computer-assisted learning. The method facilitates students to use computer programs as cognitive tools to solve problems. The purpose of this study is to determine the effect of Computer Based Problem Solving on High Level Thinking Skills (HOTS) of prospective teachers.…
Descriptors: Computer Uses in Education, Problem Solving, Thinking Skills, Preservice Teachers
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Dafik; Sucianto, Bayu; Irvan, Muhtadi; Rohim, Muhammad Abdul – International Journal of Instruction, 2019
The study aims to investigate the analysis of student metacognition skill in solving the rainbow connection problem under the implementation of the research-based learning model. The method used in this study is a mixed method. The research subjects were the 4th semester of students of higher education consisting of 30 students of experimental…
Descriptors: Metacognition, Problem Solving, Foreign Countries, Experimental Groups
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Vidak, Andrej; Odžak, Senad; Mešic, Vanes – Research in Science & Technological Education, 2019
Background: It is widely known that for many students it is very difficult to correctly predict how thermal expansion affects the appearance of a metal plate with a circular hole. Interviews with school teachers show that the source of this difficulty could stem from the fact that students' internal visualizations of an arbitrary object's thermal…
Descriptors: Physics, College Science, Science Instruction, Prediction
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Cheng, Shu-Chen; Hwang, Gwo-Jen; Lai, Chiu-Lin – Interactive Learning Environments, 2020
The present study aims to incorporate a group leadership promotion approach into collaborative learning tasks in the hope of developing students' creativity, problem-solving, and critical thinking. In order to evaluate the effectiveness of the proposed approach, we recruited 59 cross-professional students from a university in northern Taiwan, and…
Descriptors: Group Dynamics, Leadership, Cooperative Learning, Thinking Skills
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Irwanto; Saputro, Anip Dwi; Rohaeti, Eli; Prodjosantoso, A. K. – International Journal of Instruction, 2018
In the context of 21st century learning, lecturers encounter complex challenges in optimizing learning processes and outcomes. The previous research reports that teaching method is considered as the right solution to overcome that problem. This quasi-experimental research aims to: (1) explore the difference between Critical Thinking Skills (CTS)…
Descriptors: Foreign Countries, Critical Thinking, Problem Solving, Skill Development
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Samo, Damianus Dao; Darhim; Kartasasmita, Bana G. – Journal on Mathematics Education, 2018
The purpose of this study is to show the differences in problem-solving ability between first-year University students who received culture-based contextual learning and conventional learning. This research is a quantitative research using quasi-experimental research design. Samples were the First-year students of mathematics education department;…
Descriptors: Problem Solving, Mathematics Instruction, College Mathematics, College Freshmen
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Gokhale, Anu; Machina, Kenton – International Journal on E-Learning, 2018
A teacher's objective is to provide students the cognitive strategies that enable them to think critically, make decisions, and solve problems. In order to guide student learning, teachers should be aware of the concepts that are prerequisite to the understanding of others and also of typical student misconceptions. The goal of this study was to…
Descriptors: Group Discussion, Critical Thinking, Thinking Skills, Problem Solving
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Peteranetz, Markeya S.; Flanigan, Abraham E.; Shell, Duane F.; Soh, Leen-Kiat – IEEE Transactions on Education, 2018
Contribution: This paper provides evidence that computational creativity exercises (CCEs) can increase engineering students' learning in introductory computer science (CS1) courses. Its main contribution is its more rigorous treatment/control group research design that allows testing for causal influences of CCEs on student learning and…
Descriptors: Engineering Education, Evidence Based Practice, Problem Solving, Control Groups
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Yang, Chunliang; Shanks, David R. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2018
"Induction" refers to the process in which people generalize their previous experience when making uncertain inferences about the environment that go beyond direct experience. Here we show that interim tests strongly enhance inductive learning. Participants studied the painting styles of eight famous artists across four lists, each…
Descriptors: Logical Thinking, Inferences, Art Products, Painting (Visual Arts)
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Eren-Sisman, E. N.; Cigdemoglu, C.; Geban, O. – Chemistry Education Research and Practice, 2018
This study aims to compare the effectiveness of a Peer-Led Team Learning (PLTL) model with that of traditional college instruction (TCI) in enhancing the conceptual understanding and reducing both the state anxiety and social anxiety of undergraduate engineering students in a general chemistry course in a quasi-experimental design. 128 engineering…
Descriptors: Undergraduate Students, Anxiety, Engineering Education, Quasiexperimental Design
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Wang, Xiao-Ming; Hwang, Gwo-Jen – Educational Technology Research and Development, 2017
Computer programming is a subject that requires problem-solving strategies and involves a great number of programming logic activities which pose challenges for learners. Therefore, providing learning support and guidance is important. Collaborative learning is widely believed to be an effective teaching approach; it can enhance learners' social…
Descriptors: Programming, Problem Based Learning, Cooperative Learning, Problem Solving
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Choudhury, Bipasha; Gouldsborough, Ingrid; Shaw, Frances L. – Anatomical Sciences Education, 2016
The spotter test is an assessment that has been used widely to test practical knowledge of anatomy. Traditional spotter formats often focus solely on knowledge recall, in addition to being an onerous marking burden on staff where consistency in marking free text responses can be questioned. First-year optometry students at the University of…
Descriptors: Anatomy, Science Tests, College Freshmen, Optometry
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Elmaadaway, Mohamed Ali Nagy – British Journal of Educational Technology, 2018
This paper reports on a study that investigated whether a flipped classroom approach enhanced perceptions of levels of engagement and skill performance among students enrolled in a Blackboard course at a Saudi university. Fifty-eight participants were divided into control and experimental groups, which were taught using a traditional and a flipped…
Descriptors: Blended Learning, Management Systems, Course Content, Class Activities
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Serfaty de Markus, Alicia – Journal of Computers in Mathematics and Science Teaching, 2018
This quasi-treatment study, using a non-equivalent group design, explored how a set of animations related to various concepts in algebra impacted students' ability to learn as measured by changes in quiz and test scores. The concepts that were investigated were addition and subtraction of rational expressions, solving equations involving rational…
Descriptors: Animation, College Mathematics, Mathematics Instruction, Algebra
Emihovich, Benjamin W. – ProQuest LLC, 2017
Education researchers are exploring how well-designed video games can be used to improve knowledge, skills, and abilities known as game-based learning (GBL). Current American students are not receiving adequate exposure to authentic ill-structured problem-solving scenarios in their classrooms, and schools need to address the acquisition of…
Descriptors: Undergraduate Students, Problem Solving, Skill Development, Video Games
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