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Hyunyi Jung; Corey Brady – Mathematical Thinking and Learning: An International Journal, 2025
In this article, we investigated how a class engaged in whole-class discussions of modeling solutions, across two different types of modeling tasks: a Model Eliciting Activity (MEA) and a Three-Act Task. We analyzed whole-class discourse as small groups presented and responded to each other's solutions to a MEA and a Three-Act Task. We have also…
Descriptors: Mathematical Models, Discussion (Teaching Technique), Class Activities, Simulation
Priyan L. Jayamaha – International Journal of Technology in Education and Science, 2024
This study investigates the challenges of teaching history to primary school students and the endeavour to develop a board game, supported by educational apps and augmented reality, to enhance the learning experience. The initiative is in response to the New Zealand Ministry of Education's mandate that New Zealand's history must be taught in all…
Descriptors: Elementary School Students, Foreign Countries, Games, Class Activities
Thomas, Debra Kelly; Milenkovic, Lisa; Marousky, Annamargareth – Science and Children, 2019
Computer science (CS) and computational thinking (a problem-solving process used by computer scientists) teach students design, logical reasoning, and problem solving--skills that are valuable in life and in any career. Computational thinking (CT) concepts such as decomposition teach students how to break down and tackle a large complex problem.…
Descriptors: Computation, Thinking Skills, Computer Simulation, Computer Science Education
Chen, Peayton; Kuo, Rita; Chang, Maiga; Heh, Jia-Sheng – Research and Practice in Technology Enhanced Learning, 2017
The research team has developed a web-based multiplayer trading card game to allow teachers choosing cards as rewards for students who actively participate in discussions and classroom activities as well as perform well in terms of doing assignments and writing exams or quizzes. In order to verify the effectiveness of the use of in-game cards as…
Descriptors: Elementary School Students, Grade 5, Games, Computer Simulation
Scarlatos, Tony – Journal of Educational Technology Systems, 2013
Exploring the Solar System in the elementary school curriculum has traditionally involved activities, such as building scale models, to help students visualize the vastness of space and the relative size of the planets and their orbits. Today, numerous websites provide a wealth of information about the sun and the planets, combining text, photos,…
Descriptors: Multimedia Instruction, Computer Software, Computer Simulation, Educational Games
Susaeta, Heinz; Jimenez, Felipe; Nussbaum, Miguel; Gajardo, Ignacio; Andreu, Juan Jose; Villalta, Marco – Educational Technology & Society, 2010
The popularity of massively multiplayer online role-playing games (MMORPGs) has grown enormously, with communities of players reaching into the millions. Their fantasy narratives present multiple challenges created by the virtual environment and/or other players. The games' potential for education stems from the fact that players are immersed in a…
Descriptors: Role Playing, Educational Games, Computer Simulation, Computer Uses in Education
Morris, Ronald Vaughan – International Journal of Social Education, 2008
Glaciers are an excellent subject for elementary social studies classes. Their effects are easy for students to model with inexpensive teaching supplies, such as sand and ice. Students can conduct research nationally with virtual field trips or locally with real field trips. The models and research can be used as starting point for a discussion of…
Descriptors: Field Trips, Social Studies, Elementary School Students, Models
Danish, Joshua Adam – ProQuest LLC, 2009
Representations such as drawings, graphs, and computer simulations, are central to learning and doing science. Furthermore, ongoing success in science learning requires students to build on the representations and associated practices that they are presumed to have learned throughout their schooling career. Without these practices, students have…
Descriptors: Class Activities, Learning Activities, Interviews, Scientific Concepts
Judkins, David; St. Pierre, Robert; Gutmann, Babette; Goodson, Barbara; von Glatz, Adrienne; Hamilton, Jennifer; Webber, Ann; Troppe, Patricia; Rimdzius, Tracy – National Center for Education Evaluation and Regional Assistance, 2008
The Even Start Family Literacy Program was established in 1989 to help break the cycle of poverty and illiteracy for low-income families, by improving the literacy skills of parents and their young children. Even Start projects offer family literacy services, defined as four integrated instructional components: (1) Childhood Education (ECE); (2)…
Descriptors: Low Income, Simulation, Child Language, Outcomes of Education
Albers, Peggy; Cowan, Kay – Language Arts, 2006
In the context of an imagined symposium, this article addresses the literacy practices of elementary students ranging from first through sixth grade. The arguments the students make throughout the symposium, as well as the practices they relate, are drawn from arts-based literacy research conducted by the two authors. The imagined symposium begins…
Descriptors: Art Education, Literacy, Elementary Education, Writing Instruction
Checkley, Kathy – Association for Supervision and Curriculum Development, 2007
Today's fixation on math and literacy testing makes it tough for social studies teachers to deliver a challenging curriculum. But you can overcome those constraints and prepare students to actively participate in a democratic society with the ideas from this new volume in our "Priorities in Practice" series. Firsthand accounts from talented and…
Descriptors: Activism, Democracy, Program Effectiveness, Social Studies
Rimbey, Kimberly – Actuarial Foundation, 2008
Created by teachers for teachers, the Math Academy tools and activities included in this booklet were designed to create hands-on activities and a fun learning environment for the teaching of mathematics to the students. This booklet contains the "Math Academy--Let's Go to the Mall! Explorations in Combinatorics," which teachers can use to enhance…
Descriptors: State Standards, Experiential Learning, Elementary School Students, Middle School Students
Winn, William; Berninger, Virginia; Richards, Todd; Aylward, Elizabeth; Stock, Pat; Lee, Yen-Ling; Lovitt, Dan – Journal of Educational Computing Research, 2006
Two groups of twelve dyslexic children and twelve good readers attended a two-week class during the summer following their enrollment in grades 4-6. The topic was the marine environment and focused on the adventures of an orca whale that had lost its family and needed the children's help. The children attended class for three hours each day, 45…
Descriptors: Learning Theories, Learning Activities, Class Activities, Marine Biology
Rimbey, Kimberly – Actuarial Foundation, 2007
Created by teachers for teachers, the Math Academy tools and activities included in this booklet were designed to create hands-on activities and a fun learning environment for the teaching of mathematics to the students. This booklet contains the "Math Academy--Dining Out! Explorations in Fractions, Decimals, and Percents," which teachers can use…
Descriptors: Student Journals, Manipulative Materials, Money Management, Dining Facilities

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