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Jinbo Tan; Kinshuk; Lei Wu – Educational Technology Research and Development, 2024
The role of creativity has been well recognized in wholesome development of children's personality and attitude. Among various approaches to foster creativity in children, design thinking (DT) has emerged as a significant approach. The study presented in this paper explores the implementation of DT into maker education to help K-12 students…
Descriptors: Design, Thinking Skills, Elementary Secondary Education, Creativity
Wenyi Lu; Joseph Griffin; Troy D. Sadler; James Laffey; Sean P. Goggins – Journal of Learning Analytics, 2025
Game-based learning (GBL) is increasingly recognized as an effective tool for teaching diverse skills, particularly in science education, due to its interactive, engaging, and motivational qualities, along with timely assessments and intelligent feedback. However, more empirical studies are needed to facilitate its wider application in school…
Descriptors: Game Based Learning, Predictor Variables, Evaluation Methods, Educational Games
Gerard Dummer; Elwin Savelsbergh; Paul Drijvers – Informatics in Education, 2025
Programmed control systems are ubiquitous in the present-day world. In current educational practice, however, these systems are hardly being addressed, and little is known about children's spontaneous understandings about such systems. Therefore, we explored pupils' understandings prior to instruction in three concrete settings: a car park, an…
Descriptors: Elementary School Students, Grade 3, Grade 6, Computer Science Education
Müge Özkanbas; Özgecan Tastan Kirik – Journal of Educational Research, 2023
This study aims to better understand Process-Oriented Guided Inquiry Learning (POGIL) in middle school science teaching by revealing the perceptions of sixth-grade students in a public school in Turkey about POGIL. In the research conducted as a case study, the data were collected through interviews with 12 students who were taught the Particle…
Descriptors: Middle School Students, Reflection, Teaching Methods, Inquiry
Kirçali, Aycan Çelik; Özdener, Nesrin – Technology, Knowledge and Learning, 2023
This study examines the effects of plugged and unplugged programming tools used in algorithm teaching at the K-12 level on student computational thinking skills and to determine whether gender is a factor in this process. The study group was designed with a control group pre-test--post-test; quasi-experimental model, that consisted of 109 students…
Descriptors: Comparative Analysis, Teaching Methods, Learning Activities, Algorithms
Fatih Yazici; Mustafa Sözbilir – Journal of Biological Education, 2024
The aim of this study is to design various instructional materials to teach biological systems in a 'Systems in Our Body' unit to 6th grade students with visual impairment (SVI) and to evaluate the effectiveness of these materials. In the study, a design-based research model was used. In the first stage, individual learning needs of SVI and their…
Descriptors: Foreign Countries, Secondary School Students, Visual Impairments, Instructional Materials
Pelin Yildirim; Gonca Keçeci; Fikriye Kirbag Zengin – International Journal of Assessment Tools in Education, 2024
This study aims to develop a knowledge test to assess secondary school students' awareness of scientists. After determining the topics that the questions in the test would measure, 50 multiple-choice questions were prepared and presented to six experts in the field. Following the experts' feedback, the number of questions in the test was reduced…
Descriptors: Knowledge Level, Student Evaluation, Test Construction, Scientists
Chuang Chen; Nurullizam Jamiat; Siti Nazleen Abdul Rabu; Yongchun Mao – Education and Information Technologies, 2024
Gamified interactive e-books can make the learning process more interactive, enjoyable, and personalized by incorporating game elements into the educational content, thus increasing student engagement and retention in the flipped classroom. However, scholars have pointed out that learning with game elements that may lead to poor learning outcomes.…
Descriptors: Grade 6, Mathematics Education, Flipped Classroom, Teaching Methods
Aura, Isabella; Järvelä, Simo; Hassan, Lobna; Hamari, Juho – Journal of Educational Research, 2023
This study examines the effects of a role-play-based pedagogical method in Finland on the twenty-first century skills propensity among 6th graders (12-year-olds). The approach entails a simulation of a society in a gamified learning environment as part of their formal education. Structural Equation Modeling was employed to analyze the students' (N…
Descriptors: Role Playing, 21st Century Skills, Teaching Methods, Grade 6
Coleen Morgan – ProQuest LLC, 2024
The problem in this study was that despite encouragement from administrators, kindergarten through Grade 8 teachers struggled to use project-based learning (PBL) in a local school in the Association of Independent Maryland and DC Schools (AIMS). Rooted in Kilpatrick's progressive philosophy of education and Piaget's theory of constructivism, this…
Descriptors: Teaching Experience, Active Learning, Student Projects, Kindergarten
Sleeman, Mike; Friesen, Myron; Tyler-Merrick, Gaye; Walker, Lawrence – Journal of Behavioral Education, 2021
Fluent recall of basic facts is essential to the development of more complex math skills. Therefore, failure to develop fluency with basic facts may impede the development of these skills. The present study used a between-group experimental design to investigate whether a basic facts fluency program, implemented within a self-regulated learner…
Descriptors: Mathematics Instruction, Mathematics Skills, Self Management, Grade 5
Marcia A. Barnes; Nathan H. Clemens; Deborah Simmons; Colby Hall; Melissa Fogarty; Amanda Martinez-Lincoln; Sharon Vaughn; Leslie Simmons; Anna-Maria Fall; Greg Roberts – Scientific Studies of Reading, 2024
An inferential comprehension intervention addressing reading comprehension difficulties of middle schoolers was tested. Method Students in Grades 6 to 8 (n = 145; 53.8% female; 71% White; 24% Black) who failed their state literacy test, were randomly assigned to tutor-led, computerized, or business-as-usual [BaU] interventions. Results The…
Descriptors: Tutors, Computer Uses in Education, Inferences, Reading Comprehension
Tillema, Erik S. – Mathematical Thinking and Learning: An International Journal, 2020
Two-hour long developmental teaching interviews were conducted with each of 14 sixth grade students, ages 11-12. The purposes of the interviews were to investigate how students solved arrangement problems (APs), and how their solutions of these problems differed from their solution of Cartesian product problems (CPPs). The 14 students represented…
Descriptors: Mathematics Instruction, Multiplication, Mathematical Concepts, Teaching Methods
Çifci, Musa; Kaplan, Kadir – Journal of Language and Linguistic Studies, 2020
This study aimed to develop "Caricature Creation Rubric" which can be used to evaluate the products produced by 6th grade students at the end of their caricature creation process and to make its validity and reliability studies. The criteria in the graded key were determined by using the "Caricature Literacy Module" prepared by…
Descriptors: Cartoons, Scoring Rubrics, Evaluation Methods, Student Evaluation
Firman Parlindungan; Adrian Rodgers – Journal of Education in Muslim Societies, 2023
In this article, we present a case study of a sixth grade English Language Arts (ELA) teacher and her students at an American Islamic school. The perception in the literature is that schools are an important bridge for immigrants to engage with their adopted culture. We examined the curriculum and instructional practice of sixth grade ELA teacher…
Descriptors: Language Arts, Grade 6, Islam, Religious Schools