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Najwa Alhosani; Ahmed Mohamed; Hala Elhoweris; Hanan Almarashdi – European Journal of STEM Education, 2025
The purpose of this study was to examine the effect of a Science, Technology, Engineering, Arts, and Mathematics (STEAM) enrichment program on grade 10 high-achieving students' creativity in science and problem-solving skills. The participants comprised a total of 87 students in grade 10 from three schools in Al Ain city, Abu Dhabi. The study used…
Descriptors: STEM Education, Art Education, Program Effectiveness, Academically Gifted
Beyers, Ronald Noel – Journal of Science Education and Technology, 2010
This paper will report on a case study that was conducted involving Grade 10 learners who were exposed to a high-tech rapid-prototyping environment of a Fabrication Laboratory as part of a FabKids experience. This project must be viewed in the context of a global shortage of key skills placing a higher priority on the initiation and development of…
Descriptors: Constructivism (Learning), Creativity, Innovation, Grade 10

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