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Rebekah Radtke; Eduardo Santillan-Jimenez; Margaret Mohr-Schroeder – International Journal of Designs for Learning, 2020
University students, faculty, and staff from science, engineering, education, entrepreneurship, and design (SEE(E)D) backgrounds developed a video game to leverage outreach efforts promoting sustainability, science, technology, engineering, and mathematics ((S)STEM) to underserved students. This was accomplished by transforming a board…
Descriptors: Video Games, Energy Education, STEM Education, Outreach Programs
Baratè, Adriano; Ludovico, Luca Andrea; Mangione, Giuseppina Rita; Rosa, Alessia – International Association for Development of the Information Society, 2015
In this work we will introduce the concept of "music coding," namely a new discipline that employs basic music activities and simplified languages to teach the computational way of thinking to musically-untrained children who attend the primary school. In this context, music represents both a mean and a goal: in fact, from one side…
Descriptors: Music Education, Elementary Education, Teaching Methods, Coding
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Sack, Jacqueline J. – Journal of Mathematical Behavior, 2013
This article explicates the development of top-view numeric coding of 3-D cube structures within a design research project focused on 3-D visualization skills for elementary grades children. It describes children's conceptual development of 3-D cube structures using concrete models, conventional 2-D pictures and abstract top-view numeric…
Descriptors: Educational Technology, Computer Uses in Education, Research Projects, Computer Interfaces
Yahaya, Wan Ahmad Jaafar Wan; Salam, Sobihatun Nur Abdul – Online Submission, 2010
This paper presents an example of how usability design strategies for children can be designed into educational material using CD-ROM based multimedia application for assisting parents and teachers to develop children's learning and knowledge in decreasing as well as motivate children aged 7-9 years old to reduce their anxious feelings towards…
Descriptors: Children, Elementary School Students, Usability, Design
AEL, 2004
Grid computing allows large groups of computers (either in a lab, or remote and connected only by the Internet) to extend extra processing power to each individual computer to work on components of a complex request. Grid middleware, recognizing priorities set by systems administrators, allows the grid to identify and use this power without…
Descriptors: Computer Uses in Education, Computers, Computer System Design, Computer Networks
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Scarlatos, Lori L. – Interactive Technology and Smart Education, 2006
Educators recognize that group work and physical involvement with learning materials can greatly enhance the understanding and retention of difficult concepts. As a result, math manipulatives--such as pattern blocks and number lines--have increasingly been making their way into classrooms and children's museums. Yet without the constant guidance…
Descriptors: Museums, Mathematical Concepts, Mathematics Instruction, Problem Solving