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Brady L. Nash – English Journal, 2025
Drawing from the author's own teaching, this article explores beginning steps for incorporating video games in English classrooms and details the logistical and pedagogical challenges that occur when teachers include digital interactive texts in the curriculum.
Descriptors: Teaching Methods, Video Games, English Instruction, English Teachers
Ines Deibl; Ines Zeitlhofer; Anna Geroldinger; Jörg Zumbach – Psychology Learning and Teaching, 2024
Recent research has shown a growing interest in myths about teaching and learning and their prevalence among different populations. However, little is known about the extent to which these myths are prevalent among high school students. Future research must focus on methods that best support dispelling these myths to promote high school students…
Descriptors: Misconceptions, High School Students, Interactive Video, Educational Technology
Dawa Tshering; Karma Utha – International Journal of Education and Development using Information and Communication Technology, 2025
The Interactive Whiteboard as a teaching tool, has been in use across schools and institutions in many countries. Bhutanese schools started using them for educational purposes in 2019. However, there is lack of evidence on their actual use and effectiveness in teaching physics to enhance students' learning. This study aimed to investigate the…
Descriptors: Foreign Countries, Educational Technology, Visual Aids, Teaching Methods
Ramon Mayor Martins; Christiane Gresse von Wangenheim; Marcelo Fernando Rauber; Jean Carlo Hauck – International Journal of Artificial Intelligence in Education, 2024
Although Machine Learning (ML) is found practically everywhere, few understand the technology behind it. This presents new challenges to extend computing education by including ML concepts in order to help students to understand its potential and limits and empowering them to become creators of intelligent solutions. Therefore, we developed an…
Descriptors: Artificial Intelligence, Information Technology, Technology Uses in Education, Computer Software
Panagiota Chatzidaki; Urban Eriksson; Sarah Zoechling; Sascha Schmeling; Tobias Fredlund – Physical Review Physics Education Research, 2025
Following the global COVID-19 pandemic, digital learning environments have gained in importance in education all around the world. A new digital learning format called a "Digital Learning Module" (DLM) was developed within the Physics Education Research (PER) group at CERN, consisting of a series of prerecorded explanatory and experiment…
Descriptors: Physics, Science Instruction, Scientific Research, Educational Research
Callista Buena Sinamo – International Society for Technology, Education, and Science, 2023
The objective of this research was to develop interactive multimedia for teaching speaking descriptive text to tenth-grader students of the culinary program. This research was conducted by using the research and development (R & D) approach adapted and modified from Borg and Gall. The procedures were conducting needs analysis, designing the…
Descriptors: Multimedia Materials, Instructional Development, Interactive Video, Speech Skills
Rahimi, Seyedahmad; Shute, Valerie J.; D'Mello, Sidney K. – AERA Online Paper Repository, 2023
We investigated the effects of in-game learning supports' timing in a game called Physics Playground where we randomly assigned 149 students (M[subscript age] = 14, SD = 0.96) to receive learning supports either Before (n = 50) or After (n = 46) playing game levels--a no-support Control (n = 53) condition was included. We found that students…
Descriptors: Educational Games, Middle School Students, High School Students, Physics
Victoria Ly – ProQuest LLC, 2024
This dissertation explores the utilization of internet-connected devices to address the accessibility challenges associated with microscopy in the field of biology. Traditional microscopy devices are often costly, limiting their widespread adoption in laboratories. To overcome this barrier, we developed a cost-effective multi-well imaging device…
Descriptors: Open Source Technology, Biology, Science Instruction, Illustrations
Erdener, Kevser; Perkmen, Serkan; Shelley, Mack; Ali Kandemir, Mehmet – Computers in the Schools, 2022
The main purpose of the current study was to develop and validate a scale of perceived attributes of the interactive whiteboard (IW) for the mathematics class. Rogers' Diffusion of Innovations Theory served as the theoretical framework. Two groups of participants in Turkey were employed in this study. The first group consisted of 350 middle school…
Descriptors: Test Construction, Mathematics Instruction, Foreign Countries, Educational Technology
Yu, Xi – Mathematics Teacher: Learning and Teaching PK-12, 2021
When learning is virtual and students' webcams are turned off, interaction between students and teachers compared to an in-person classroom can fall short. The reasons some students keep their webcams off are numerous and compelling from an equity lens perspective (Yu 2020a): The history of policing in the United States points to an increased use…
Descriptors: Electronic Learning, Virtual Classrooms, High School Teachers, Mathematics Teachers
Ningsih, Luthfi Rahayu; Miarsyah, Mieke; Rusdi, R. – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2019
The meaningful learning of respiratory system will be enacted by students through the utilization of problem-based learning interactive media. This study aimed to develop problem-based interactive learning media on respiratory system material. This Research and Development (R&D) was conducted based on Borg and Gall with ten stages, namely: 1)…
Descriptors: Science Instruction, Problem Based Learning, Teaching Methods, Physiology
Perez-Rivero, Mayra Guadalupe; Obaya Valdivia, Adolfo Eduardo; Giamatteo, Lucila; Montaño-Osorio, Carlos; Vargas-Rodríguez, Yolanda M. – Science Education International, 2019
With the aim of improving the teaching and learning of chemistry functional groups, a didactic strategy was designed based on real-life situations. This strategy was used at the high school level, in the subject of "Chemistry II." One group of students was taught functional groups using interactive board software through different…
Descriptors: Science Instruction, High School Students, Secondary School Science, Chemistry
Evmenova, Anya S.; Graff, Heidi J.; Behrmann, Michael M. – Focus on Autism and Other Developmental Disabilities, 2017
There has been a slight increase in the number of studies focused on the strategies used to introduce content-based instruction to students with moderate/severe disability. However, interventions for students with significant intellectual disability (ID) are lacking adapted materials to make instruction available in all major academic areas…
Descriptors: Severe Intellectual Disability, Intervention, Video Technology, Comprehension
Gregorcic, Bor; Etkina, Eugenia; Planinsic, Gorazd – Research in Science Education, 2018
In recent decades, the interactive whiteboard (IWB) has become a relatively common educational tool in Western schools. The IWB is essentially a large touch screen, that enables the user to interact with digital content in ways that are not possible with an ordinary computer-projector-canvas setup. However, the unique possibilities of IWBs are…
Descriptors: Bulletin Boards, Interactive Video, Educational Technology, Technology Uses in Education
Merkt, Martin; Schwan, Stephan – Instructional Science: An International Journal of the Learning Sciences, 2014
This study was concerned with identifying prerequisites for the successful use of videos that offer different levels of interactivity. In a homework scenario, 64 ninth graders participated either in a search training demonstrating the efficient use of features facilitating the selection of relevant information or in a control training focusing on…
Descriptors: Interactive Video, Homework, Grade 9, Training

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