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Ali Alqarni – Journal of Educational Computing Research, 2025
This study examined the effect of gamification on visual programming and computational thinking skills among primary school students, aiming to investigate how gamified learning environments enhance cognitive skill development and conceptual integration compared to traditional teaching methods. A quasi-experimental design was employed, involving…
Descriptors: Thinking Skills, Game Based Learning, Achievement Tests, Teaching Methods
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Lu, Su-Ju; Liu, Ying-Chieh; Chen, Po-Ju; Hsieh, Mu-Rong – Interactive Learning Environments, 2020
Emerging technologies have been widely used in applications designed to increase potential for learning enhancement. This study develops a mobile application to integrate augmented reality (AR) functionality into physical puzzle-type games. In the application, learners see visualizations of three-dimensional (3D) dinosaurs and interact with…
Descriptors: Game Based Learning, Puzzles, Computer Simulation, Science Achievement
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Sheffield, Caroline C. – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2015
Interactive whiteboards (IWBs) are increasingly prevalent in U.S. classrooms. Yet, little is known about how this tool is being used to teach social studies. This case study through classroom observations, interviews, and student focus groups examines how two fifth-grade teachers use the IWB to teach U.S. history. The data indicate that when the…
Descriptors: Case Studies, Bulletin Boards, Visual Aids, Educational Equipment
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Sad, Suleyman Nihat; Ozhan, Ugur – Computers & Education, 2012
The main purpose of this study was to investigate the views of primary students about interactive whiteboard [IWB] use in their classes from attitudinal and pedagogical perspectives. Research was designed as an empirical approach to "phenomenology." Data was collected from fifty primary students (fourth to eighth) through focus group interviews.…
Descriptors: Phenomenology, Elementary School Students, Student Attitudes, Educational Needs
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Hamlin, Barb – Teaching Elementary Physical Education, 2005
The author of this paper teaches grades 6-8 Health and Physical Education at a rural middle school in Howland, Maine (Hichborn Middle School). In 1996, the state legislature approved "The Maine Learning Results" as the document identifying the knowledge and skills essential to prepare Maine students for work, higher education,…
Descriptors: Psychomotor Skills, Visual Aids, Teaching Methods, Personal Narratives