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van Rijk, Yvonne; Volman, Monique; de Haan, Dorian; van Oers, Bert – Learning Environments Research, 2017
Sociocultural theories based on the work of Vygotsky have been increasingly influential in educational sciences. Developmental education (DE) is a pedagogical approach based on Vygotskian theory that has inspired primary schools in the Netherlands to change the learning environment innovatively in a comprehensive way. In this article, we focus on…
Descriptors: Educational Environment, Reading Comprehension, Developmental Programs, Grade 4
Dooley, Caitlin McMunn; Lewis Ellison, Tisha; Welch, Meghan M.; Allen, Mindy; Bauer, Dennis – Journal of Digital Learning in Teacher Education, 2016
This qualitative participatory action research study provides two case studies to demonstrate how teachers in Grades 4 and 6 integrated digital tools into everyday, content-focused classroom instruction. The study demonstrates how teachers' technological pedagogical knowledge might combine with a participatory stance to encourage students to…
Descriptors: Technology Integration, Action Research, Participatory Research, Qualitative Research
Park, Vicki; St. John, Elise; Datnow, Amanda; Choi, Bailey – Journal of Educational Administration, 2017
Purpose: The purpose of this paper is to examine how data are used in classroom placement routines. The authors explore educators' assumptions about the purposes of the classroom placement routine, detailing the ostensive (i.e. structure and template) and performative aspects of the routine itself, and the implications of data use for equity and…
Descriptors: Student Placement, Information Utilization, Classroom Environment, Evidence Based Practice
Zoch, Melody; Adams-Budde, Melissa; Langston-Demott, Brooke – Texas Journal of Literacy Education, 2016
The authors present the experiences of Wyatt, a nine-year-old whose mother described him as a struggling writer, in a summer digital writing camp. The authors consider how Wyatt was positioned as a writer at camp and how this may have differed from his experiences at school. They found that for Wyatt, being able to compose with digital tools along…
Descriptors: Writing Skills, Student Writing Models, Electronic Publishing, Student Experience
Setiasih, Lilies – TEFLIN Journal: A publication on the teaching and learning of English, 2014
This paper reports on a case study of the role of out-of-school English literacy activities in promoting students' English literacy at an elementary school in Bandung. The study is an attempt to respond to controversy among decision makers about the idea of offering English at elementary schools and the reality that at the school where the…
Descriptors: English (Second Language), After School Education, Learning Activities, Language of Instruction
Reid, M. J. – Research in the Schools, 2010
The curriculum deliberations of 3 fourth-grade teachers who met weekly to plan their lessons were explored in this qualitative case study. These teachers participated voluntarily and routinely produced viable plans for the coming week. With their planning meetings recorded and transcribed, the resulting transcripts were analyzed using Schwab's…
Descriptors: Grade 4, Elementary School Teachers, Case Studies, Transcripts (Written Records)
Reid, Mark J. – Curriculum Journal, 2009
Few reports have been published about the deliberations on classroom curriculum conducted by teachers. This qualitative case-study explored the curriculum deliberations of three fourth-grade teachers who met weekly to plan social studies and science lessons. The teachers participated voluntarily and routinely produced viable plans for the coming…
Descriptors: Curriculum Development, Experienced Teachers, Elementary School Teachers, Volunteers
Crump, Cynthia – ProQuest LLC, 2011
The purpose of the case study was to explore the effects of a mentor-coach initiative among second, third, fourth, and fifth grade teachers in an urban junior-secondary school in Antigua and Barbuda. The case study design was appropriate, mainly qualitative, but supported by quantitative data collection methods. Twelve participants shared in two…
Descriptors: Case Studies, Mentors, Coaching (Performance), Elementary School Teachers
Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills

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