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Yang, Kai-Hsiang – Interactive Learning Environments, 2017
It is widely accepted that the digital game-based learning approach has the advantage of stimulating students' learning motivation, but simply using digital games in the classroom does not guarantee satisfactory learning achievement, especially in the case of the absence of a teacher. Integrating appropriate learning strategies into a game can…
Descriptors: Educational Games, Electronic Learning, Mastery Learning, Learning Theories
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Agbuga, Bulent; Xiang, Ping; McBride, Ron – Journal of Teaching in Physical Education, 2010
This study used a trichotomous achievement goal model to explore and describe what actually happened in terms of students' achievement goals and disruptive behaviors in an after-school physical activity program. Participants included 158 students in grades 3-6. They completed questionnaires assessing their achievement goals and disruptive…
Descriptors: Physical Activities, Achievement, Grade 3, Student Behavior