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Catalán Molina, Diego; Porter, Tenelle; Oberle, Catherine; Haghighat, Misha; Fredericks, Afiya; Budd, Kristen; Roberts, Sylvia; Blackwell, Lisa; Trzesniewski, Kali H. – Journal of Research on Educational Effectiveness, 2022
Recent studies have suggested that quality of delivery matters to achieve better student outcomes in the context of school interventions. However, studies rarely measure quality of delivery and test its association with students' outcomes, perhaps due to lack of clarity regarding how to measure it. Here, we offer recommendations on how to select…
Descriptors: Educational Quality, Measurement Techniques, Teaching Methods, Intervention
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Ayasrah, Samer; Alnasraween, Mo'en Salman; Alshorman, Ala'aldin; Aljarrah, Abdalrahman – Pegem Journal of Education and Instruction, 2022
Currently, technology has become the core of development and prosperity processes in various sectors of the world, including the educational sector. The COVID-19 pandemic certainly created many problems in the educational sector, especially when the education system was completely closed, and different countries of the world sought to mitigate the…
Descriptors: Foreign Countries, COVID-19, Pandemics, Blended Learning
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Filipe T. Moreira; Mário Vairinhos; Fernando Ramos – Educational Media International, 2024
The Internet of Things is shifting the way people interact with each other, the way people interact with objects, and the way objects interact with each other. This reality is creating a new paradigm, where the world becomes more interconnected. In the field of Education, we are at the beginning of understanding the profound transformation that…
Descriptors: Educational Technology, Technology Uses in Education, Interaction, Internet
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Özkal, Ibrahim; Kiliçer, Kerem – International Technology and Education Journal, 2022
The purpose of this study was to develop a 3D virtual reality environment and to examine its effectiveness in order to facilitate the adaptation and integration of immigrant students into school. In the study, which was carried out in two stages, the design-based research method and the mixed research method were used, respectively. In the study…
Descriptors: Computer Simulation, Program Development, Program Effectiveness, Immigrants
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Jung, Hyunyi; Son, Ji-Won; Ji-Yeong, I – Mathematics Teacher: Learning and Teaching PK-12, 2022
Data reasoning and digital literacy skills, especially the ability to find, represent, and accurately interpret the relevant data, are critical in workplaces and lifetime experiences. Given the importance of developing data reasoning skills from learners' experiences, this article aims to describe teacher and student actions that contributed to…
Descriptors: COVID-19, Pandemics, Relevance (Education), Mathematics Instruction
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Mingyu Feng; Natalie Brezack; Chunwei Huang; Kelly Collins – British Journal of Educational Technology, 2025
In this study, we examined the long-term effects of ASSISTments, an educational technology platform that enables formative assessment. The intervention was implemented in schools in one U.S. state for 12-13-year-old students (7th grade). Students' math achievement was measured at the end of the following school year (8th grade, ages 13-14 years),…
Descriptors: Educational Technology, Technology Uses in Education, Formative Evaluation, Grade 7
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Tai, Tzu-Yu; Chen, Howard Hao-Jan; Todd, Graeme – Computer Assisted Language Learning, 2022
VR technology allows learners to access simulated, immersive and interactive virtual environments to perform authentic learning activities. In particular, VR has emerged as a valuable tool for L2 learning. However, VR research has tended to pay more attention to desktop-based VR than to VR via mobile-rendered HMDs, leaving the potentials of VR…
Descriptors: Computer Simulation, Educational Technology, English (Second Language), Second Language Learning
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Melike Sule Yildiza; Yavuz Yaman – Journal of Learning and Teaching in Digital Age, 2024
The aim of this study is to investigate the effect of digital gamification-based instruction on the attitudes towards mathematics and anxiety of seventh-grade gifted students in the "Equation and Equation" unit. In this study, pretest-posttest unbalanced group experimental design was used. The study was conducted in the 2022-2023…
Descriptors: Gamification, Computer Games, Student Attitudes, Mathematics Anxiety
Andrea Armour Trudeau – ProQuest LLC, 2024
With virtual reality (VR) tools becoming increasingly prevalent in K-12 schools today, educators now possess the means to transport students to digitally simulated times and places without ever leaving the classroom. However, current application of this experiential technology is in its nascent stage and subsequent research is often limited to…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Grade 7
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Huda S. Alazmi; Ghader M. Alemtairy – Education and Information Technologies, 2024
There is increasing educational interest in immersive virtual reality (IVR) applications which aid student learning and performance. However, few empirical studies have investigated the potential for implementing the technology in middle-school social studies classrooms. This study employed a quasi-experimental approach to address this issue,…
Descriptors: Computer Simulation, Field Trips, Middle School Students, Social Studies
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LeaAnne Daughrity; Candace Walkington; Max Sherard – Grantee Submission, 2025
This study investigates the use of GeoGebra, a Dynamic Geometry Software (DGS) for math learning in Virtual Reality (VR) using head-mounted displays. We conducted a study with n = 20 middle school students receiving a mathematics tutoring intervention over time in a VR environment. Using theories of embodied cognition and playful mathematics, this…
Descriptors: Mathematics Education, Computer Software, Educational Technology, Computer Simulation
Mingyu Feng; Gary Weiser; Kelly Collins – WestEd, 2024
This report delves into the cost and effectiveness of the ASSISTments program as an online math support tool. Aiming to replicate previous findings, the study focused on the impact of ASSISTments on student learning in seventh-grade classrooms. The report outlines the study's objectives, setting, and participants alongside the study design,…
Descriptors: Costs, Cost Effectiveness, Mathematics Instruction, Educational Technology
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Dhanang Setyo Ervana; Raharjo; Munasir; Eko Hariyono; Judhistira Aria Utama – Turkish Online Journal of Distance Education, 2024
This study aims to describe the 3D model's online modules effectiveness in the practicing mastery of conceptual knowledge in solar system learning using an instrument which tested 58 7th-grade respondents from one of the junior high schools in Jombang, East Java, Indonesia. The respondents were then divided without randomization into 29…
Descriptors: Online Courses, Astronomy, Science Instruction, Geometric Concepts
Mingyu Feng; Chunwei Huang; Kelly Collins – Grantee Submission, 2023
Math performance continues to be an important focus for improvement. Many districts adopted educational technology programs to support student learning and teacher instruction. The ASSISTments program provides feedback to students as they solve homework problems and automatically prepares reports for teachers about student performance on daily…
Descriptors: Grade 7, Students, Mathematics Instruction, Homework
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Kirk Walters; Rachel Garrett; Dioni Garcia-Piriz; Eban Witherspoon; Max Pardo; Lauren Burr; Melissa Rogers – Society for Research on Educational Effectiveness, 2022
Background/Context: A minority of U.S. eighth graders reach the proficient level on the National Assessment of Educational Progress (U.S. Department of Education, 2021). Early evidence suggests that the pandemic has made things worse, especially so for underserved student populations (Lewis et al., 2021). Math proficiency is central to advanced…
Descriptors: COVID-19, Pandemics, Rural Schools, Grade 7
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