Publication Date
| In 2026 | 0 |
| Since 2025 | 16 |
| Since 2022 (last 5 years) | 99 |
| Since 2017 (last 10 years) | 208 |
| Since 2007 (last 20 years) | 375 |
Descriptor
Source
Author
| Bouck, Emily C. | 8 |
| Simonson, Michael, Ed. | 7 |
| Ji-Eun Lee | 6 |
| Erin Ottmar | 5 |
| Ifenthaler, Dirk, Ed. | 5 |
| Sampson, Demetrios G., Ed. | 5 |
| Aleven, Vincent | 4 |
| Ben Clarke | 4 |
| Calder, Nigel | 4 |
| Christian T. Doabler | 4 |
| Clarke, Ben | 4 |
| More ▼ | |
Publication Type
Education Level
Audience
| Teachers | 21 |
| Researchers | 3 |
| Students | 2 |
| Parents | 1 |
| Practitioners | 1 |
Location
| Turkey | 25 |
| Taiwan | 24 |
| Canada | 12 |
| Australia | 10 |
| Indonesia | 10 |
| China | 9 |
| Germany | 8 |
| United States | 8 |
| Brazil | 7 |
| South Africa | 7 |
| Singapore | 6 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 2 |
| Meets WWC Standards with or without Reservations | 4 |
| Does not meet standards | 2 |
Sumaji; Evi Widianingrum; Savitri Wanabuliandari; Kasem Premprayoon – Journal of Research and Advances in Mathematics Education, 2025
Problem-solving skills are essential in improving the creative, critical, and logical thinking skills needed in mathematics learning and daily life. This study aims to examine the effectiveness of problem-based learning (PBL)- assisted ethnomathematics-based Geocube e-module on problem-solving skills. This quantitative research applied a…
Descriptors: Foreign Countries, Grade 8, Mathematics Education, Mathematics
Arici, Faruk; Yilmaz, Mehmet – Journal of Computer Assisted Learning, 2023
Background: Augmented reality (AR) is a widely used technology in science education today. Problem-based learning (PBL) is one of the teaching methods employed in science education for a long time. Studies where AR and PBL are used together are new and rare. PBL and AR technology are used together in the study because it is believed that…
Descriptors: Computer Simulation, Problem Based Learning, Science Education, Educational Technology
Kathy L. S. Garneau – ProQuest LLC, 2023
A theoretical framework grounded in constructionism and pragmatism theories supported research on learning by doing. This framework underpinned the purpose of this qualitative case study to explore how K-8 STEM teachers facilitated projects utilizing innovative technologies to solve community-based problems. The problem was a lack of connection…
Descriptors: Kindergarten, Grade 1, Grade 2, Grade 3
Hyo-Jeong So; Matthew Gaydos – Pedagogies: An International Journal, 2024
As digital games become more integrated into education, striking a balance between technology and pedagogy is essential. This study investigates digital games as contexts for problem-based learning (PBL) to actively involve students in problem-solving in a Korean middle school. This study examined two cases (Social Studies and Science) where…
Descriptors: Video Games, Educational Technology, Technology Uses in Education, Problem Based Learning
Kim, Ji-Yun; Seo, Jae Seon; Kim, Kwihoon – Education and Information Technologies, 2022
Attaining equitable education for all is one of the sustainable development goals. Not only the gap of education between urban and rural students but also the gap of access to information and communications technology also exists. Thus, an effort to resolve this gap is necessary. This study combines novel engineering, which is the fusion of…
Descriptors: Models, Problem Solving, Problem Based Learning, Engineering Education
Makar, Katie; Fry, Kym; English, Lyn – ZDM: Mathematics Education, 2023
Much of the mathematics that children experience in school neglect the skills increasingly needed for citizenship, particularly the power of complex data to investigate and make sense of the world. We draw on the relatively new field of data science as a multi-disciplinary approach to investigate problems through analysis of massive, non-standard,…
Descriptors: Elementary School Students, Citizenship Education, Data Science, Mathematics Education
Xin Guan; Chunmei Sun; Gwo-jen Hwang; Kegan Xue; Zhuo Wang – Interactive Learning Environments, 2024
Play is crucial to children's development. With the prevalent use of digital technologies, children and young adults are seen playing games more often and longer on digital devices. How should teachers capitalize the advantages of games in class, without inducing more health risks or problems for children? To achieve this goal, teachers need…
