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Parameshvaran Varaman; Jeya Amantha Kumar; Siti Nazleen Abdul Rabu; Sharifah Osman – Journal of Educators Online, 2024
Educational robotics (ER) is a constructivist approach to education that promotes experiential learning through actual activities for teaching and learning science, technology, engineering, and mathematics (STEM) subjects. Empirical findings have indicated that primary school students have limited interest in learning mathematics due to the…
Descriptors: Robotics, Elementary School Students, Mathematics Instruction, Student Interests
Kristiantari, Maria Goreti Rini; Widiana, I. Wayan; Tristiantari, Ni Ketut Desia; Rediani, Ni Nyoman – Journal of Education and e-Learning Research, 2022
The aim of this study was to analyze the impact of Problem Based Learning (PBL) with the support of Prezi media on scientific literacy and independence. The research design used was quasi-experimental in nature. The sample of this study consisted of 59 fourth grade students. Data were collected using a test and a questionnaire. The instruments…
Descriptors: Educational Technology, Multimedia Materials, Problem Based Learning, Scientific Literacy
Sirin Küçük-Avci; Özcan Erkan Akgün; Fatime Balkan-Kiyici – Education and Information Technologies, 2024
This study aimed to juxtapose the impacts of the Problem-Based Learning (PBL) methodology implemented within a three-dimensional (3D) virtual environment against PBL in a conventional face-to-face setting, along with a control group, on students' learning performance, conceptual comprehension, and spatial aptitude. The investigation concentrated…
Descriptors: Problem Based Learning, Educational Technology, Electronic Learning, In Person Learning
Arici, Faruk; Yilmaz, Mehmet – Journal of Computer Assisted Learning, 2023
Background: Augmented reality (AR) is a widely used technology in science education today. Problem-based learning (PBL) is one of the teaching methods employed in science education for a long time. Studies where AR and PBL are used together are new and rare. PBL and AR technology are used together in the study because it is believed that…
Descriptors: Computer Simulation, Problem Based Learning, Science Education, Educational Technology
Min Liu; Chenglu Li; Zilong Pan – International Journal of Designs for Learning, 2022
In this design case, we describe our experience of designing and creating a teacher's dashboard as an accompanying tool to support sixth-grade teachers who implement a technology-supported problem-based learning program on sixth-grade space science in their classrooms. We describe in detail the background of this design case, our motivation to…
Descriptors: Middle School Teachers, Grade 6, Educational Technology, Problem Based Learning
Flaurencia Irene Mulya Irawati; Dwi Sulisworo – Journal of Pedagogical Research, 2023
This research explores the impact of integrating smart water monitoring with internet of things (IoT) into 7th-grade science education using the problem-based learning (PBL) model. A quasi-experimental research design with a post-test-only control group is employed to compare the effectiveness of two learning groups: one using the regular PBL…
Descriptors: Science Instruction, Grade 7, Internet, Educational Technology
Van de Walle, John A.; Karp, Karen S.; Bay-Williams, Jennifer M. – Pearson, 2022
"Elementary and Middle School Mathematics" illustrates how children in PreK to 8th grade learn math, and then shows the most effective methods of teaching math using problem-based activities. Examples of real student work and common challenges help you visualize developmentally appropriate mathematics instruction and assessment that…
Descriptors: Preschool Education, Elementary Education, Middle Schools, Mathematics Instruction
Alissa Bianculli – ProQuest LLC, 2024
The purpose of this qualitative hermeneutic phenomenological study was to understand the lived experiences of teachers in kindergarten through first grade utilizing digital technologies to engage elementary students during mathematics instruction. This phenomenological study was guided by the following research questions. (1) How do elementary…
Descriptors: Educational Technology, Technology Integration, Mathematics Instruction, Elementary School Teachers
Kim, Ji-Yun; Seo, Jae Seon; Kim, Kwihoon – Education and Information Technologies, 2022
Attaining equitable education for all is one of the sustainable development goals. Not only the gap of education between urban and rural students but also the gap of access to information and communications technology also exists. Thus, an effort to resolve this gap is necessary. This study combines novel engineering, which is the fusion of…
Descriptors: Models, Problem Solving, Problem Based Learning, Engineering Education
Hyo-Jeong So; Matthew Gaydos – Pedagogies: An International Journal, 2024
As digital games become more integrated into education, striking a balance between technology and pedagogy is essential. This study investigates digital games as contexts for problem-based learning (PBL) to actively involve students in problem-solving in a Korean middle school. This study examined two cases (Social Studies and Science) where…
Descriptors: Video Games, Educational Technology, Technology Uses in Education, Problem Based Learning
Eutsler, Lauren – Journal of Research on Technology in Education, 2022
This study explored how the pedagogical knowledge construct of TPACK and a scaffolded use of the gradual release of responsibility framework helped preservice teachers design literacy instruction with the iPad. This qualitative study used an interpretivist approach and case study design to closely examine each participant's (n = 38) experience to…
Descriptors: Pedagogical Content Knowledge, Technological Literacy, Preservice Teachers, Literacy Education
Khoirudin, Rori; Ashadi; Masykuri, Mohammad – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2021
Due to the COVID-19 pandemic, learning activities have encountered obstacles. One of the impacts was the low learning outcomes achieved by students. The purpose of this study was to improve the learning outcomes of junior high school students during the physical distancing period by implementing problem-based learning through Smart Apps Creator 3.…
Descriptors: COVID-19, Pandemics, Educational Technology, Technology Uses in Education
Kathy L. S. Garneau – ProQuest LLC, 2023
A theoretical framework grounded in constructionism and pragmatism theories supported research on learning by doing. This framework underpinned the purpose of this qualitative case study to explore how K-8 STEM teachers facilitated projects utilizing innovative technologies to solve community-based problems. The problem was a lack of connection…
Descriptors: Kindergarten, Grade 1, Grade 2, Grade 3
Hagerman, Michelle Schira; Cotnam-Kappel, Megan; Turner, Julie-Anne; Hughes, Janette M. – Technology, Pedagogy and Education, 2022
This study describes the literacies practices of three bi/multilingual fifth-grade students attending a French-language school in an urban community in Canada during a digital-physical Maker activity that included three phases: Plan Making, Instrument Making and Multimodal Making. Framed by theories of new literacies and embodied/sensory…
Descriptors: Bilingual Students, Urban Schools, Language of Instruction, French
Syafrizal, Agus; Syahputra, Edi; Irvan – Malikussaleh Journal of Mathematics Learning, 2020
This study was conducted to determine whether there were significant differences between students' reasoning abilities taught using the PBL model and with the Computer Multimedia Assisted GI, and to determine whether or not there was an influence of interaction between learning models and students' initial abilities on mathematical reasoning…
Descriptors: Thinking Skills, Logical Thinking, Mathematical Logic, Mathematics Instruction