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Peer reviewedJessica Brown; Jacqueline DeLisi; Lukas Winfield; Makoto Hanita; Anne Wang – Grantee Submission, 2025
The EIR-funded Work-Based Learning for Computer Science (WBL4CS) grant implemented a three-course, two-year Computer Science (CS) pathway in 20 Rhode Island High Schools. Evaluators from Education Development Center (EDC) employed a cluster randomized controlled trial to study the impact of integrating a Work-Based Learning course into the first…
Descriptors: Work Based Learning, Computer Science Education, High School Students, Career Pathways
Peer reviewedJacqueline DeLisi; Jessica Brown; Lukas Winfield; Makoto Hanita; Anne Wang – Grantee Submission, 2025
In 2019, the Rhode Island Department of Education (RIDE), in partnership with the University of Rhode Island (URI), launched the Work-Based Learning for Computer Science (WBL4CS) project through an Education Innovation Research (EIR) grant. The initiative aimed to expand access to computer science (CS) education for high school students,…
Descriptors: Work Based Learning, Computer Science Education, High School Students, Career Pathways
Valavicius, Eugenijus; Babravicius, Kestutis – Informatics in Education, 2012
The paper analyses the results of the computer literacy survey conducted among the 11th and 12th form students in gymnasiums and secondary schools in Lithuania. The basis for the questionnaire was taken from previous surveys carried out in Vilnius Pedagogical University. The questionnaire is divided into five topics, such as computer hardware and…
Descriptors: Foreign Countries, Computer Literacy, Student Surveys, Grade 11
Stols, Gerrit; Kriek, Jeanne – Australasian Journal of Educational Technology, 2011
In this exploratory study, we sought to examine the influence of mathematics teachers' beliefs on their intended and actual usage of dynamic mathematics software in their classrooms. The theory of planned behaviour (TPB), the technology acceptance model (TAM) and the innovation diffusion theory (IDT) were used to examine the influence of teachers'…
Descriptors: Computer Software, Least Squares Statistics, Educational Technology, Mathematics Teachers
Drexler, Wendy – Australasian Journal of Educational Technology, 2010
Principles of networked learning, constructivism, and connectivism inform the design of a test case through which secondary students construct personal learning environments for the purpose of independent inquiry. Emerging web applications and open educational resources are integrated to support a "Networked Student Model" that promotes…
Descriptors: Constructivism (Learning), Elementary Secondary Education, Inquiry, Active Learning
Access to Creativity: Position of Technology in the Ontario Curriculum for English Language Learners
Takeuchi, Miwa – E-Learning, 2008
In this policy research note, the author examines how Ontario curriculum documents for English language learners (ELLs) address information and communication technology (ICT). Upon analysis, three characteristics were identified, as follows: the superiority of standardized English, technology as an ambiguous tool, and under-representation of…
Descriptors: Critical Theory, Second Language Learning, Foreign Countries, Computer Literacy
Izzo, Margo Vreeburg; Yurick, Amanda; Nagaraja, Haikady N.; Novak, Jeanne A. – Career Development for Exceptional Individuals, 2010
A pretest-posttest control group experimental design was used to evaluate the effectiveness of EnvisionIT, a 10-unit web-based curriculum designed to teach secondary students information technology (IT) skills in the context of transition-planning activities. Fifteen high schools were stratified by socioeconomic status and randomly assigned to the…
Descriptors: Goal Orientation, Information Technology, Instructional Effectiveness, Conventional Instruction

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