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Showing 31 to 45 of 110 results Save | Export
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Sinclair, Nathalie; Chorney, Sean; Rodney, Sheree – Mathematics Education Research Journal, 2016
In this paper, we investigate the mathematical, social and affective nature of children's engagement with "TouchCounts," a multitouch application for counting and doing arithmetic. In order to study these dimensions of engagement in a way that recognizes their fundamental intertwinement, we use rhythm as a primary unit of analysis.…
Descriptors: Courseware, Arithmetic, Computation, Elementary School Students
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Ault, Melinda Jones; Baggerman, Melanie A.; Horn, Channon K. – Journal of Special Education Technology, 2017
This study used a multiple probe (conditions) design across behaviors to investigate the effects of an app for the tablet computer to teach spelling of academic content words to four students with developmental disabilities. The app delivered instruction using a model-lead-test format and students typed on the on-screen keyboard. The study also…
Descriptors: Developmental Delays, Spelling Instruction, Developmental Disabilities, Laptop Computers
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Gottwald, Stephanie; Morris, Robin; Wolf, Maryanne; Galyean, Tinsley – New Directions for Child and Adolescent Development, 2017
Close to one billion people in the world do not have basic literacy skills. A key challenge is reaching children in the midst of circumstances that make a traditional school-based approach impractical. This chapter will describe a cross-disciplinary, mobile technology approach to literacy education. The Curious Learning approach distributes…
Descriptors: Basic Skills, Basic Vocabulary, Basic Writing, Literacy
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Chen, Yu-ching – Journal of Educational Computing Research, 2019
Motivation and math anxiety are crucial in performance and satisfaction, and augmented reality (AR) may be a useful tool in enhancing these factors because it provides users with interesting visual experiences. Since related empirical research is limited in investigating the effects of using free mobile AR apps integrating Keller's ARCS…
Descriptors: Handheld Devices, Computer Simulation, Mathematics Anxiety, Visual Learning
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Aguilera, Earl; Kachorsky, Dani; Gee, Elisabeth; Serafini, Frank – Literacy Research: Theory, Method, and Practice, 2016
Research on the nature and impact of book apps or e-reading in general is still limited and informed by diverse assumptions about the nature of these new "texts," the varied forms of engagement and meaning-making associated with them, and their implications for understanding literacy and learning in the digital age. The purpose of this…
Descriptors: Childrens Literature, Picture Books, Courseware, Usability
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Camilleri, Patrick – Informatics in Education, 2017
Notwithstanding the hype surrounding the enthusiasm and rush that characterises the employment of robotics in formal educational contexts, their use is described as nothing less than fragmented. In the circumstances that processes of adoption and application of digital tools are clearly outpacing their accommodation and enactment in formal…
Descriptors: Robotics, Elementary School Curriculum, Active Learning, Student Projects
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Burn, Andrew – Learning, Media and Technology, 2016
In the project discussed in this article, 30 11-year olds made an animated film in the machinima style, influenced by both film and game culture, and using a 3-D animation software tool, Moviestorm. The processes and products of the project will be analysed using a social semiotic/multimodal approach, exploring the social interests behind the…
Descriptors: Animation, Educational Games, Elementary School Students, Media Literacy
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van der Meij, H.; van der Meij, J. – Journal of Computer Assisted Learning, 2016
This study investigates how well a video tutorial for software training that is based on Demonstration-Based Teaching supports user motivation and performance. In addition, it is studied whether reviews significantly contribute to these measures. The Control condition employs a tutorial with instructional features added to a dynamic task…
Descriptors: Grade 7, Video Technology, Tutorial Programs, Computer Software
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Chai, Zhen – Rural Special Education Quarterly, 2017
This study evaluated the effectiveness of using a researcher-developed iPad app with a 0- to 5-s constant time delay procedure to improve phonological awareness skills of young children with mild developmental delays in a small-group arrangement in a rural public elementary school in Southwest United States. The study was conducted using a…
Descriptors: Early Reading, Reading Skills, Reading Improvement, Young Children
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Chandler, Paul D. – Cogent Education, 2017
This study reports on the responses to a survey of 55 upper primary school teachers, conducted prior to their classes engaging in a substantial unit of work in multimodal composition. The survey was designed to ascertain the extent to which the teachers were already familiar with, and had already embedded in their teaching, a metalanguage of…
Descriptors: Familiarity, Knowledge Base for Teaching, Teaching Skills, Educational Practices
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Tretter, Thomas R.; Thornburgh, William R.; Duckwall, Mark – Science and Children, 2016
Supporting elementary student understandings of ideas related to Earth's Place in the Universe (ESS1) can be challenging, especially given the large time and distance scales involved with many of the concepts. However, with effective use of crosscutting concepts and science and engineering practices, important concepts within this content domain…
Descriptors: Astronomy, Space Sciences, Elementary School Students, Scientific Concepts
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Cadieux Bolden, Danielle; Hurt, June W.; Richardson, Mary Kathleen – i.e.: inquiry in education, 2017
This collaborative action research project was conducted in a second-grade classroom to determine the impact that digital web-based tools would have in helping a school media coordinator scaffold her students' understanding of productive versus nonproductive questions. The digital tools Kahoot, Quizizz, and Socrative were used by the students to…
Descriptors: Action Research, Questioning Techniques, Learning Resources Centers, Media Specialists
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Kamaruddin, Norfadilah – Malaysian Online Journal of Educational Technology, 2015
Rapid advancement of multimedia technology plays one of the most important roles in classrooms as interactive courseware has been used in presenting content and information. These initial forms of analysis have helped to establish the extent that the current existing interactive courseware used are present and contribute to users' interaction and…
Descriptors: Foreign Countries, Courseware, Technology Uses in Education, Use Studies
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Henriques, Ana; Oliveira, Hélia – Statistics Education Research Journal, 2016
This paper reports on the results of a study investigating the potential to embed Informal Statistical Inference in statistical investigations, using TinkerPlots, for assisting 8th grade students' informal inferential reasoning to emerge, particularly their articulations of uncertainty. Data collection included students' written work on a…
Descriptors: Investigations, Student Attitudes, Statistical Inference, Grade 8
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Mota, Ana Isabel; Oliveira, Hélia; Henriques, Ana – Electronic Journal of Research in Educational Psychology, 2016
Introduction: Mathematical resilience is assumed as one of the most important areas in school context and whose focus should be given priority, due to the distress exhibited by students when learning and understanding basic knowledge in mathematics year after year. The main goal of this research was to study how students attending middle schools…
Descriptors: Student Attitudes, Technology Uses in Education, Classroom Techniques, Mathematics Education
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