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Hyo-Jeong So; Matthew Gaydos – Pedagogies: An International Journal, 2024
As digital games become more integrated into education, striking a balance between technology and pedagogy is essential. This study investigates digital games as contexts for problem-based learning (PBL) to actively involve students in problem-solving in a Korean middle school. This study examined two cases (Social Studies and Science) where…
Descriptors: Video Games, Educational Technology, Technology Uses in Education, Problem Based Learning
Ahmad Alshahrani – ProQuest LLC, 2021
Problem-based learning (PBL) has been implemented to encourage students to learn through problem-solving in the KSA. However, this method does not address students' capability to apply the knowledge learned and a new learning approach are needed. The current study examined the effects of using a station rotation strategy on students' achievement,…
Descriptors: Instructional Effectiveness, Teaching Methods, Learning Centers (Classroom), Elementary School Students
Lord, E. Wayne; Swanson, Julie Dingle; Breard, Nan; Drain, Denise; Thomas, Kianga R.; Thomas, Steve; Dolph, Katie A.; Price, R. Douglas – Online Submission, 2009
On March 13, 2009, Dr. Joyce VanTassel-Baska, an eminent leader in gifted education, was presented with a Festschrift, a volume of articles submitted by colleagues as well as former and current graduate students to celebrate her life's work and influence on the field. This volume is a free supplement from The College of William and Mary's Center…
Descriptors: Educational Strategies, Graduate Students, Academically Gifted, Problem Based Learning