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Poole, Frederick J.; Clarke-Midura, Jody – Language Learning & Technology, 2023
Research involving digital games and language learning is rapidly growing. One advantage of using digital games to support language learning is the ability to collect data on students learning in real time. In this study, we use educational data mining methods to explore the relationship between in-game data and elementary students' Chinese…
Descriptors: Computer Games, Second Language Learning, Second Language Instruction, Data Analysis
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Wesely, Pamela M. – Journal of Mixed Methods Research, 2010
This mixed methods study with an Explanatory Design is an exploration of students' language learning motivation as it relates to their attrition from a language immersion program. A total of 131 students who had graduated from five public elementary immersion schools responded to surveys, and 33 of those students were interviewed. Data analysis…
Descriptors: Second Language Learning, Learning Motivation, Immersion Programs, Elementary Education
Ramirez, Anel-Janeth – ProQuest LLC, 2010
The growing English learner student population in California faces the daunting challenge of both meeting the academic expectations of school curriculum while also learning to speak, write, read, and understand a new language. Often it is the task of school administrators to choose, plan, implement, and maintain instructional programs that best…
Descriptors: Administrator Role, Elementary Schools, Immersion Programs, Program Implementation
Vineyard, Lynn – ProQuest LLC, 2010
This pilot study describes elementary teachers' use of collaborative inquiry as a strategy for assessing Response to Instruction and Intervention (RtI [superscript 2]) in reading for an English Learner student. The design of the study was based on the sociocultural theory that assessment practices shape teachers' understanding of students and of…
Descriptors: Evidence, Learning Problems, Immersion Programs, Validity