Publication Date
| In 2026 | 0 |
| Since 2025 | 6 |
| Since 2022 (last 5 years) | 26 |
| Since 2017 (last 10 years) | 49 |
| Since 2007 (last 20 years) | 80 |
Descriptor
Source
Author
| Ay, Zeynep Sonay | 2 |
| Douglas Gagnon | 2 |
| Ela Joshi | 2 |
| Eliese Rulifson | 2 |
| Elise Levin-Güracar | 2 |
| Lavicza, Zsolt | 2 |
| Nicole Arshan | 2 |
| O'Connell, Susan, Ed. | 2 |
| Sen, Ceylan | 2 |
| Tejaswini Tiruke | 2 |
| Acheampong, Rufina | 1 |
| More ▼ | |
Publication Type
Education Level
Location
| Turkey | 6 |
| Australia | 3 |
| Taiwan | 3 |
| China | 2 |
| Malaysia | 2 |
| Montenegro | 2 |
| South Korea | 2 |
| United Kingdom | 2 |
| United Kingdom (England) | 2 |
| Albania | 1 |
| Belgium | 1 |
| More ▼ | |
Laws, Policies, & Programs
| Individuals with Disabilities… | 1 |
Assessments and Surveys
| Flesch Kincaid Grade Level… | 1 |
| National Assessment of… | 1 |
| Program for International… | 1 |
| Wechsler Intelligence Scale… | 1 |
| Woodcock Johnson Tests of… | 1 |
What Works Clearinghouse Rating
Jo, Wonjin; I, Jang Hee; Harianto, Rachel Ananda; So, Ji Hyun; Lee, Hyebin; Lee, Heon Ju; Moon, Myoung-Woon – Journal of Visual Impairment & Blindness, 2016
The authors investigate how 3D printing technology could be utilized for instructional materials that allow visually impaired students to have full access to high-quality instruction in history class. Researchers from the 3D Printing Group of the Korea Institute of Science and Technology (KIST) provided the Seoul National School for the Blind with…
Descriptors: Printing, Technological Advancement, Technology Uses in Education, Braille
Allan, Denise; Vettese, Samantha; Thompson, Paul – Design and Technology Education, 2018
In this article, the researchers investigate different ways in which school age, 'generation net' children learn, through non-linear, mediated, collaborative 'making' environments, enabled by informal club settings and online 'builder' gaming and groups. In addition to this, the study will investigate these learning methods in relation to…
Descriptors: Design, Learning Processes, Clubs, Informal Education
Cochran, Jill A.; Cochran, Zane; Laney, Kendra; Dean, Mandi – Mathematics Teaching in the Middle School, 2016
With the rise of personal desktop 3D printing, a wide spectrum of educational opportunities has become available for educators to leverage this technology in their classrooms. Until recently, the ability to create physical 3D models was well beyond the scope, skill, and budget of many schools. However, since desktop 3D printers have become readily…
Descriptors: Computer Peripherals, Printing, Geometry, Mathematics
Carter, Luke – Primary Science, 2015
3D printers are a way of producing a 3D model of an item from a digital file. The model builds up in successive layers of material placed by the printer controlled by the information in the computer file. In this article the author argues that 3D printers are one of the greatest technological advances of recent times. He discusses practical uses…
Descriptors: Computer Peripherals, Printing, Technological Advancement, Technology Uses in Education
McKenney, Susan; Voogt, Joke – Australasian Journal of Educational Technology, 2017
Technology applications can make important contributions to improving learning outcomes in the domain of early literacy. However, to fully exploit the potential of educational technologies, teachers must have specific knowledge and skills. This study aimed to articulate the technological pedagogical content knowledge teachers need to make…
Descriptors: Expertise, Technological Literacy, Pedagogical Content Knowledge, Emergent Literacy
Smith, Shaunna – Interdisciplinary Journal of Problem-based Learning, 2018
In the context of a 10-day summer camp makerspace experience that employed design-based learning (DBL) strategies, the purpose of this descriptive case study was to better understand the ways in which children use visualization skills to negotiate design as they move back and forth between the world of nondigital design techniques (i.e., drawing,…
Descriptors: Elementary School Students, Visualization, Spatial Ability, Visual Literacy
Mechling, Linda C.; Youhouse, Iva R. – Journal of Special Education Technology, 2012
This investigation compared the ability of students with disabilities to complete fine motor tasks when presented with video models on a small personal digital assistant (PDA) screen and a traditional computer laptop screen. Two groups of elementary age students participated in the study: four with moderate intellectual disabilities (Moderate ID),…
