Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 2 |
| Since 2007 (last 20 years) | 5 |
Descriptor
Source
| Asia-Pacific Journal of… | 1 |
| British Journal of… | 1 |
| Computers & Education | 1 |
| Educational Media… | 1 |
| For the Learning of… | 1 |
| International Electronic… | 1 |
| International Group for the… | 1 |
| Journal of Interactive… | 1 |
Author
| Chang, Chih-Kai | 1 |
| Cho, Yoonjung | 1 |
| Chuang, Chien-Wen | 1 |
| Curry, Christina | 1 |
| Hsieh, Peggy (Pei-Hsuan) | 1 |
| Hsu, Ching-Kun | 1 |
| Hwang, Gwo-Jen | 1 |
| Koichu, Boris | 1 |
| Kosaka, Masato | 1 |
| Light, Richard | 1 |
| Liu, Min | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 7 |
| Reports - Research | 4 |
| Reports - Evaluative | 3 |
| Reports - Descriptive | 1 |
| Speeches/Meeting Papers | 1 |
Education Level
| Grade 10 | 8 |
| Secondary Education | 6 |
| High Schools | 4 |
| Elementary Secondary Education | 1 |
| Grade 6 | 1 |
| Grade 7 | 1 |
| Grade 8 | 1 |
| Grade 9 | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Palatnik, Alik; Koichu, Boris – For the Learning of Mathematics, 2019
This study aims to explore a phenomenon of a one-off manifestation of mathematical creativity on the part of a student, against the background of her normative and not especially creative behavior--a flash of creativity. We seek to elaborate on this phenomenon in terms of the 4P (person, press, process and product) model of creativity. Namely,…
Descriptors: Creativity, Mathematics Instruction, Models, Personality Traits
Uegatani, Yusuke; Nakawa, Nagisa; Kosaka, Masato – International Electronic Journal of Mathematics Education, 2021
The current study aimed to reveal the changes to the identities of two tenth graders in mathematics learning at a Japanese high school during the COVID-19 pandemic from the perspective of learning from home versus learning in the classroom. The following research questions are raised: How has the pandemic situation affected and changed Japanese…
Descriptors: Foreign Countries, Grade 10, High School Students, Secondary School Mathematics
Light, Richard; Curry, Christina; Mooney, Amanda – Asia-Pacific Journal of Health, Sport and Physical Education, 2014
As a well-developed indicator of high-quality teaching in any subject area we use the New South Wales (NSW) Quality Teaching Framework (QTF) in this article to identify what might constitute quality teaching in physical education and to suggest the extent to which Game Sense pedagogy can be seen to meet the expectations of the NSW QTF. We identify…
Descriptors: Foreign Countries, Educational Quality, Instructional Effectiveness, Physical Education
Hsu, Ching-Kun; Hwang, Gwo-Jen; Chuang, Chien-Wen; Chang, Chih-Kai – British Journal of Educational Technology, 2012
Owing to the popularity of computers and computer networks, fostering the web-based problem-solving ability of students has become an important educational objective in recent years. This study attempted to compare the effects of using selected and open network resources on students' intentions with regard to their information system usage by…
Descriptors: Educational Objectives, Problem Based Learning, Problem Solving, Information Systems
Zydney, Janet Mannheimer – Computers & Education, 2010
This study investigated the effectiveness of multiple scaffolding tools in helping students understand a complex problem. In order to support students with this task, a multimedia learning environment was developed based on the cognitive flexibility theory (CFT) and scaffolding through computer-based tools. Seventy-nine 10th-grade students in an…
Descriptors: Instructional Design, Program Effectiveness, Educational Environment, Misconceptions
Zodik, Iris; Zaslavsky, Orit – International Group for the Psychology of Mathematics Education, 2004
The study was carried out within the framework of a project that provided afterschool mathematics tutorial sessions to 10th-12th grade students by engineers in an informal setting. The participating students were selected from advanced level mathematics classes according to their need for additional support. The main goal of the study was to…
Descriptors: Problem Solving, Mathematics Instruction, Grade 10, After School Education
Yuen, Allan H. K. – Educational Media International, 2006
Extensive studies have been conducted on programming knowledge, instructional environments and effective pedagogies in order to improve the teaching and learning of computer programming. However, there have been few studies on the usefulness and effectiveness of using simulation. The aim of this paper is two-fold: to describe the design and…
Descriptors: Programming, Computer Simulation, Teaching Methods, Learning Experience
Liu, Min; Hsieh, Peggy (Pei-Hsuan); Cho, Yoonjung; Schallert, Diane – Journal of Interactive Learning Research, 2006
This study examined the effect of a computer-enhanced problem-based learning (PBL) environment on middle school students' learning, investigating the relationship among students' self-efficacy, attitude toward science, and achievement. As Bandura defined it (1986), self-efficacy refers to the beliefs people have about whether or not they can…
Descriptors: Middle School Students, Self Efficacy, Academic Achievement, Computer Assisted Instruction

Peer reviewed
Direct link
