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Showing 1 to 15 of 77 results Save | Export
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Sancar-Tokmak, Hatice; Dogusoy, Berrin – Interactive Learning Environments, 2023
This qualitative case study aimed to explore how novice instructional designers solved a real-world problem by proposing an instructional design model in Second Life. Twenty-one novice instructional designers who enrolled in a Distance Education course were tasked with proposing an instructional design model to solve the high drop-out rate problem…
Descriptors: Novices, Instructional Design, Computer Games, Problem Solving
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Çigdem Kiliç – Interactive Learning Environments, 2024
The purpose of this study is to assess the fraction addition problems posed by pre-service teachers using digital storytelling and to identify their perspectives on this activity. 69 mathematics teacher candidates participated in the study. The research comprises two sections. Participants were expected to pose a problem via digital storytelling…
Descriptors: Fractions, Addition, Problem Solving, Word Problems (Mathematics)
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Lee, Sungwoong; Ke, Fengfeng; Ryu, Jeeheon – Interactive Learning Environments, 2023
Successful problem solving begins with constructing mental problem representations and the identification of problem characteristics to clarify the solution. The purpose of the current study is to examine the design principles of learning supports promoting mental problem representation in the math problem solving setting. We investigated the…
Descriptors: Learner Engagement, Instructional Effectiveness, Symbols (Mathematics), Eye Movements
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Hatice Yildiz Durak; Nilüfer Atman Uslu – Interactive Learning Environments, 2023
The 3D game development process is significant in improving knowledge and skills, such as literacy of information technologies, computational, analytical, and algorithmic thinking, programming, and spatial abilities. Besides, the 3D game development is a difficult and complex learning process. Within this context, it was decided that teaching…
Descriptors: College Students, Visual Aids, Games, Gamification
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Jou, Min; Chen, Pei-Chi; Wang, Jingying – Interactive Learning Environments, 2023
Previous research suggests that there should be a correlation between computational thinking and traditional cognitive and motor skills. At present, academia either considers cognitive skills a part of computational thinking, or investigates the correlation between computational thinking and cognitive skills. Current research on computational…
Descriptors: Thinking Skills, Computation, Cognitive Ability, Psychomotor Skills
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Tadjer, Houda; Lafifi, Yacine; Seridi-Bouchelaghem, Hassina; Gülseçen, Sevinç – Interactive Learning Environments, 2022
To assume the productivity of students in the workplace, the higher educational institutions would be faced by a challenging reality that of how to keep focus on technicalities while improving the set of soft skills. Therefore, the main aim of this research is improving students' soft skills and thus their cognitive skills in parallel, to prepare…
Descriptors: College Students, Foreign Countries, Soft Skills, Skill Development
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Zhang, Yuyu; Chan, Kan Kan – Interactive Learning Environments, 2023
Visual analytics (VA) technology has become a significant tool for business decision-makers to explore novel insights. One of its key features is analytical reasoning through interactive visualization that users have direct sensemaking in problem-solving processes. Few studies have examined how VA can be applied in business education for improving…
Descriptors: Visual Aids, Visualization, Learning Analytics, Data Analysis
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Hwang, Gwo-Jen; Chen, Pei-Ying – Interactive Learning Environments, 2023
The flipped classroom approach has become one of the renowned instructional approaches in recent years. However, without proper educational tools to support students when they participate in classroom learning, their learning performances may not be as good as expected. In this study, a collective problem-solving promotion mechanism is proposed to…
Descriptors: Cooperative Learning, Problem Solving, Flipped Classroom, Academic Achievement
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Xin Li; Wanqing Hu; Yanyan Li; Yafeng Zheng – Interactive Learning Environments, 2024
Collaborative problem-solving (CPS) has been widely used in K-12, higher education, and informal learning to enhance the quality of student learning. Understanding the relationship between learning engagement and group performance is crucial for CPS pedagogy and analytics. However, few empirical studies investigated individual engagement role…
Descriptors: Problem Solving, Cooperative Learning, Group Dynamics, Role Theory
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Cai, Huiying; Gu, Xiaoqing – Interactive Learning Environments, 2022
This study examined the effects of shared representational guidance (collaborative textural representative tool vs. collaborative graphical representative tool; TR vs. GR) and prior knowledge (low vs. high; LPK vs. HPK) on different levels of individuals' understanding of specific-domain knowledge after collaborative problem solving (CPS). A total…
Descriptors: Foreign Countries, Education Majors, College Students, Knowledge Level
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Zhu, Guangtian; Su, Xiaoling; Du, Juan; Chen, Qingwei; Xiong, Bolong; Chiang, Feng-Kuang – Interactive Learning Environments, 2023
Physics is a subject requiring strong logical thinking, and writing a problem-solving path according to logical thinking can enhance students' knowledge and problem-solving ability. The purpose of the study was to explore the effects of problem presentation of different scaffolds (MAPS or dynamic figures) on students' physical problem solving.…
Descriptors: Physics, Science Instruction, Problem Solving, Scaffolding (Teaching Technique)
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Elif Atabek-Yigit – Interactive Learning Environments, 2024
A new perspective on chemistry learning could be the optimal learning moment of view based on flow theory. Optimal learning moments (OLMs) that occur when students experience high levels of interest, challenge, and skill at the same time were investigated in this study. Participants of the study were 47 pre-service science teachers. Data were…
Descriptors: Chemistry, Science Instruction, Preservice Teachers, Science Teachers
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George Kalmpourtzis; Margarida Romero – Interactive Learning Environments, 2024
Taking into account the profound impact of technology on modern education, especially during the COVID-19 pandemic, increasing academic interest has focused towards the design and application of such tools on different learning contexts. A specific area of Human-Computer Interaction, called affordance theory, focuses on the perception, design and…
Descriptors: Robotics, Artificial Intelligence, Computer Software, Teaching Methods
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Lin, Peng-Chun; Hou, Huei-Tse; Chang, Kuo-En – Interactive Learning Environments, 2022
The development of students' practical operation and their collaborative problem solving (CPS) ability are emphasized in higher education nowadays. Providing students a simulation learning tool and an social networking environment can improve the students' learning in CPS activities. This can be a potential learning environment for the students…
Descriptors: Cooperative Learning, Problem Solving, Educational Environment, Scaffolding (Teaching Technique)
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Latifi, Saeed; Noroozi, Omid; Talaee, Ebrahim – Interactive Learning Environments, 2023
This study compared the effects of worked example and scripting on students' argumentative peer feedback, essay and learning qualities. Participants were 80 BSc students who were randomly divided over 40 dyads and assigned to two experimental conditions (worked example and scripting). An online peer feedback environment named EduTech was designed…
Descriptors: Persuasive Discourse, Writing (Composition), Essays, Writing Evaluation
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