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Jessica F. Li; Eric K. Glassford – Journal of School Health, 2025
Background: Additive manufacturing or 3-dimensional (3D) printing is an emerging technology with increasing prevalence in non-industrial settings such as university and school settings. However, printers are often located in spaces not designed for this purpose. Methods: 3D-printer use in 11 university and K-12 schools was evaluated by identifying…
Descriptors: Computer Peripherals, Printing, Manufacturing, Technology Uses in Education
Lee, Dongkuk; Kwon, Hyuksoo – Education and Information Technologies, 2023
Educational communities have expanded 3D printing in education, emphasizing the educational value of "creation" to develop the competencies required in the future. This study was conducted for the purpose of identifying the effect size by synthesizing prior studies on the effect of 3D printing in education. To achieve the goal, 26…
Descriptors: Literature Reviews, Computer Peripherals, Printing, Educational Technology
Chen, Ye; Cao, Li; Zhang, Yinning – Education and Information Technologies, 2023
As part of the maker movement, 3D printing technology has received considerable attention in education. Although this technology has become increasingly available in schools, K-12 teachers often struggle with integrating 3D technology into classroom teaching and learning. Professional development support is needed to help teachers develop the…
Descriptors: Elementary Secondary Education, Elementary School Teachers, Secondary School Teachers, Educational Technology
Murat Adnan Tamer; Nesrin Ă–zdener – Online Submission, 2023
Physical programming (PP) is defined as the design of interactive physical systems between the real and virtual worlds using a combination of software and hardware. A physical programming platform (PPP) defines a structure that includes hardware and software where such applications can be made. The aim of this study is to introduce the MIDEP…
Descriptors: Programming, Computer Science Education, Kindergarten, Elementary Secondary Education
Lee, Eunsang – European Journal of Educational Research, 2020
The Arduino microcontroller enables ordinary people to perform professional tasks that only traditional engineering professionals could perform. Recently, several educational cases have been applied to primary and secondary schools, which is a desirable attempt to popularize engineering education. This study meta-analyzed the effects of…
Descriptors: Meta Analysis, Elementary Secondary Education, Engineering Education, Effect Size
Trust, Torrey; Maloy, Robert W. – Computers in the Schools, 2017
The emergence of 3D printing has raised hopes and concerns about how it can be used effectively as an educational technology in school classrooms. This paper presents the results of a survey asking teachers from multiple grade levels and subject fields about the impact of 3D projects on student learning. Teachers were asked about the kinds of 3D…
Descriptors: Computer Peripherals, Printing, Technology Uses in Education, Technological Literacy
Alcoholado, C.; Nussbaum, M.; Tagle, A.; Gomez, F.; Denardin, F.; Susaeta, H.; Villalta, M.; Toyama, K. – Journal of Computer Assisted Learning, 2012
Single Display Groupware (SDG) allows multiple people in the same physical space to interact simultaneously over a single communal display through individual input devices that work on the same machine. The aim of this paper is to show how SDG can be used to improve the way resources are used in schools, allowing students to work simultaneously on…
Descriptors: Foreign Countries, Educational Technology, Computer Peripherals, Computer Software
Kiriakidis, Peter – International Journal on E-Learning, 2012
How does Skype, as an online communication tool, contribute to school and district administrators' reported level of self-efficacy? A sample of n = 39 participants of which 22 were school administrators and 17 were district administrators was purposefully selected to use Skype in their offices with a webcam and microphone to communicate with other…
Descriptors: Stakeholders, Self Efficacy, Video Technology, Computer Software
Johnson, L.; Adams Becker, S.; Cummins, M.; Estrada V.; Freeman, A.; Ludgate, H. – New Media Consortium, 2013
"The NMC Horizon Report" series is the most visible outcome of the New Media Consortium (NMC) Horizon Project, an ongoing research effort established in 2002 that identifies and describes emerging technologies likely to have a large impact on teaching, learning, research, or creative expression within education around the globe. This…
Descriptors: Technology Uses in Education, Educational Technology, Elementary Secondary Education, Technological Advancement
Chai, Ching Sing; Wong, Lung-Hsiang; Sim, Seok Hwa; Deng, Feng – Turkish Online Journal of Educational Technology - TOJET, 2012
Computer-based writing is already a norm to a large extent in social communication for any major language around the world. From this perspective, it would be pedagogically sound for students to master the Chinese input system as early as possible. This poses some challenges to students in Singapore, most of which are learning Chinese as a second…
Descriptors: Foreign Countries, Writing (Composition), Chinese, Writing Tests
Wong, Lung-Hsiang; Chai, Ching-Sing; Gao, Ping – Turkish Online Journal of Educational Technology - TOJET, 2011
This paper reports an exploratory study on Singapore secondary and primary school students' perceptions and behaviors on using a variety of Chinese input methods for Chinese composition writing. Significant behavioral patterns were uncovered and mapped into a cognitive process, which are potentially critical to the training of students in…
Descriptors: Foreign Countries, Writing (Composition), Student Attitudes, Second Language Learning
Curcic, Svjetlana; Johnstone, Robin S. – Computers in the Schools, 2016
This study examined the effects of an intervention in writing with digital interactive books. To improve the writing skills of seventh- and eighth-grade students with a learning disability in reading, we conducted a quasi-experimental study in which the students read interactive digital books (i-books), took notes, wrote summaries, and acted as…
Descriptors: Intervention, Writing Skills, Learning Disabilities, Cartoons
Wei, Chun-Wang; Hung, I-Chun; Lee, Ling; Chen, Nian-Shing – Turkish Online Journal of Educational Technology - TOJET, 2011
This research demonstrates the design of a Joyful Classroom Learning System (JCLS) with flexible, mobile and joyful features. The theoretical foundations of this research include the experiential learning theory, constructivist learning theory and joyful learning. The developed JCLS consists of the robot learning companion (RLC), sensing input…
Descriptors: Foreign Countries, Educational Strategies, Constructivism (Learning), Experiential Learning
Lee, Chung-ping; Shen, Chung-wei; Lee, Doris – Learning, Media and Technology, 2008
In Taiwan, lectures are commonly used for younger students to learn their own language, which is traditional Chinese. Passively listening to lectures has led to this group of students making such mistakes as forgetting strokes and word meanings, combining phrases to create incomprehensible blurs of information, and switching radicals with phonetic…
Descriptors: Foreign Countries, Chinese, Grade 2, Multimedia Instruction
Almekhlafi, Abdurrahman Ghaleb – International Journal of Instructional Media, 2006
This study investigated the effect of interactive multimedia (IMM) program on students' acquisition of some English as a second language (ESL) skills. An interactive multimedia CD-ROM was used with ninety 6th grade ESL students in Al-Ain Model School 2, United Arab Emirates. Students were selected and divided into experimental and control groups…
Descriptors: Grade 6, Matched Groups, Cognitive Style, Foreign Countries