Descriptors: Autism, Video Technology, Mental Retardation, Handheld Devices
Rabbidge, Michael; Lorenzutti, Nico – English Teaching Forum, 2013
In East Asian nations such as Korea--where EFL is increasingly central to education policy--more and more workshops, seminars, and conferences focus on helping teachers incorporate extensive reading (ER) programs into their teaching contexts. There is a wide range of materials available for ER, including graded readers--novels and short stories…
Descriptors: Foreign Countries, English (Second Language), Reading Instruction, Novels
Shelley, Mack, Ed.; Akcay, Hakan, Ed.; Ozturk, Omer Tayfur, Ed. – International Society for Technology, Education, and Science, 2022
"Proceedings of International Conference on Research in Education and Science" includes full papers presented at the International Conference on Research in Education and Science (ICRES) which took place on March 24-27, 2022 in Antalya, Turkey. The aim of the conference is to offer opportunities to share ideas, to discuss theoretical and…
Descriptors: Educational Technology, Technology Uses in Education, Computer Peripherals, Equipment
Bull, Prince Hycy, Ed.; Keengwe, Jared, Ed. – IGI Global, 2019
Digital integration is the driving force of teaching and learning at all levels of education. As more non-traditional students seek credentialing, certification, and degrees, institutions continue to push the boundaries of innovative practices to meet the needs of diverse students. Programs and faculty have moved from merely using technology and…
Descriptors: Technology Integration, Technological Advancement, Learner Engagement, Story Telling
Alcoholado, C.; Nussbaum, M.; Tagle, A.; Gomez, F.; Denardin, F.; Susaeta, H.; Villalta, M.; Toyama, K. – Journal of Computer Assisted Learning, 2012
Single Display Groupware (SDG) allows multiple people in the same physical space to interact simultaneously over a single communal display through individual input devices that work on the same machine. The aim of this paper is to show how SDG can be used to improve the way resources are used in schools, allowing students to work simultaneously on…
Descriptors: Foreign Countries, Educational Technology, Computer Peripherals, Computer Software
Yahaya, Wan Ahmad Jaafar Wan; Salam, Sobihatun Nur Abdul – Online Submission, 2010
This paper presents an example of how usability design strategies for children can be designed into educational material using CD-ROM based multimedia application for assisting parents and teachers to develop children's learning and knowledge in decreasing as well as motivate children aged 7-9 years old to reduce their anxious feelings towards…
Descriptors: Children, Elementary School Students, Usability, Design
Infante, Cristian; Weitz, Juan; Reyes, Tomas; Nussbaum, Miguel; Gomez, Florencia; Radovic, Darinka – Interactive Learning Environments, 2010
Role Game is a co-located CSCL video game played by three students sitting at one machine sharing a single screen, each with their own input device. Inspired by video console games, Role Game enables students to learn by doing, acquiring social abilities and mastering subject matter in a context of co-located collaboration. After describing the…
Descriptors: Creativity, Video Games, Computer Peripherals, Kindergarten
Lane, Alison E.; Ziviani, Jenny M. – Computers & Education, 2010
Effective use of computers in education for children requires consideration of individual and developmental characteristics of users. There is limited empirical evidence, however, to guide educational programming when it comes to children and their acquisition of computing skills. This paper reports on the influence of previous experience and…
Descriptors: Computers, Programming, Computer Literacy, Academic Achievement
Holtzman, Caren; Susholtz, Lynn – Stenhouse Publishers, 2011
When Caren Holtzman and Lynn Susholtz look around a classroom, they see "a veritable goldmine of mathematical investigations" involving number, measurement, size, shape, symmetry, ratio, and proportion. They also think of the ways great artists have employed these concepts in their depictions of objects and space--for example, Picasso's use of…
Descriptors: Visual Arts, Art Education, Artists, Museums

Peer reviewed
Direct link
