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Nayrie Smith – ProQuest LLC, 2021
Adult learners are returning to school to acquire and enhance workplace essential skills needed to meet changing job market expectations. Adequately preparing adult learners for the workforce necessitates understanding their views and experiences. The problem explored in this study was the lack of research regarding business school stakeholders'…
Descriptors: Community Colleges, Job Skills, Adult Learning, Labor Force Development
Ladwig, Adam; Berg-Poppe, Patti J.; Ikiugu, Moses; Ness, Brandon M. – Distance Learning, 2021
Accelerated by the COVID-19 pandemic, graduate health programs have undertaken greater utilization of online learning, utilizing synchronous and asynchronous online lectures as a replacement for traditional face-to-face instruction. Although supported in previous literature as a method at least equally effective to traditional learning, online…
Descriptors: Andragogy, Graduate Study, Health Programs, COVID-19
Primm, Barbara R. – ProQuest LLC, 2019
This study investigated the relationship between problem-based learning, motivation and engagement (as measured by the Motivational and Attitudinal scale) self-directedness, and academic achievement of technical students enrolled in general studies courses at a Midwestern technical college. intended purpose for the study was to identify if tactile…
Descriptors: Problem Based Learning, Technical Institutes, Two Year College Students, Student Motivation
Roberts, Lindsay – College & Research Libraries, 2017
How can we better engage adult learners during information literacy sessions? How do we increase students' perception of the relevance and importance of information literacy skills for academic work and life in the real world? To explore these questions, the ARCS Model of Motivational Design and Problem-Based Learning were used to develop…
Descriptors: Adult Students, Online Searching, Search Strategies, Information Skills
Bedek, Michael; Seitlinger, Paul; Kopeinik, Simone; Albert, Dietrich – Electronic Journal of e-Learning, 2012
Digital educational games (DEGs) possess the potential of providing an appealing and intrinsically motivating learning context. Usually this potential is either taken for granted or examined through questionnaires or interviews in the course of evaluation studies. However, an "adaptive" game would increase the probability of a DEG being…
Descriptors: Foreign Countries, Educational Games, Computer Games, Computer Simulation
Laurie C. Blondy – Journal of Interactive Online Learning, 2007
The usefulness and application of andragogical assumptions has long been debated by adult educators. The assumptions of andragogy are often criticized due to the lack of empirical evidence to support them, even though several educational theories are represented within the assumptions. In adult online education, these assumptions represent an…
Descriptors: Andragogy, Adult Learning, Online Courses, Electronic Learning
Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2018
The aim of the 2018 International Association for Development of the Information Society (IADIS) Cognition and Exploratory Learning in the Digital Age (CELDA) conference was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There have been advances in both cognitive…
Descriptors: Learning Processes, Teaching Methods, Educational Technology, Technology Uses in Education

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