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Aydin, Sevim; Duman, Emel; Bertiz, Yasemin; Birisçi, Salih – Journal of Educational Technology and Online Learning, 2022
In this study, it was aimed to investigate the change in the conceptual understanding of "artificial intelligence". For this purpose, the determination of the metaphors related to the concept of artificial intelligence in the stages before and after watching the artificial intelligence-themed computer-aided animation developed within the…
Descriptors: Artificial Intelligence, Figurative Language, Animation, Grade 5
Seyedeh Azin Sanjari Pirmahaleh – ProQuest LLC, 2019
The purpose of this study was to explore students' mathematical practices while working on modeling problems using 3 interactive computer simulations. Three fifth grade students' interactions with computer-based modeling simulation were examined to identify how children defined and prioritized and coordinated variables and parameters in…
Descriptors: Mathematics Instruction, Mathematical Models, Computer Simulation, Grade 5
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Devi, Jaishree; Jena, Ananta Kumar – Emotional & Behavioural Difficulties, 2022
Animation based online instructional sessions were organised for enhancing learning attainment and cognitive functioning skills for children diagnosed with ADHD symptoms. The study aimed to examine the effectiveness of animation-based instruction for the empowerment of learning attainment in relation to the cognitive functioning in students with…
Descriptors: Animation, Intervention, Cartoons, COVID-19
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Hsu, Kuang-Chen; Hsu, YuPing; Olesh, Ryan – AERA Online Paper Repository, 2017
This study attempts to gain insight into whether and what types of gamification have the potential to contribute to students' learning performances while also remaining gender equality in science education. Two types of game elements including competition (gamified animation) and cooperation (social gamified animation) were integrated into an…
Descriptors: Educational Games, Educational Technology, Animation, Video Games
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Koong, Chorng-Shiuh; Wu, Chi-Ying – Computers & Education, 2010
Multiple intelligences, with its hypothesis and implementation, have ascended to a prominent status among the many instructional methodologies. Meanwhile, pedagogical theories and concepts are in need of more alternative and interactive assessments to prove their prevalence (Kinugasa, Yamashita, Hayashi, Tominaga, & Yamasaki, 2005). In general,…
Descriptors: Multiple Intelligences, Test Items, Grading, Programming