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Miao Chao; Weiyi Sun; Jie Liu; Jiahui Ding; Ye Zhu – Journal of Computer Assisted Learning, 2025
Background: The use of social media among students has become debatable concern due to both positive and negative effects on academic performance. Yet, understanding of the diverse patterns of social media use and their influence on actual and perceived academic performance remains limited. Objectives: This study distinguishes between academic and…
Descriptors: Social Media, Performance, Influence of Technology, Predictor Variables
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Febri Yanti; Lufri Lufri; Yuni Ahda – Open Education Studies, 2025
Augmented reality (AR) became increasingly popular in education worldwide as a useful tool for improving student engagement, teamwork, and problem-solving abilities to enhance students' skills in Education 4.0 (E4.0). This research aimed to analyze and highlight several research publications that examined the use of AR to improve the skills of…
Descriptors: Computer Simulation, High School Seniors, Skill Development, Technology Uses in Education
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I Putu Ade Andre Payadnya; Gusti Ayu Made Arna Putri; I Ketut Suwija; Sompob Saelee; I Gusti Agung Ngurah Trisna Jayantika – Journal for Multicultural Education, 2025
Purpose: Artificial intelligence (AI) is increasingly used in education, yet its cultural impact, especially in Southeast Asian mathematics education, remains underexplored. This gap is significant because understanding cultural adaptation is essential for AI tools to effectively enhance learning in diverse classrooms. This study examines how AI…
Descriptors: Technology Uses in Education, Artificial Intelligence, Mathematics Education, Mathematics Teachers
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Eileen McGivney – British Journal of Educational Technology, 2025
Agency, or the capacity to take intentional actions, is considered one of the primary affordances of virtual reality (VR) for learning. VR is expected to increase learners' agency because it allows for full-body interactivity from a first-person perspective, giving them novel ways of interacting with the digital environment. Yet, agency in…
Descriptors: Technology Uses in Education, Computer Simulation, Field Trips, Personal Autonomy
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Tessa Consoli; Maria-Luisa Schmitz; Chiara Antonietti; Philipp Gonon; Alberto Cattaneo; Dominik Petko – Education and Information Technologies, 2025
Despite extensive research on technology's potential to enhance teaching, large-scale studies often report mixed or negative impacts of technology use at school on student learning achievements. This ambiguity is often attributed to previous large-scale studies focusing more on the frequency rather than the quality of technology integration in the…
Descriptors: Foreign Countries, Secondary School Curriculum, High School Students, High School Teachers
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Fangzhou Jin; Xiangmei Peng; Lanfang Sun; Zicong Song; Keyi Zhou; Chin-Hsi Lin – Journal of Computer Assisted Learning, 2025
Background: There are various challenges to teachers' use of generative artificial intelligence (GenAI) for professional learning. Although GenAI is expected to play a transformative role in teachers' learning, its impact on them remains subtle. Objectives: Guided by community of practice, this paper examines the integration of GenAI into an…
Descriptors: Artificial Intelligence, Communities of Practice, Technology Uses in Education, Experienced Teachers