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Efecan, Can Fatih; Sendag, Serkan; Gedik, Nuray – Journal of Educational Computing Research, 2021
Learning programming is a painful process for most students, especially those learning text- based programming languages. In this study, based on the principle of Bandura's social learning theory, the vicarious real-life experiences of several pioneers in the field of IT and programming were presented as 15-minutes stories to a group of 9th…
Descriptors: Programming, Computer Science Education, Academic Achievement, Comparative Analysis
Granlund, George – Tech Directions, 2004
The author describes one of the first activities that his ninth grade Applied Technology class complete each semester. This activity calls for developing a "Wanted Poster" featuring an inventor/technologist. He adapted the activity from one that he saw on a science-related site on the World Wide Web. The Wanted Poster activity gives students an…
Descriptors: Grade 9, Internet, Information Technology, Hypermedia

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