Descriptors: Game Based Learning, Educational Technology, Science Instruction, Design
Janet Jahudin; Nyet Moi Siew – Problems of Education in the 21st Century, 2024
There is a dearth of empirical data to support the positive effects of problem solving (PS) combined with digital technology in the classroom, despite claims that these activities improve students' algebraic thinking abilities. Therefore, the purpose of this study was to evaluate how the teaching method known as Polya's problem solving with…
Descriptors: Problem Solving, Foreign Countries, Educational Technology, Teaching Methods
Sigit D. Laksana; Punaji Setyosari; Henry Praherdhiono; Dedi Kuswandi; Dahlia Jannan – Pegem Journal of Education and Instruction, 2024
Mathematics is one of the essential subjects for students because it focuses more on the ability to remember, memorize, and interpret. In addition, gamification in mathematics is excellent since it promotes critical and creative problem-solving and enhances children's metacognitive abilities. This experimental study investigates the impact of…
Descriptors: Gamification, Metacognition, Mathematics Skills, Problem Solving
Students' In-Moment Challenges and Developing Maker Perspectives during Problem-Based Digital Making
Ng, Oi-Lam; Liu, Minnie; Cui, Zhihao – Journal of Research on Technology in Education, 2023
We report on a case study of eight grade 5 to 6 students (ages 12-14) involved in a three-day "digital-making summer camp" focused on mathematical problem-solving through block-based programming combined with programmable electronics. Data analysis focused on the computational thinking (CT), mathematics, and problem-solving challenges…
Descriptors: Grade 5, Grade 6, Summer Programs, Camps
Jiang, Yang; Cayton-Hodges, Gabrielle A. – Journal for Research in Mathematics Education, 2023
This exploratory study investigated the behaviors and content of onscreen calculator usage by a nationally representative sample of eighth-grade students who responded to items from the 2017 National Assessment of Educational Progress mathematics assessment. Meaningful features were generated from the process data to infer whether students…
Descriptors: Grade 8, Problem Solving, Calculators, Mathematics Instruction
Ozge Ersan; Burcu Parlak – International Journal of Assessment Tools in Education, 2023
In this study, the effect of using on-screen calculators on eighth grade students' performance on two TIMSS 2019 Problem Solving and Inquiry Tasks items considered as examples of technology-enhanced items administered on computers was examined. For this purpose, three logistic regression models were run where the dependent variables were giving a…
Descriptors: Calculators, Educational Technology, Grade 8, Technology Uses in Education
Ahu Canogullari; Ayhan Kursat Erbas – Interactive Learning Environments, 2024
Technological mediums such as dynamic environments with drag-and-drop features have been considered promising agents in helping students explore and generate conjectures about mathematical concepts. This study investigated the dragging modalities sixth and seventh-grade students use in solving proportional problems in a dynamic geometry…
Descriptors: Problem Solving, Interaction, Computer Simulation, Grade 6
Jessica Thomas; Sara Bicard; Kate D. Simmons – Journal of Special Education Technology, 2025
An alternating treatments design was used to analyze the effects of concrete and virtual manipulatives on the duration and number of correctly solved linear equations by three middle school students with cognitive disabilities. Participants physically manipulated algebra tiles to solve an equation during the concrete manipulative condition. During…
Descriptors: Students with Disabilities, Algebra, Problem Solving, Manipulative Materials
Xin Wei; Susu Zhang; Jihong Zhang – Grantee Submission, 2025
This investigation explores the relationship between the use of digital pencil and mathematical problem-solving accuracy among 1,530 students with learning disabilities (LD) and 25,400 general education (GE) peers from the 2017 digital National Assessment of Educational Progress mathematics assessment. The term "digital pencil" in this…
Descriptors: Educational Technology, Technology Uses in Education, Mathematics Skills, Problem Solving

Peer reviewed
Direct link
