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Agus Pahrudin; Irwandani; Muhammad Aridan; Muhammad Farhan Barata – Journal of Teaching and Learning, 2025
The integration of deep learning in education has the potential to enhance pedagogical practices, personalized learning, and adaptive instruction. However, Islamic schools face unique challenges in adopting AI-driven educational models due to technological limitations, digital literacy disparities, and regulatory constraints. This study assesses…
Descriptors: Religious Schools, Islam, Foreign Countries, Elementary School Teachers
Appova, Aina; Lee, Hea-Jin; Bucci, Terri – Theory Into Practice, 2022
This study examines the limited use of technology as a potential obstacle to educational progress and development. Grounding our work in social justice issues reflected in the "Pedagogy of the Oppressed," "banking education" was reviewed to articulate this use of technology, including the limited students' engagement,…
Descriptors: Technology Uses in Education, Barriers, Academic Achievement, Social Justice
Computer Science Courses as a Graduation Requirement at the State and National Level: A Policy Brief
Bass, Eric; De Jong, David – International Journal of Educational Leadership Preparation, 2020
Computer science education has seen a large national push to be included in the K-12 curriculum (Fluck, Webb, Cox, Angeli, Malyn-Smith, Voogt, & Zagami, 2016; Theresa Avancena & Nishihara, 2014; Veletsianos, Beth, Lin, & Russell, 2016; Yadav, Gretter, Hambrusch, & Sands, 2016). Students are leaving schools and entering an economy…
Descriptors: Computer Science Education, Graduation Requirements, Elementary Secondary Education, High School Students
Yin-Chan Liao; Jiyoung Kim; Anne T. Ottenbreit-Leftwich; Michael Karlin; Meize Guo – ACM Transactions on Computing Education, 2024
Objectives: Computer Science (CS) education has become increasingly prevalent in elementary schools because of multiple rationales, such as the importance of computational literacy and the growing demand for CS-related workforce preparation. As elementary CS standards continue to be adopted by many states, more examples and voices from the field…
Descriptors: Elementary School Teachers, Computer Science Education, Teacher Attitudes, Computer Literacy
Waller, Sophie; Schempp, Paul – Journal of Physical Education, Recreation & Dance, 2022
Online learning in physical education is here to stay. While this may be unfamiliar territory to many physical education teachers, it is an area ripe with possibilities and potential. Recent research offers teachers the best practices for creating an exciting online learning environment. This article offers the top ten tips for any teacher to…
Descriptors: Online Courses, Physical Education, Teaching Methods, Physical Education Teachers
Tulowitzki, Pierre; Gerick, Julia; Eickelmann, Birgit – International Journal of Educational Management, 2022
Purpose: Information and communication technologies (ICT) has an increasing impact on schools. School leaders play a key role in this context as drivers of innovation including those related to ICT. Against this background, the study presented in this article focuses on school leadership and management activities with ICT and related challenges.…
Descriptors: Principals, Instructional Leadership, Information Technology, Comparative Education
Aru-Chabilan, Heli – Educational Media International, 2020
This article gives an overview of how Estonia has designed and implemented initiatives to equip its young people with digital skills starting from the 1990s when the Tiger Leap program was initiated. The overview will feature the state of affairs for implementing technology into education as part of the National Lifelong Learning Digital Turn…
Descriptors: Educational Strategies, Foreign Countries, Technological Literacy, Program Descriptions
Lee, Yoonhee N.; Zhu, Meina – Computers in the Schools, 2022
Digital Game Based Learning (DGBL) was considered as an effective way to engage learners and enhance learning performance. This case study demonstrates a design case that uses DGBL to support writing practices using student-centered pedagogy in K-12 education. Minecraft is used as a tool of transferring students' imagination and abstract design to…
Descriptors: Video Technology, Computer Games, Game Based Learning, Learner Engagement
Yadav, Aman; Berges, Marc – ACM Transactions on Computing Education, 2019
Computer science education efforts are expanding across the globe to equip students with the necessary computing skills for today's digital world. However, preparing students to become literate in computing activities requires the training of tens of thousands of teachers in computer science. The discrepancy between student needs and teacher…
Descriptors: Computer Science Education, Pedagogical Content Knowledge, Computer Literacy, Knowledge Level
Tou, Nien Xiang; Kee, Ying Hwa; Koh, Koon Teck; Camiré, Martin; Chow, Jia Yi – European Physical Education Review, 2020
The purpose of the present study was to examine and compare Singaporean physical education teachers' attitudes towards information and communication technologies in physical education across different demographic groups that included gender, age, teaching experience, and school level. A total of 422 Singaporean full-time physical education…
Descriptors: Foreign Countries, Teacher Attitudes, Physical Education Teachers, Technology Integration
Owen, Samantha; Davies, Sharon – London Review of Education, 2020
In 2019, educators at Beehive Montessori School (Beehive) in Western Australia implemented their self-defined digital literacies framework. The framework guided their approach to, and use of, digital technologies in their classrooms. Doing so came out of a whole school action research project in which the school became a hub for inquiry and…
Descriptors: Montessori Schools, Foreign Countries, Computer Literacy, Computer Uses in Education
Mazur, Rebecca; Woodland, Rebecca H. – ACM Transactions on Computing Education, 2018
In this NSF CSforALL funded research study, the authors sought to understand the extent to which an urban district's teacher instructional support network enabled or constrained capacity to implement and diffuse Digital Literacy and Computer Science (DLCS) instructional practices throughout the K-12 curriculum. Social network analysis was used to…
Descriptors: Computer Literacy, Computer Science Education, Elementary Secondary Education, Urban Schools
Bormann, Inka; Brøgger, Katja; Pol, Milan; Lazarová, Bohumíra – European Educational Research Journal, 2021
This paper develops informed assumptions on the potential loss of trust as an unintended side-effect of the measures in education to contain the spread of the COVID-19 pandemic. Well-founded concerns according to which the pandemic-induced closure of educational facilities and the shift to digitalized distance education are contributing to…
Descriptors: COVID-19, Pandemics, Distance Education, Trust (Psychology)
Eden, Sigal; Navon, Margalit; Shamir, Adina – Journal of Cognitive Education and Psychology, 2019
The aim of the current study is to compare teachers' attitudes, motivation, and use of iPads to support teaching children with learning disabilities (LD) versus children with autism spectrum disorder (ASD). Three hundred and nine teachers (294 females and 15 males) between the ages of 25 to 62 (M = 42.66) participated in the study. The teachers…
Descriptors: Teacher Attitudes, Teacher Motivation, Computer Uses in Education, Handheld Devices
Langub, Lee Woodham; Lokey-Vega, Anissa – TechTrends: Linking Research and Practice to Improve Learning, 2017
Digital literacy is an important aspect to consider within teacher education as a way to address twenty-first century learner needs, particularly in early childhood contexts where developmental concerns should be paramount in making instructional design decisions. This article is a design case of a graduate level early childhood education…
Descriptors: Educational Technology, Computer Literacy, Early Childhood Education, Graduate Students

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