NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 4 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Bahar, Mehmet – Educational Sciences: Theory and Practice, 2009
This study aimed to investigate (i) the relationship between pupils' learning styles and their performance in mini science projects and (ii) the degree of enjoyment of pupils with different learning styles towards mini projects. A total of 80 pupils (7th grade-14 years of age) from two different primary schools participated in the study. The…
Descriptors: Cognitive Style, Science Projects, Grade 7, Students
Peer reviewed Peer reviewed
Direct linkDirect link
Keeley, Page – Science and Children, 2011
This column focuses on promoting learning through assessment. In 1999, a group of researchers from Indiana University and Purdue University decided to investigate data about students' ideas in science by inviting National Science Teachers Association members to participate in a research study about children's conceptions of animals. Published in…
Descriptors: Formative Evaluation, Animals, Teacher Researchers, Classroom Research
Peer reviewed Peer reviewed
Direct linkDirect link
Britsch, Susan Jane; Heise, Kathryn A. – Science and Children, 2006
Children with special learning needs participate fully in the authors' science classes every day; their job as teachers is to bring about meaningful science connections for all students, including those who do not communicate their knowledge most effectively through the ways most typically associated with classroom learning (i.e., reading,…
Descriptors: Science Projects, Hands on Science, Science Instruction, Special Needs Students
Peer reviewed Peer reviewed
Direct linkDirect link
Thomas, Michael K.; Ge, Xun; Greene, Barbara A. – Journal of Educational Computing Research, 2011
This study used technology-rich ethnography (TRE) to examine the use of game development in a high school computer programming class for the development of 21st century skills. High school students created games for elementary school students while obtaining formative feedback from their younger clients. Our experience suggests that in the…
Descriptors: Video Games, Ethnography, Programming, Skill Development