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Jiaqi Yu; André R. Denham – British Journal of Educational Technology, 2024
Mental rotation is the ability to mentally rotate two-dimensional and three-dimensional objects in one's mind. Previous studies have examined the relationship between mental rotation abilities and embodied cognition. However, conflicting findings underscore the necessity for further investigation. This study aims to investigate how different…
Descriptors: Spatial Ability, Visualization, Training, Computer Simulation
A. Watson; B. M. Kennedy; J. Davidson; E. Brogt; A. Jolley – Journal of Geoscience Education, 2024
Geological skills such as interpreting outcrops are often taught during fieldwork. However, recent advancements in digital technologies and the demand for more inclusive and accessible learning has provided an opportunity to teach these skills in virtual field trips (VFT). The Iceland VFT was developed to teach students about volcanic features and…
Descriptors: Geology, Physical Geography, Field Trips, Computer Simulation
Ajay Shankar Tiwari; Kaushal Kumar Bhagat – Australasian Journal of Educational Technology, 2024
This study examined the impact of augmented reality (AR) on engineering education, focusing on spatial visualisation skills and cognitive load in an engineering drawing course. The research is based on cognitive load theory and spatial visualisation frameworks. It compares three AR methods--marker-based (MBAR), markerless (MLAR) and Web-based…
Descriptors: Computer Simulation, Engineering Education, Drafting, Visualization
Nan Zhang; Hongkai Wang; Tianqi Huang; Xinran Zhang; Hongen Liao – IEEE Transactions on Learning Technologies, 2024
Trunk anatomy education is critical in the training of the surgeon. Most trunk anatomy education systems use a personal or synthetic anatomical model. It remains difficult to obtain appropriate population anatomy information and create individualized anatomy customization based on a quantity of diverse data. Furthermore, the naked-eye virtual…
Descriptors: Computer Simulation, Simulated Environment, Human Body, Anatomy
Duraes, Martha; Akkari, Mohamed; Jeandel, Clément; Moreno, Benjamin; Subsol, Gérard; Duflos, Claire; Captier, Guillaume – Anatomical Sciences Education, 2022
Increasing number of medical students and limited availability of cadavers have led to a reduction in anatomy teaching through human cadaveric dissection. These changes triggered the emergence of innovative teaching and learning strategies in order to maximize students learning of anatomy. An alternative approach to traditional dissection was…
Descriptors: Medical Students, Medical Education, Anatomy, Laboratory Procedures
Johnson, Elijah T.; McNeal, Karen S. – Journal of Geoscience Education, 2022
Spatial thinking skills are crucial for success in any of the STEM (science, technology, engineering, and mathematics) domains, and they are malleable. One approach to support the development of student spatial skills is through the use of innovative technologies, like the augmented reality (AR) sandbox, that can also effectively teach geoscience…
Descriptors: Undergraduate Students, Student Attitudes, Spatial Ability, Topography
Hernández-Pérez, Manuel; Pérez-Sirvent, Carmen; Martínez Sánchez, María-José; Jordán González, Esteban – Applied Environmental Education and Communication, 2023
LIFE-AMDRYC4 (2021) is a VR application designed for mobile phones combining informational design and gamification to stimulate critical reflection and awareness about agricultural practices and their effects on the environment. Agile production frameworks and researchers' input in the design are discussed. A Likert-based questionnaire was…
Descriptors: Visualization, Climate, Environmental Education, Educational Games
Jean Langlois; Stanley J. Hamstra; Yvan Dagenais; Renald Lemieux; Marc Lecourtois; Elizabeth Yetisir; Christian Bellemare; Germain Bergeron; George A. Wells – Anatomical Sciences Education, 2024
Haptic perception is used in the anatomy laboratory with the handling of three-dimensional (3D) prosections, dissections, and synthetic models of anatomical structures. Vision-based spatial ability has been found to correlate with performance on tests of 3D anatomy knowledge in previous studies. The objective was to explore whether haptic-based…
Descriptors: Tactual Perception, Visual Perception, Visual Acuity, Spatial Ability
McCord, Kieren H.; Ayer, Steven K.; Perry, Logan A.; Patil, Karan R.; London, Jeremi S.; Khoury, Vanessa; Wu, Wei – Education Sciences, 2022
In civil and construction engineering education research, a focus has been on using 3D models to support students' design comprehension. Despite this trend, the predominant mode of design communication in the industry relies on 2D plans and specifications, which typically supersede other modes of communication. Rather than focusing on the…
Descriptors: Computer Simulation, Engineering Education, Civil Engineering, Design
White, Holly; Forbes, Cory T. – Journal of Geography in Higher Education, 2023
Undergraduate students may possess underdeveloped knowledge about water systems, particularly groundwater. The use of models and modeling have been employed in undergraduate classrooms to support students' learning about water. However, effective modeling requires spatial thinking skills, which undergraduate students may also need to develop.…
Descriptors: Undergraduate Students, Water, Environmental Education, College Science
Nuno Verdelho Trindade; Lidia Custodio; Alfredo Ferreira; Joao Madeiras Pereira – IEEE Transactions on Learning Technologies, 2024
Ray tracing is a computer graphics technique used to produce realistic visuals by physically simulating the behavior of light. Although this technique can be described straightforwardly, fully comprehending it might be challenging. It is typically taught in the classroom using the 2-D formats, such as paper or a blackboard. We propose using…
Descriptors: Computer Simulation, Computer Graphics, Visualization, Computer Assisted Instruction
Bogomolova, Katerina; Vorstenbosch, Marc A. T. M.; El Messaoudi, Inssaf; Holla, Micha; Hovius, Steven E. R.; van der Hage, Jos A.; Hierck, Beerend P. – Anatomical Sciences Education, 2023
Binocular disparity provides one of the important depth cues within stereoscopic three-dimensional (3D) visualization technology. However, there is limited research on its effect on learning within a 3D augmented reality (AR) environment. This study evaluated the effect of binocular disparity on the acquisition of anatomical knowledge and…
Descriptors: Anatomy, Visualization, Technology, Difficulty Level
Lei Shi; Chunxia Xu – Education and Information Technologies, 2024
The key research objective is to explore the key functions of virtual reality technology used by educators to improve motor and imagery training in athletes. The sample was 160 students from Shandong Sport University. The main tools used by the scholars were the Athlete Introductory Movement Screen (AIMS) and The Sport Imagery Ability…
Descriptors: Technology Uses in Education, Computer Simulation, Perceptual Motor Learning, Psychomotor Skills
Adi Badiozaman, Ida Fatimawati; Segar, Augustus Raymond; Hii, John – Innovations in Education and Teaching International, 2022
This paper reports on students' learning experience with a hybrid Augmented Reality (AR) and Virtual Reality (VR) app called the Kuching Heritage App (KHA). We investigated the effect of visualisations, time lapse (i.e., past to present), and the witnessing of historical changes on students' learning experience about cultural heritage. This pilot…
Descriptors: Active Learning, Technology Uses in Education, Computer Oriented Programs, Computer Simulation
Labranche, Leah; Wilson, Timothy D.; Terrell, Mark; Kulesza, Randy J. – Anatomical Sciences Education, 2022
Three-dimensional (3D) digital anatomical models show potential to demonstrate complex anatomical relationships; however, the literature is inconsistent as to whether they are effective in improving the anatomy performance, particularly for students with low spatial visualization ability (Vz). This study investigated the educational effectiveness…
Descriptors: Spatial Ability, Computer Simulation, Anatomy, Visualization