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Gwo-Jen Hwang; Chun-Chun Chang; Chin-Ya Juan – Educational Technology Research and Development, 2025
Problem-posing has been regarded as a potential method to engage students in deeper thinking; however, without sufficient supports, most students could encounter difficulties in posing quality problems. In this study, a concept mapping-based online cooperative problem-posing (CM-OCPP) approach is proposed to guide students to complete…
Descriptors: Learning Processes, Learning Strategies, Concept Mapping, Electronic Learning
Arici, Faruk; Yilmaz, Mehmet – Journal of Computer Assisted Learning, 2023
Background: Augmented reality (AR) is a widely used technology in science education today. Problem-based learning (PBL) is one of the teaching methods employed in science education for a long time. Studies where AR and PBL are used together are new and rare. PBL and AR technology are used together in the study because it is believed that…
Descriptors: Computer Simulation, Problem Based Learning, Science Education, Educational Technology
Hyo-Jeong So; Matthew Gaydos – Pedagogies: An International Journal, 2024
As digital games become more integrated into education, striking a balance between technology and pedagogy is essential. This study investigates digital games as contexts for problem-based learning (PBL) to actively involve students in problem-solving in a Korean middle school. This study examined two cases (Social Studies and Science) where…
Descriptors: Video Games, Educational Technology, Technology Uses in Education, Problem Based Learning
Secil Alniak-Daye; Feral Ogan-Bekiroglu – Science Insights Education Frontiers, 2025
The aim of this study was to examine the effects of STEM activities on students' attitudes towards STEM and problem-solving skills by taking their components into account. An experimental design with pretest-posttest control group was applied in the study. Quantitative and qualitative data collection tools were used. The participants of the study…
Descriptors: STEM Education, Science Activities, Physics, Student Attitudes
Nuhoglu, Hasret – Participatory Educational Research, 2020
The main goal of this research is to study the effect of modelling with system dynamics on learning. Specifically, this research studies if using inductive or deductive learning methods applied during modelling with system dynamics has any effect on problem solving skills of students. This research has three other goals: Firstly, the successful…
Descriptors: Logical Thinking, Teaching Methods, Science Education, Conservation (Environment)
Kuan-Fu Chen; Gwo-Jen Hwang; Mei-Rong Alice Chen – Educational Technology Research and Development, 2024
Many studies have incorporated concept maps into digital games to enable learners to make connections between subject concepts in the game. However, most learners do not associate spontaneously with the thematic concepts in the game but need to be facilitated by effective scaffolding mechanisms to reconceptualize the learning process and content.…
Descriptors: Concept Mapping, Game Based Learning, Learning Strategies, Grade 7
Hsu, Mei-En; Cheng, Meng-Tzu – British Journal of Educational Technology, 2021
Games have been regarded as a potential vehicle for enhancing student learning. Previous studies mainly focused on learning outcomes; however, the learning processes and dynamic in-game behaviours of students who are immersed in a game context are relatively undiscovered. The purposes of this study were to develop an educational game, "Bio…
Descriptors: Game Based Learning, Middle School Students, Grade 7, Educational Games
Tuti Utami – International Society for Technology, Education, and Science, 2023
Previous research found that critical thinking skills of students need to be trained more intensively using authentic problems in daily life. Critical thinking can be developed through problem-based learning as a pedagogical approach in an aligned learning and teaching context. This research aims to obtain the profile of students' critical…
Descriptors: Problem Based Learning, Critical Thinking, Learning Activities, Grade 7
Sugito; E. S., Sri Mulyani; Hartono; Supartono – International Journal of Evaluation and Research in Education, 2017
This study was to explore how enhance communication skill through problem posing and presentation method. The subjects of this research were the seven grade students Junior High School, including 20 male and 14 female. This research was conducted in two cycles and each cycle consisted of four steps, they were: planning, action, observation, and…
Descriptors: Communication Skills, Problem Solving, Teaching Methods, Grade 7
Çavas, Bülent; Güney, L. Özge; Karagöz, Emre; Çavas, Pinar – Science Education International, 2020
Lego has been a popular toy since 1932. "LEGO" is an abbreviation of two Danish words "leg godt" which means "play well." In today's LEGO-based learning and teaching environments, it has been revealed in studies that students working to solve problems presented to them were often unaware of how much time has passed.…
Descriptors: Toys, Robotics, Student Attitudes, Scientists
Ural, Evrim; Dadli, Guzide – Journal of Education in Science, Environment and Health, 2020
The study aimed to investigate the effect of authentic problem-based learning (PBL) activities in the unit of "Human and Environment" on 7th graders' environmental information, their reflective thinking skills and their environmental attitudes. The sample of the study consisted of 53 7th grade students from two different classes…
Descriptors: Reflection, Grade 7, Thinking Skills, Measures (Individuals)
Hong, Jon-Chao; Hwang, Ming-Yueh; Szeto, Elson; Tai, Kai-Hsin; Tsai, Chi-Ruei – EURASIA Journal of Mathematics, Science & Technology Education, 2016
Hands-on making (e.g., "Maker") has become prevalent in current educational settings. To understand the role that students' epistemic curiosity plays in hands-on making contests, this study explored its correlation to students' positive affect and continuance intention to participate in a hands-on making contest called…
Descriptors: Epistemology, Hands on Science, Science Education, Science Instruction
Gomez Zwiep, Susan – AERA Online Paper Repository, 2016
This study examines teachers' initial conceptions of an integrated STEM-PBL approach and their perceptions of what facilitates or hinders implementation in their schools. This study took place within the first year of a three-year STEM Professional Development (PD) program for middle school math, science and English language arts teachers. The two…
Descriptors: Integrated Curriculum, STEM Education, Problem Based Learning, Interdisciplinary Approach
Horiguchi, Tomoya; Imai, Isao; Toumoto, Takahito; Hirashima, Tsukasa – Educational Technology & Society, 2014
Error-based simulation (EBS) has been developed to generate phenomena by using students' erroneous ideas and also offers promise for promoting students' awareness of errors. In this paper, we report the evaluation of EBS used in learning "normal reaction" in a junior high school. An EBS class, where students learned the concept…
Descriptors: Simulation, Error Correction, Learning Processes, Misconceptions
Dogru, Mustafa; Sarac, Esra – Educational Research and Reviews, 2013
The purpose of this study is to reveal the metaphors of primary school students (n = 362) relating to the concept of global warming. Data collected by completing the expression of "global warming is like..., because..." of the students were analysed by use of qualitative and quantitative data analysis techniques. According to findings of…
Descriptors: Elementary School Students, Environmental Education, Data Collection, Figurative Language
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