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Endang Widi Winarni; Endina Putri Purwandari; Fadhli Omi Raharjo – Education and Information Technologies, 2024
Scientific literacy must be developed to prepare the students for handling current challenges. This study purpose is to determine whether the use of Science, Technology, Engineering, Art, and Mathematics (STEAM) and Virtual Reality (VR) with the Project-based Learning (PjBL) model has an influence on scientific literacy in elementary students. The…
Descriptors: Art Education, STEM Education, Computer Simulation, Scientific Literacy
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Gürbüzer, Sümeyra; Çite, Hakan; Alkis Küçükaydin, Mensure – International Journal of Modern Education Studies, 2022
The role and importance of technology applications in increasing the cognitive and affective learning of students have been accepted. For this reason, it has been considered important to use different materials and various educational technologies in the preparation of active learning environments. In this context, the effect of the use of the…
Descriptors: Elementary School Students, Grade 4, Social Studies, Student Attitudes
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Ng, Oi-Lam; Ferrara, Francesca – International Journal of Science and Mathematics Education, 2020
In this paper, we build on a previously developed notion of 'learning as Making' to examine mathematics thinking and learning in a highly transformative and technological Making environment: one that involves a handheld 3D printing technology which enables 3D models to be created instantly via one's moving hand. In particular, we present two…
Descriptors: Elementary School Mathematics, Mathematics Activities, Technology Uses in Education, Models
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Gao, Xuemin; Hew, Khe Foon – Journal of Educational Computing Research, 2022
Computational thinking (CT) has attracted significant interest among many educators around the globe. Despite this growing interest, research on CT and programming education in elementary school remains at an initial stage. Many relevant studies have adopted only one type of method to assess students' CT, which may lead to an incomplete view of…
Descriptors: Thinking Skills, Computation, Flipped Classroom, Elementary School Students
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Schellinger, Jennifer; Mendenhall, Anne; Alemanne, Nicole; Southerland, Sherry A.; Sampson, Victor; Marty, Paul – Journal of Science Education and Technology, 2019
The Next Generation Science Standards support understanding of the nature of science as it is practiced and experienced in the real world through interconnected concepts to be imbedded within scientific practices and crosscutting concepts. This study explored how fourth and fifth grade elementary students' views of nature of science change when…
Descriptors: Technology Uses in Education, Active Learning, Inquiry, Elementary School Students
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Sun, Daner; Looi, Chee-Kit; Yang, Yuqin; Sun, Jin – Educational Technology & Society, 2020
Guided by the Boundary Activity based Learning (BABL) principle, mobile technology-supported inquiry learning activities were implemented in a primary four science class in Hong Kong. An exploratory study was conducted to examine the effects of the BABL guided inquiry activities on students' learning performance and to explore how the key element,…
Descriptors: Active Learning, Learning Activities, Inquiry, Science Instruction
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Slayton, Brittany; Velez, Susana Salazar; Jong, Cindy; Perry, Kristen – Journal of Mathematics Education at Teachers College, 2018
This paper describes an after-school club aimed to engage elementary students in project-based learning by integrating mathematics and literacy connections within a community-based topic. Building on students' backgrounds and interests, researchers created the Community Super Investigators (CSI) Club as part of an after-school program to explore…
Descriptors: Elementary School Students, Grade 4, Grade 5, Youth Clubs
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Mayrose, James – American Journal of Engineering Education, 2012
Immersive Virtual Reality (VR) has seen explosive growth over the last decade. Immersive VR attempts to give users the sensation of being fully immersed in a synthetic environment by providing them with 3D hardware, and allowing them to interact with objects in virtual worlds. The technology is extremely effective for learning and exploration, and…
Descriptors: Active Learning, Educational Technology, Technology Uses in Education, Computer Simulation
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Gibson, Susan E.; Brooks, Charmaine – Teacher Development, 2012
Preparing teachers to implement a new curriculum presents a significant but important challenge. While formal professional development programs can assist in this preparation, finding prescribed experiences that meet the needs of all teachers can be formidable and indeed may not always be the best option for promoting change in practice. Decisions…
Descriptors: Active Learning, Program Effectiveness, Educational Change, Faculty Development
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Guzey, Siddika Selcen; Nyachwaya, James; Moore, Tamara J.; Roehrig, Gillian H. – Journal of STEM Education: Innovations and Research, 2014
A wind energy focused curriculum for grades 4-8 was designed and implemented to promote the understanding of wind energy concepts with American Indian students. 57 students who participated in the 2009 summer program of the "Reach for the Sky" (RFTS) Science, Technology, Engineering, and Mathematics (STEM) received the curriculum. The…
Descriptors: Energy Conservation, Grade 4, Grade 5, Grade 6
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Simonson, Michael, Ed.; Seepersaud, Deborah, Ed. – Association for Educational Communications and Technology, 2020
For the forty-third time, the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented online during the annual AECT Convention. Volume 1 contains 37 papers dealing primarily with research and development topics. Papers dealing with the…
Descriptors: Educational Technology, Technology Uses in Education, Professional Development, Feminism
Sampson, Demetrios G., Ed.; Spector, J. Michael, Ed.; Ifenthaler, Dirk, Ed.; Isaias, Pedro, Ed. – International Association for Development of the Information Society, 2014
These proceedings contain the papers of the 11th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2014), October 25-27, 2014, which has been organized by the International Association for Development of the Information Society (IADIS) and endorsed by the Japanese Society for Information and Systems in…
Descriptors: Conference Papers, Teaching Methods, Technological Literacy, Technology Uses in Education
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Carmo, Mafalda, Ed. – Online Submission, 2017
This book contains a compilation of papers presented at the International Conference on Education and New Developments (END 2017), organized by the World Institute for Advanced Research and Science (W.I.A.R.S.). Education, in our contemporary world, is a right since we are born. Every experience has a formative effect on the constitution of the…
Descriptors: Educational Quality, Models, Vocational Education, Outcomes of Education