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Puranik, Cynthia S.; Lombardino, Linda J.; Altmann, Lori J. P. – American Journal of Speech-Language Pathology, 2008
Purpose: The primary goal of this study was to document the progression of the microstructural elements of written language in children at 4 grade levels. The secondary purpose was to ascertain whether the variables selected for examination could be classified into valid categories that reflect the multidimensional nature of writing. Method:…
Descriptors: Written Language, Elementary School Students, Writing Skills, Factor Analysis
Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills
Koch, Janice; Feingold, Brooke – Journal of Technology Education, 2006
This study explores the use of design technology to teach a unit on poetry in a fifth grade class. The main goals of the poetry unit were to develop students' abilities to use their own creative voices to express themselves and to write descriptive poetry that creates detailed images for the reader. This unit was implemented in a fifth grade class…
Descriptors: Action Research, Poetry, Engineering Technology, Design
Lennon, Jeffrey L.; Coombs, David W. – Simulation & Gaming, 2005
This study examined the use of postgame debriefing of a health educational board game activity on dengue fever in a Filipino student population. The debriefing used a series of specific open-ended questions, exploring students' feelings about the game and game-related questionnaires, students' perceptions of important information about dengue from…
Descriptors: Foreign Countries, Health Education, Educational Games, Questionnaires
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