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Jensen, Erik Ottar; Hanghøj, Thorkild – Electronic Journal of e-Learning, 2020
This paper presents empirical findings from a qualitative study on Minecraft as a mathematical tool and learning environment. Even though Minecraft has been used for several years in classrooms around the world, there is a lack of detailed empirical studies of how students learn subject-related content by working with the game. This study is based…
Descriptors: Mathematics Instruction, Teaching Methods, Student Attitudes, Video Games
Hansen, Rune – Scandinavian Journal of Educational Research, 2021
The article is based on reforms in the Danish educational system, encouraging a new focus on learning goals. The use of learning goals is investigated with a teacher in one mathematics class. Inspired by categories from goal theory, different types of students are described regarding their understanding of the usefulness of visible learning goals…
Descriptors: Mathematics Education, Educational Change, Educational Objectives, Goal Orientation
Natascha Drachmann – International Journal of Multilingualism, 2024
Within educational research, there has been an increased interest in recent years to develop learners' language awareness (LA) in the context of plurilingual education. Recommendations and intentions are given pointing to the benefits, but there are few concrete tools for how it can be carried out in practice. The article seeks to contribute to…
Descriptors: Multilingualism, Teacher Attitudes, Models, Metalinguistics
Lundtofte, T. E. – European Commission, 2021
This report presents results from a Danish qualitative interview-based study with teachers, students parents, school leaders and representatives from interest groups (n=22). The focus is on the academic year 2020-21 in Danish compulsory education, which can be described as the first full year with COVID-19. The study reveals how practices from the…
Descriptors: Foreign Countries, COVID-19, Pandemics, Well Being
Magnussen, Rikke; Zachariassen, Maria; Kharlamov, Nikita; Larsen, Birger – Electronic Journal of e-Learning, 2017
This paper presents a methodological discussion of the potential and challenges of involving mobile eye tracking technology in studies of knowledge generation and learning in a science centre context. The methodological exploration is based on eye-tracking studies of audience interaction and knowledge generation in the technology-enhanced health…
Descriptors: Eye Movements, Electronic Learning, Informal Education, Foreign Countries
Murmann, Mai; Avraamidou, Lucy – International Journal of Science Education, Part B: Communication and Public Engagement, 2014
The aim of this qualitative case study was to explore the use of stories as tools for learning within formal and informal learning environments. The design was based on three areas of interest: (a) the story as a tool for learning; (b) the student as subjects engaging with the story; and (c) the context in which the story learning activity takes…
Descriptors: Museums, Qualitative Research, Case Studies, Animals
Ejsing-Duun, Stine; Skovbjerg, Helle Marie – Electronic Journal of e-Learning, 2016
This article explores how student behaviour and interactions change when teachers use "producing" as a primary pedagogical strategy (Papert, 1980; Ejsing-Duun and Karoff, 2014). Based on observed student and teacher actions and responses, as well as students' production, this paper emphasizes the importance of understanding how students…
Descriptors: Teaching Methods, Creativity, Play, Games
Brown, J. C. – United States Bureau of Education, Department of the Interior, 1915
The International Commission on the Teaching of Mathematics created by the International Congress of Mathematics at Rome, Italy, in 1908, submitted a large body of reports to the congress at Cambridge, England, in 1912. Those for the United States have been published as bulletins for the Bureau of Education. The material in this bulletin shows…
Descriptors: Foreign Countries, Mathematics Education, Mathematics Curriculum, Elementary School Mathematics

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