NotesFAQContact Us
Collection
Advanced
Search Tips
Source
Educational Technology…35
Audience
Location
Turkey1
Laws, Policies, & Programs
What Works Clearinghouse Rating
Showing 1 to 15 of 35 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Soonri Choi; Dongsik Kim; Jihoon Song – Educational Technology Research and Development, 2025
Despite the efforts of instructional design (ID) to solve real-life problems, it remains challenging to adapt and be flexible in such situations. In particular, problems that require simultaneous knowledge of multiple domains and contexts are more challenging to solve because real-life problems do not reconstruct the learned experience. This is…
Descriptors: Expertise, Instructional Design, Problem Solving, Cognitive Processes
Peer reviewed Peer reviewed
Direct linkDirect link
Ulrike Franke; Iris Backfisch; Luisa Scherzinger; Arash Tolou; Christoph Thyssen; Taiga Brahm; Ina Rudolf; Andreas Lachner – Educational Technology Research and Development, 2024
Peer feedback is regarded as playing a vital role in fostering preservice teachers' noticing and reasoning skills during technology integration. However, novices in particular (e.g., pre-service teachers) tend to provide rather superficial feedback, which does not necessarily contribute to professional development. Against this background, we…
Descriptors: Preservice Teacher Education, Preservice Teachers, Peer Evaluation, Prompting
Peer reviewed Peer reviewed
Direct linkDirect link
Açikgöz, Ömer; Aslan, Aydin; Günay, Asli – Educational Technology Research and Development, 2022
This study aims to evaluate the level of Turkish higher education graduates' problem-solving skills (PSSs) in technology-rich environments (TREs) at work and daily life as information and communication technologies are increasingly used in economic and social structure. It also investigates the effects of socio-demographic factors including…
Descriptors: Problem Solving, College Graduates, Technological Literacy, Daily Living Skills
Peer reviewed Peer reviewed
Direct linkDirect link
Dai, Chih-Pu; Ke, Fengfeng; Pan, Yanjun – Educational Technology Research and Development, 2022
Narrative as a game design feature constantly yields mixed results for learning in the literature. The purpose of this exploratory mixed-methods case study was to examine design heuristics and implications governing the role of narratives in a digital game-based learning (DGBL) environment for math problem solving. We collected data via…
Descriptors: Problem Solving, Word Problems (Mathematics), Video Games, Game Based Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Kavousi, Shabnam; Miller, Patrick A.; Alexander, Patricia A. – Educational Technology Research and Development, 2020
Metacognition, or the ability to "think about thinking," plays a significant role in the performance of first-year design students. Although the number of studies that focus on metacognition has increased in the past decade, additional studies are needed to more fully investigate metacognition and the use of metacognitive strategies in…
Descriptors: Metacognition, Reflection, Design, Undergraduate Students
Peer reviewed Peer reviewed
Direct linkDirect link
Noa Ragonis; Rinat B. Rosenberg-Kima; Orit Hazzan – Educational Technology Research and Development, 2025
Computational thinking is accepted today as a collection of cognitive and social skills required for functioning in the 21st century. The paper presents a conceptual view at computational thinking that encompass concepts, problem-solving skills, application skills, and social skills. To impart those perceptions and skills the paper proposes the…
Descriptors: Computation, Thinking Skills, Preservice Teacher Education, Preservice Teachers
Peer reviewed Peer reviewed
Direct linkDirect link
Lu, Hong; Wang, Yue; Wu, Xiu-yuan; Lu, Xiao-feng; Liu, Xing-bo – Educational Technology Research and Development, 2023
The current study aimed to measure preservice teachers' skills in implementing pedagogical model of collaborative problem solving (CPS) using a more advanced and novel human-to-agent computerized assessment instrument. By doing so, a framework with three major skills in the implementation of CPS and four major individual problem-solving processes…
Descriptors: Preservice Teachers, Cooperative Learning, Problem Solving, Artificial Intelligence
Peer reviewed Peer reviewed
Direct linkDirect link
DeVaughn, Philena; Stefaniak, Jill – Educational Technology Research and Development, 2020
