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Stewart, Molly S.; Pier, Elizabeth; Ralyea, Dan; Rice, Andrew – Learning, Media and Technology, 2023
This paper examines the concept of open-source data interoperability in the United States' K-12 education domain, specifically addressing the implications of interoperability for data justice. The term 'data justice' is a relatively recent coinage; the framing and meaning of this term are still evolving, and it has not yet been applied in the…
Descriptors: Data, Standards, Information Management, Access to Information
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Juarez Bento da Silva; Luan da Silva Frasseto; Leticia Rocha Machado; Simone Meister Sommer Bilessimo; Isabela Nardi da Silva – Journal of Information Technology Education: Research, 2023
Aim/Purpose: A proposal for a pedagogical model that integrates digital technologies in teaching Sustainable Development Goals (SDGs) in K-12 Education. Background: The research is developed within project InTecEdu (Integration of Technology in Education), developed by the research group since 2008, and focusing on social inclusion for highly…
Descriptors: Educational Technology, Technology Integration, Sustainable Development, Elementary Secondary Education
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Tania Miguel Trabajo; Eavan Dorcey; Jan Roelof van der Meer – Journal of Microbiology & Biology Education, 2024
Inspired by the positive impact of serious games on science understanding and motivated by personal interests in scientific outreach, we developed "Bacttle," an easy-to-play microbiology board game with adaptive difficulty, targeting any player from 7 years old onward. Bacttle addresses both the lay public and teachers for use in…
Descriptors: Microbiology, Science Instruction, Educational Games, Environmental Influences
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Maruyama, Ryoga; Ogata, Shinpei; Kayama, Mizue; Tachi, Nobuyuki; Nagai, Takashi; Taguchi, Naomi – International Association for Development of the Information Society, 2022
This study aims to explore an educational learning environment that supports students to learn conceptual modelling with the unified modelling language (UML). In this study, we call the describing models "UML programming." In this paper, we show an educational UML programming environment for science, technology, engineering, art, and…
Descriptors: Case Studies, Programming Languages, Learning Processes, Models