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Fakhrou, Abdulnaser A.; Ghareeb, Sara A. – Journal of Curriculum and Teaching, 2020
The present study aimed to explore the effectiveness of a proposed program titled (creativity lamp) in improving students' thinking skills and academic achievement and promoting creativity among them in Kuwait. This program involves several enrichment activities. The experimental group consists from 26 students. The control group consists from 25…
Descriptors: Program Effectiveness, Enrichment Activities, Extracurricular Activities, Creative Thinking
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Schoevers, Eveline M.; Leseman, Paul P. M.; Kroesbergen, Evelyn H. – International Journal of Science and Mathematics Education, 2020
This study evaluates the effects of the Mathematics, Arts, and Creativity in Education (MACE) program on students' ability in geometry and visual arts in the upper grades of elementary school. The program consisted of a lesson series for fourth, fifth, and sixth grade students in which geometry and visual arts were integrated, alongside with a…
Descriptors: Mathematics Instruction, Geometry, Visual Arts, Interdisciplinary Approach
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Bruni, Coral M.; Winter, Patricia L.; Schultz, P. Wesley; Omoto, Allen M.; Tabanico, Jennifer J. – Environmental Education Research, 2017
People in industrialized countries may be losing their connection with nature. The Get to Know Program (Get to Know) is a multi-faceted program aimed at encouraging direct connection with nature through a variety of activities (observations of wildlife, hiking, creative arts, and special events), specifically among youth. Three studies assessed…
Descriptors: Program Effectiveness, Natural Resources, Outdoor Education, Youth Programs
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Ryom, Knud; Andersen, Mie Maar; Stelter, Reinhard – Improving Schools, 2017
The purpose of this study was to implement group coaching in a school setting and examine the participants' experiences. Participants were all males (age 12-16 years), primarily with a Middle Eastern family background and from a socioeconomically deprived area. A 2-year intervention with regular coaching counselling during school hours was…
Descriptors: Coaching (Performance), Adolescents, Males, Intervention
Varian, Samantha – Online Submission, 2016
The purpose of this study was to measure the effects of Choice-Based Art Education on supporting the needs of all learners in an inclusive classroom, while building confidence, creativity, and critical thinking skills. Over a seven-week period, data was collected through photographs, pre- and post- surveys, interviews, pre- and post-creativity…
Descriptors: Art Education, Inclusion, Student Needs, Photography
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Hwang, Gwo-Jen; Hung, Chun-Ming; Chen, Nian-Shing – Educational Technology Research and Development, 2014
In this study, a peer assessment-based game development approach is proposed for improving students' learning achievements, motivations and problem-solving skills. An experiment has been conducted to evaluate the effectiveness of the proposed approach in a science course at an elementary school. A total of 167 sixth graders participated in…
Descriptors: Student Motivation, Problem Solving, Academic Achievement, Peer Evaluation
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Petrovici, Constantin; Havârneanu, Geanina – Acta Didactica Napocensia, 2015
In this article we intend to analyze the effectiveness of an educational program of mathematical creativity, designed for learners aged 10 to 12 years, which has been implemented in an urban school of Iasi, Romania. This analysis has both a psycho-educational dimension and a statistical analysis one. The psycho-educational dimension refers to the…
Descriptors: Foreign Countries, Mathematics Instruction, Creativity, Urban Schools
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Knezek, Gerald; Christensen, Rhonda; Tyler-Wood, Tandra; Periathiruvadi, Sita – Science Education International, 2013
Middle school is a crucial stage in student development as students prepare for a fast changing future. The science, technology, engineering and mathematics (STEM) skills that students acquire in middle school lay the foundation for a successful career in STEM. Moreover, most STEM occupations require competencies in science, math and logical…
Descriptors: Middle School Students, Student Attitudes, STEM Education, Career Awareness
Sims, Christopher Otter – ProQuest LLC, 2012
This dissertation presents an ethnographic account of the launch of "The Downtown School for Design, Media, and Technology," one of the most prominent American school reform projects in recent years. Drawing on popular accounts about children and young people's pervasive affinity for digital media, and especially video games, the…
Descriptors: Ethnography, Educational Change, Educational Technology, Video Games
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Pracana, Clara, Ed.; Wang, Michael, Ed. – Online Submission, 2017
We are delighted to welcome you to the International Psychological Applications Conference and Trends (InPACT) 2017, taking place in Budapest, Hungary, from 29 of April to 1 of May, 2017. Modern psychology offers a large range of scientific fields where it can be applied. The goal of understanding individuals and groups (mental functions and…
Descriptors: Educational Psychology, Anxiety, Cognitive Restructuring, Outcomes of Treatment
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Yang, Jie Chi; Ko, Hwa Wei; Chung, I. Ling – Educational Technology & Society, 2005
This study reports the development and evaluation of a web-based interactive writing environment designed for elementary school students. The environment includes three writing themes, "story pass on", "story chameleon" and "thousand ideas", to encourage reading comprehension, creativity and problem-solving skills of…
Descriptors: Elementary School Students, Reading Comprehension, Socialization, Creative Writing