The purpose of this qualitative study was to examine how learning design and educational technology degree programs prepare students to evaluate in practice. This study involved the curricular mapping of 16 graduate instructional design programs and 29 semi-structured interviews with program faculty and recent postgraduates. Based on information…
Descriptors: Instructional Design, Educational Technology, Program Evaluation, Graduate Study
Peer reviewed Peer reviewed
Direct linkDirect link
April L. Millet; Emre Dinç; Timothy J. Bralower – Educational Technology Research and Development, 2024
This study aimed to examine the effect of four types of assessment on overall student success in an online college-level climate change course. Quizzes, midterms, lab assignments, and a capstone project as well as knowledge check questions were used to assess different aspects of student learning, consistent with Bloom's taxonomy hierarchy.…
Descriptors: Undergraduate Students, Test Format, Tests, Laboratory Experiments
Peer reviewed Peer reviewed
Direct linkDirect link
Kuan-Fu Chen; Gwo-Jen Hwang; Mei-Rong Alice Chen – Educational Technology Research and Development, 2024
Laboratory courses can help students learn in a meaningful way. In the past, students encountered difficulties in chemistry laboratory courses due to limited access to equipment and space for practicing experimental operations. In recent years, virtual laboratories have allowed students to repeatedly practice in order to achieve their experimental…
Descriptors: Concept Mapping, Virtual Classrooms, Laboratories, Student Behavior
Peer reviewed Peer reviewed
Direct linkDirect link
Willems, Patricia P.; Gonzalez-DeHass, Alyssa R.; Powers, Jillian R.; Musgrove, Ann – Educational Technology Research and Development, 2021
Instructional methods in higher education are changing in response to the growing popularity for distance learning courses. Investigating methods of instruction that will assist in the manner that coursework is taught in online courses is therefore a significant enterprise to research. Specifically, examining the relation between theory and…
Descriptors: Authentic Learning, Case Method (Teaching Technique), Mastery Learning, Goal Orientation
Peer reviewed Peer reviewed
Direct linkDirect link
Hong, Yi-Chun; Choi, Ikseon – Educational Technology Research and Development, 2019
The purpose of this study is to investigate the relationship between students' patterns of reflective thinking and their performance in solving design problems. Reflective thinking is a critical element in the process of solving ill-defined design problems. Many educators are dedicated to finding ways to promote students' reflection. Yet few…
Descriptors: Reflection, Design, Problem Solving, Engineering Education
Peer reviewed Peer reviewed
Direct linkDirect link
Poitras, Eric G.; Doleck, Tenzin; Lajoie, Susanne P. – Educational Technology Research and Development, 2018
Ill-structured problems, by definition, have multiple paths to a solution and are multifaceted making automated assessment and feedback a difficult challenge. Diagnostic reasoning about medical cases meet the criteria of ill-structured problem solving since there are multiple solution paths. The goal of this study was to develop an adaptive…
Descriptors: Misconceptions, Physicians, Clinical Diagnosis, Problem Solving
Peer reviewed Peer reviewed
Direct linkDirect link
An, Yunjo – Educational Technology Research and Development, 2018
This study examined the effects of a graduate level, professional development (PD) course on teachers' perceptions, attitudes, self-efficacy, and behavioral intentions regarding the use of digital games in the classrooms, teacher involvement in educational game design, and constructionist gaming. Twenty-one teachers participated in the study. Both…
Descriptors: Faculty Development, Online Courses, Educational Games, Design
Peer reviewed Peer reviewed
Direct linkDirect link
Wang, Xiao-Ming; Hwang, Gwo-Jen – Educational Technology Research and Development, 2017
Computer programming is a subject that requires problem-solving strategies and involves a great number of programming logic activities which pose challenges for learners. Therefore, providing learning support and guidance is important. Collaborative learning is widely believed to be an effective teaching approach; it can enhance learners' social…
Descriptors: Programming, Problem Based Learning, Cooperative Learning, Problem Solving
Previous Page | Next Page »
Pages: 1  |  2  |  3